[Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Stories about games that you run and/or have played in.

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SGamerz
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by SGamerz »

Try iron, it's supposed to be harder than bronze.
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JourneymanN00b
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by JourneymanN00b »

Vote registered; trying on the iron breastplate.

37
Although made of old iron, the breastplate you are now wearing is magical. It seems to glow in the semi-darkness and you feel suddenly more powerful. Add 1 SKILL point and 1 LUCK point. There is nothing else of interest in the room except for some dried leaves that you find inside a brown leather pouch. The leaves give off a very unpleasant smell. After deciding whether or not to take the leaves, you leave the room and continue walking up the corridor. Turn to 151.

151
Back in the corridor you arrive at another doorway in the left-hand wall. You press your ear against the wooden door and hear the sound of a woman’s voice crying for help. If you want to enter the room, turn to 225. If you want to ignore the cries and walk on, turn to 116.

Image

Please make your votes on whether to take the leaves and how to respond to the call for help before 9:00 AM PDT or an action receives 3 votes to guarantee that they will be counted.

Adventure Sheet
Sinbad
SKILL: 12 Initial Skill = 12
STAMINA: 9 Initial Stamina = 17
LUCK: 10 Initial Luck = 10
NOTES AND ITEMS:
Backpack
10 Provisions
Leather Pouch
28 Gold Pieces
Emerald Eye
Sword
Axe Head
Mirror Piece
Healing Potion
Chain-mail Coat
Gold Nugget
Silver Box
Crystal Dagger
Garlic Cloves
Large Tooth
Bronze Key Stamped With ‘85’
Leather Bag
Dagger
Gold Ring
Lucky Charm
Glass Ball
Broken Dagger
Iron Key Stamped With ‘34’
Short Stick
Leather Pouch
Iron Breastplate
RESURRECTION USED: No
Say No To Fascism. The left is the one true way to go.
SGamerz
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by SGamerz »

Enter, I guess.
Thaluikhain
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by Thaluikhain »

Leaves and enter.
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JourneymanN00b
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by JourneymanN00b »

Entering the room received 3 votes, so Sinbad will go in. He will also take the leaves, as requested.

225
You walk into a large room that, much to your surprise, is crammed full of lavish furniture and furnishings. There are ornately carved tables and chairs, beautiful paintings and vases, and embroidered drapes and curtains. At the back of the room, you are shocked to see a beautiful young woman is locked inside an iron cage. She seems unafraid of you and smiles coyly. If you want to try to rescue her, turn to 10. If you wish to leave the room immediately, turn to 116.

Please make your votes before 9:00 AM PDT or a choice receives 3 votes to guarantee that they will be counted.

Adventure Sheet
Sinbad
SKILL: 12 Initial Skill = 12
STAMINA: 9 Initial Stamina = 17
LUCK: 10 Initial Luck = 10
NOTES AND ITEMS:
Backpack
10 Provisions
Leather Pouch
28 Gold Pieces
Emerald Eye
Sword
Axe Head
Mirror Piece
Healing Potion
Chain-mail Coat
Gold Nugget
Silver Box
Crystal Dagger
Garlic Cloves
Large Tooth
Bronze Key Stamped With ‘85’
Leather Bag
Dagger
Gold Ring
Lucky Charm
Glass Ball
Broken Dagger
Iron Key Stamped With ‘34’
Short Stick
Leather Pouch
Iron Breastplate
Dried Leaves
RESURRECTION USED: No
Say No To Fascism. The left is the one true way to go.
Thaluikhain
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Posts: 6215
Joined: Thu Sep 29, 2016 3:30 pm

Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by Thaluikhain »

This looks like a trap, change mind and walk back out like Grampa Simpson.
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JourneymanN00b
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by JourneymanN00b »

Votes registered; leaving the room immediately.

116
You walk hastily up the corridor and see an iron gate in the right-hand wall. Through the bars you can see a room which is painted entirely green. Even the tables and chairs are painted green. The room is filled with hundreds of tall plants, which give off an unpleasant smell. If you want to open the gate and enter the room, turn to 343. If you would rather keep on walking up the corridor, turn to 142.

Please make your votes before 7:00 PM PDT or a choice receives 3 votes to guarantee that they will be counted.
Say No To Fascism. The left is the one true way to go.
SGamerz
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by SGamerz »

Open the gates
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JourneymanN00b
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by JourneymanN00b »

Votes registered; opening the gate and entering the room.

