It feels like this is the first time they admitted they were working on 4E as far back as SW-SAGA, and used it for playtesting. I'm fairly certain it isn't, but it's still vexing and an annoying fact.
Reminds me of some crappy DMs who thought that way.Mearls wrote:Think of the DM as a novelist, crafting his own story.
Their decision to drop Planescape is somewhat annoying, because it, like other IP items; are chosen to not be used at all, and are left to die because nobody else can use them even when there's a demand for them.
Yes, because magic items are the important part, rather than solo mobs which somehow escape notice (maybe because the playtesters were borderline sychophants) or the skill challenge system.Mearls on the lack of Figurines of Wondrous Power wrote:He said he’d rather wait and get it right the first time instead of having to errata it.
Apparently Kobolds are overpowered and won't get a proper conversion to a PC race like the Warforged.