Thaluikhain wrote:Huh, I had to re-read that to check it wasn't an instakill you'd rewinded past.
I'd have made a note of it. That section's really weird, because at no other point in the book has it been suggested that demon-possessed people want to do anything other than just tear any non-demonic creature they find apart on the spot, and nothing's happened that would make it seem like you are an exception. But anyways, keeping on running:
You barrel into the demon farmers, fast as the wind.
Test your Luck. (1,4=5; Lucky).
You manage to get past the demon farmers and hurry on down the road towards Trolltooth Pass, running as fast as the swift silver boots will carry you. You're just thinking you're out of danger when you hear a thundering sound behind you and throw yourself to the side of the road, narrowly avoiding being run down by Lady Webspinn's driverless carriage. As it rattles past you, you see that it's being drawn by four demon horses.
You dust yourself down and run after it. Soon you see the low hills that mark the entrance to Trolltooth Pass, which will lead you to the Plain of Bronze. You hardly tire at all, and as night falls you are still running. At some point you fall asleep, but still the boots keep on running. When you wake the next morning you find that you are deep in Trolltooth Pass, with high cliffs on either side of you and still running.
You are growing weary, however, and feel your strength dimming. (Lose 1 STAMINA point.) You slow down and tramp on, hardly noticing your surroundings, and as the sun starts to dip in the sky you at last see a huge statue of the Goddess Sindla standing atop the cliffs on the northern side of the pass. Part of its head and torso are missing along with its right arm. Next to it are some ramparts and a crumbling lookout tower. Below it, by the side of the road, are the remains of a lower fort, tangled with weeds and thorn bushes.
You have made it to Broken Goddess Fort. As you get close you see the wreck of Lady Webspinn's carriage that must have crashed into the cliffs. You sit down, exhausted. Your boots are in tatters from running so far, and you take them off and throw them away (remove them from your Equipment List.)
Explore the surrounding area?
Go into the fort?
Adventure Sheet
Colin Hunt
SKILL: 11/11
STAMINA: 14/18
LUCK: 7/11
Equipment: Traveling Clothes, Lucky Anchor Charm, Hero's Medallion (+2 SKILL), Silver Ring
Vials of Smoke-Oil: 0
Gold Pieces: 18
Weapons: Lord Azzur's Khopesh (+1 Attack Strength, extra +1 attack/damage vs. demons)
Items: Fishhook, Brass Compass, Poison Antidote, Silver Trowel, Silver Compass,
Map of Trolltooth Pass
Healing Items: Harp of Healing (+8 STAMINA when a combat would be lost), Horn of Plenty (restores STAMINA to
Initial level), Healing Ointment (+4 STAMINA), Dates (+3 STAMINA when eaten)
Keys: Icefinger Key
Magic Potions: 'Collywobbles', 'Dragon's Breath,' 'Nostalgia' Perfume, 'Pretty as a Picture,' 'Thick as Thieves'