343
As you enter the room, you hear a rustling noise and see some of the leaves move. You draw your sword and prepare yourself for combat. Suddenly a small, sinewy, green GREMLIN jumps out in front of you brandishing a short sword. He is bare-chested and is only wearing a loin cloth. He crouches down and then leaps high into the air straight at you, screaming at the top of his scratchy voice.

GREMLIN       SKILL 4       STAMINA 3

If you defeat the nasty little creature, turn to 395.

Image

The fight:
Round 1: Gremlin Attack Strength: 12, Player Attack Strength: 14
Gremlin Stamina: 1, Player Stamina: 9
Round 2: Gremlin Attack Strength: 12, Player Attack Strength: 22
Gremlin Stamina: -1, Player Stamina: 9

As expected, Sinbad flawlessly kills the nasty Gremlin.

395
Hidden by the plants at the back of the room, you find a wooden cupboard fixed to the wall. It is also painted green. You open the cupboard and see a small jar on the shelf. The jar contains a green paste that smells as bad as the plants, and you assume the paste is made of crushed leaves. If you want to eat some of the leaf paste, turn to 278. If you would rather leave the room and continue walking up the corridor, turn to 142.

Please make your votes before 9:00 AM PDT or a choice receives 3 votes to guarantee that they will be counted.
Say No To Fascism. The left is the one true way to go.
Queen of Swords
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by Queen of Swords »

Try the leaf paste.
SGamerz
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by SGamerz »

Eat random stuff. Since we have no qualms about taking poison, we should have no qualms about eating anything else we find.
Thaluikhain
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by Thaluikhain »

Yeah, eat the random stuff.

Also, a Skill 4, Stamina 3 monster? With no special abilities or weird circumstances? That's the weakest monster I can remember ever fighting.
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JourneymanN00b
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by JourneymanN00b »

Eating some of the leaf paste received 3 votes, so Sinbad will do this.

278
The leaf paste tastes disgusting and makes you feel quite sick. However, the feeling of nausea soon passes and is replaced by a feeling of strength and vitality. Add 1 SKILL point and 2 STAMINA points. At the bottom of the jar you are surprised to find a small silver key with the number 14 stamped on it. You put it in your pocket and leave the room. Turn to 142.

142
Image

Ahead in the corridor you see a stone archway, its centre stone is carved in the shape of a skull. There is a second archway another twenty metres beyond the first and there are two alcoves in between. Standing motionless in the alcoves are two tall skeletons armed with swords, helmets and shields. With your sword drawn you step slowly under the first archway. As you do so the skeletons’ heads crane towards you. If you want to try to run past them, turn to 403. If you would rather stand and fight, turn to 45.

Image

Please make your votes before 9:00 AM PDT to guarantee that they will be counted.

Adventure Sheet
Sinbad
SKILL: 12 Initial Skill = 12
STAMINA: 11 Initial Stamina = 17
LUCK: 10 Initial Luck = 10
NOTES AND ITEMS:
Backpack
10 Provisions
Leather Pouch
28 Gold Pieces
Emerald Eye
Sword
Axe Head
Mirror Piece
Healing Potion
Chain-mail Coat
Gold Nugget
Silver Box
Crystal Dagger
Garlic Cloves
Large Tooth
Bronze Key Stamped With ‘85’
Leather Bag
Dagger
Gold Ring
Lucky Charm
Glass Ball
Broken Dagger
Iron Key Stamped With ‘34’
Short Stick
Leather Pouch
Iron Breastplate
Dried Leaves
Silver Key Stamped With ‘14’
RESURRECTION USED: No
Say No To Fascism. The left is the one true way to go.
Thaluikhain
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Posts: 6215
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by Thaluikhain »

Eat once, and then run past.
SGamerz
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by SGamerz »

Eat once, and fight.
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JourneymanN00b
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by JourneymanN00b »

Thank you for your votes. I will break the 1-1 tie by having Sinbad stand and fight the skeletons. He will also eat a Provision, as requested.

45
In slow, jerky steps, the Skeletons advance towards you. Their mouths hang open as if they are screaming a silent battle cry. Fortunately the corridor is narrow and you can fight them one at a time.

