We went from the brothers Wright to the moon in 7 decades. Science made that happen. Modern thinking, modern communication, made that happen.Ancient History wrote:Okay, so your theory is that a civilization that had a couple thousand years to get spellcasting down pat should be worse than one that's only had a couple decades practice? Granted, technology moves faster these days, but not that fast.
There are many civilizations who had a thousand years or more to get whateve down pat - and whatever they did we surpassed it in the 20th century. Ancient and medieval mentality will shackle progress.
ED lore should at best serve like nature today, as an inspiration how to improve, not as something that works better.
Not to mention that in first edition, ED magic was actually weaker in game mechanics than SR magic. I played both, and SR mages could do stuff ED dreamed of - like healing people fully in seconds, casting three times faster, full astral projection starting out, more bound elementals, and spells that actually killed in one blow.
That was due to ED being a typical fantasy game, with "wail on the monster for rounds and rounds until it dies" fights, while SR's magic needed and needs to stand up to modern firearms in killing power and speed.
You can't have a game where magic is balanced for fantasy battles, and then assume that magic will be better than magic balanced for firearms.