ishy wrote:So you want me to disproof, by quoting the rules, an assertion with no rules support?
The rules already establish that the creature who is unconscious counts as willing, by stating:
Unconscious creatures are automatically considered willing, but a character who is conscious but immobile or helpless (such as one who is bound, cowering, grappling, paralyzed, pinned, or stunned) is not automatically willing.
Now it states that in the sub-heading for "aiming a spell." But you would have to have extraordinary evidence that this text does not also apply to other instances of the word "willing" within the same superheading, which is "spells."
I'm not pulling the "unconscious creatures are willing" bit out of my ass. It's in the rules. And it's literally in the
same section as the one about willing creatures forgoing saves. I'm not asking you to prove a negative to some assertion with no basis. I'm making the
entirely uncontroversial statement that two rules in the same section that use the same keyword are actually referencing the same keyword. You are the one who is claiming that the same word ("willing" in this case) is intended to refer to different game mechanically distinct states within the same chapter.
That is the extraordinary claim.
ishy wrote:Here is a challenge for you, disproof that falling unconscious does not make you willing and thus switch alignment.
This is a gibberish claim. Being "willing" does not make you switch alignments. Switching alignments happens when you are "desirous" and "freely choose" to do so. Whether you have the "willing" tag or not has no specific effect on alignment changing. It won't even let people switch your alignment with
atonement, since again the willing tag is insufficient to provoke an alignment change.
As for
sleepwalk, I don't feel compelled to offer any explanation for that spell at all. It's an obscure and incredibly badly written spell from a sourcebook even the game designers have not read. Apparently when you take damage you make a saving throw and you wake up and stop being a puppet
if you fail? WTF? Apparently that spell was written on opposite day, I have
no idea what the author thought saving throws were even for, let alone how they thought they worked.
But all of this is simply grasping at straws on your part. No one thinks an unconscious Fighter makes a save against
enlarge person, so even if you found something in the rules that is actually weird
because unconscious creatures are considered willing for purposes of spells, that wouldn't be a compelling argument. That would just be one of the many things in D&D that happens to be weird. There's a fucking word in the fucking spells section and you are claiming that it has different meaning in the same block of text with no offered evidence. Put up some evidence or shut the fuck up.
-Username17