First SKELETON       SKILL 6       STAMINA 5
Second SKELETON       SKILL 5       STAMINA 6

If you win, turn to 309.

The fights:
(First Skeleton)
Round 1: First Skeleton Attack Strength: 15, Player Attack Strength: 19
First Skeleton Stamina: 3, Player Stamina: 15
Round 2: First Skeleton Attack Strength: 15, Player Attack Strength: 20
First Skeleton Stamina: 1, Player Stamina: 15
Round 3: First Skeleton Attack Strength: 16, Player Attack Strength: 18
First Skeleton Stamina: -1, Player Stamina: 15

(Second Skeleton)
Round 1: Second Skeleton Attack Strength: 10, Player Attack Strength: 19
Second Skeleton Stamina: 4, Player Stamina: 15
Round 2: Second Skeleton Attack Strength: 12, Player Attack Strength: 15
Second Skeleton Stamina: 2, Player Stamina: 15
Round 3: Second Skeleton Attack Strength: 9, Player Attack Strength: 20
Second Skeleton Stamina: 0, Player Stamina: 15

As expected, Sinbad flawlessly destroys the Skeletons.

309
One of the Skeletons was wearing a helmet which is etched with mysterious runes. The helmet is made of heavy iron and you think it might have magical properties. If you want to wear it, turn to 121. If you would rather walk on without it, turn to 134.

Please make your votes before 7:00 PM PDT or a choice receives 3 votes to guarantee that they will be counted.

Adventure Sheet
Sinbad
SKILL: 12 Initial Skill = 12
STAMINA: 15 Initial Stamina = 17
LUCK: 10 Initial Luck = 10
NOTES AND ITEMS:
Backpack
9 Provisions
Leather Pouch
28 Gold Pieces
Emerald Eye
Sword
Axe Head
Mirror Piece
Healing Potion
Chain-mail Coat
Gold Nugget
Silver Box
Crystal Dagger
Garlic Cloves
Large Tooth
Bronze Key Stamped With ‘85’
Leather Bag
Dagger
Gold Ring
Lucky Charm
Glass Ball
Broken Dagger
Iron Key Stamped With ‘34’
Short Stick
Leather Pouch
Iron Breastplate
Dried Leaves
Silver Key Stamped With ‘14’
RESURRECTION USED: No
Say No To Fascism. The left is the one true way to go.
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JourneymanN00b
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by JourneymanN00b »

Since nobody voted, I will have Sinbad walk on without it.

134
In the left-hand wall of the corridor you see a door which has been painted red. You hear laughter coming from the other side. It sounds like a man chuckling to himself. If you wish to open the door, turn to 374. If you would rather walk on, turn to 65.

Image

Please make your votes before 9:00 AM PDT or a choice receives 3 votes to guarantee that they will be counted.
Say No To Fascism. The left is the one true way to go.
SGamerz
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by SGamerz »

Open the door.
Thaluikhain
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by Thaluikhain »

Open door.

(And Sinbad defeated jerky, stop motion style skeleton(s), hey?)
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JourneymanN00b
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by JourneymanN00b »

Votes registered; opening the door.

374
Much to your surprise, the door opens into a small room that is completely empty. As you step inside, the door closes behind you and the laughter stops. From nowhere, an old man’s deep voice calmly says, ‘Welcome friend’. If you wish to stay in the room, turn to 153. If you would rather leave the room quickly and press on, turn to 283.

Image

Please make your votes before 7:00 PM PDT or a choice receives 3 votes to guarantee that they will be counted.
Say No To Fascism. The left is the one true way to go.
SGamerz
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by SGamerz »

Stay in the room.
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JourneymanN00b
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by JourneymanN00b »

Vote registered; staying in the room.

153
The deep voice continues, slowly saying, ‘I’m so grateful that you have decided to stay, my friend, as I am very lonely and in much need of conversation. I am a wizard trapped in another dimension. Don’t ask me how I got here as it’s a long story, and not a particularly nice story either. Anyway, what brings you to this evil place?’ If you want to tell the wizard about your quest for the golden dragon, turn to 109. If you would rather make a polite excuse and leave the room, turn to 264.

Please make your votes before 9:00 AM PDT or a choice receives 3 votes to guarantee that they will be counted.
Say No To Fascism. The left is the one true way to go.
SGamerz
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by SGamerz »

Tell about our quest.
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