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Posted: Mon Oct 31, 2011 10:03 am
by Stahlseele
That's not in game graphics up there.
That's a Promotional Picture done by the Artist using the Handle Flyingdebris.

Also: yes, many people are afraid of bigger changes/cancelations . .

Posted: Mon Oct 31, 2011 10:07 am
by TheFlatline
Very interesting. Thank you for the heads up.

If the promo art isn't reflective of the art aesthetic of the game I'm rather worried about the professional effort/state of the game.

I know a lot of shit is artist rendering for promo stuff, but even then your art *should* be a reflection of the artistic intent of the game. The footage we saw a few years back was a different art style than the promo.

Meh. I'm splitting hairs I guess. But if we can't gather much from the promo release about the game, it's a cock tease and not much more. We'll see.

Posted: Mon Oct 31, 2011 10:19 am
by Stahlseele
Yeah.
Hopefully the subtitle won't be ONLINE or anything like that.
And hopefully the Release-Date will in the first half of this decade <.<

Posted: Mon Oct 31, 2011 10:43 am
by Fuchs
Online wouldn't be bad. Fighting other players would be great.

Posted: Mon Oct 31, 2011 11:41 am
by Stahlseele
Yeah, but online only would suck ass . .

Posted: Mon Oct 31, 2011 6:45 pm
by Stahlseele

Posted: Mon Oct 31, 2011 8:02 pm
by TheFlatline
Stahlseele wrote:Yeah.
Hopefully the subtitle won't be ONLINE or anything like that.
And hopefully the Release-Date will in the first half of this decade <.<
Heh. You called it. Subtitle ONLINE.

So. What's the over/under that it'll be subscription or microtransaction based?

Posted: Mon Oct 31, 2011 9:41 pm
by Stahlseele
http://www.pcgamer.com/2011/10/31/meet- ... -mech-sim/
Fucking Free To Play MMO like World of Tanks Bullshit it seems -.-

Posted: Mon Oct 31, 2011 10:15 pm
by TheFlatline
Stahlseele wrote:http://www.pcgamer.com/2011/10/31/meet- ... -mech-sim/
Fucking Free To Play MMO like World of Tanks Bullshit it seems -.-
I can't wait to see how they monetize this. Should be epic levels of failure.

Posted: Mon Oct 31, 2011 10:39 pm
by Juton
I'm just stopping by to give Stahlseele props/condolences in calling the subtitle to the new Mechwarrior game.

Posted: Mon Oct 31, 2011 10:59 pm
by Stahlseele
Thank you . .

right now it looks kinda like a World of Tanks Clone with Mechs . .

Posted: Tue Nov 01, 2011 7:32 am
by Draco_Argentum
Stahlseele wrote:Thank you . .

right now it looks kinda like a World of Tanks Clone with Mechs . .
Nothing wrong with that if its not P2W. If it is its just a distraction between good multiplayer games.

Posted: Tue Nov 01, 2011 7:42 am
by A Man In Black
Well, World of Tanks is pretty much pay to win. Every third new pay tank is just better than every other tank in the same class. Plus, the tanks are fantastically expensive. $20 for a new tank? Fuck that sideways.

Anyway I never really did get the appeal of Mechwarrior. It was a slow, awkward first-person shooter that was all about minmaxed alphastrike sniping. Now it is going to be a slow, awkward pay-to-win class-based first-person shooter made by the lowest bidder. Why in the world would I want to play that?

Posted: Tue Nov 01, 2011 12:32 pm
by Juton
A Man In Black wrote:Well, World of Tanks is pretty much pay to win. Every third new pay tank is just better than every other tank in the same class. Plus, the tanks are fantastically expensive. $20 for a new tank? Fuck that sideways.
That's sad bullshit. Every pay tank so far has been inferior to a regular (ie free) tank, except in the money you can make with it. The Lowe is weaker than the King Tiger, the Type 59 is about the same as the T-44 and much weaker than the Panther II or M-26. The real difference is that you earn twice as much or more in pay tanks, that really speeds up grinding.

Posted: Tue Nov 01, 2011 12:56 pm
by Stahlseele
Don't forget Premium Ammo though.
That shit blasts through armor as if it were paper.

Posted: Tue Nov 01, 2011 1:05 pm
by Juton
No one uses that in regular matches though, and if you are fighting in a clan war fight the clan should be covering your expenses.

Posted: Wed Nov 02, 2011 9:44 am
by Kot
That pic looks like a Borderlands style ripoff to me... And besides, I'm wondering about the story a lot. Got a little into Battletech, because certain people keep bombing me with info on it. And they're as much annoyed by CGL as I am about Shadowrun. :P

Posted: Wed Nov 02, 2011 10:35 am
by raben-aas
May I suggest you/we open a new thread for Mechwarrior stuff? As interesting as all of this is, it's hardly about "The Shadowrun situation".

Thx!

Posted: Wed Nov 02, 2011 8:14 pm
by Stahlseele
Probably for the better.
And we are spamming the video game thread too . .

Posted: Fri Nov 04, 2011 9:10 am
by Blade
Back on the SR video game. There's some video here.

Posted: Fri Nov 04, 2011 10:02 am
by A Man In Black
Blade wrote:Back on the SR video game. There's some video here.
They're making in-browser Fallout. Huh.

And unless my German completely fails me (and it isn't very good so it might), they're saying that the Matrix and deckers currently aren't planned, and magic is currently planned to be limited to combat magic or something? I dunno, limited German plus game jargon equals fgsfds.

I'm gonna let Stahlsteele get it from here, since he actually speaks German and plays Shadowrun.

Posted: Fri Nov 04, 2011 10:05 am
by Stahlseele
And Jagged Alliance too.
And the devs, so far, are pretty nice.
And, if you can afford it, you can bribe them . .
for just 10k € i could have gotten Hamburg as a playable location and me as Lofwyr . .

Yeah, Matrix, right now, won't be in. Because of the "Guys, the Decker wants to try something, go get Pizza in the mean time" problem.
Same for Magic. And riggers, right now, are only drone riggers, because vehicles won't fit into the game as it is.

Posted: Fri Nov 04, 2011 3:17 pm
by Blade
From what I got, there will be hacking (and even technomancers) but it won't be a minigame.
I guess it'll be closer to "click the hack button, click the camera/drone/door you want to hack, see the result".

Posted: Fri Nov 04, 2011 4:17 pm
by Stahlseele
it will be pretty much like combat.
your software are your weapons, the hardware of the system you want to hack is it's armament.

Posted: Fri Nov 04, 2011 7:50 pm
by TheFlatline
Stahlseele wrote:And Jagged Alliance too.
And the devs, so far, are pretty nice.
And, if you can afford it, you can bribe them . .
for just 10k € i could have gotten Hamburg as a playable location and me as Lofwyr . .

Yeah, Matrix, right now, won't be in. Because of the "Guys, the Decker wants to try something, go get Pizza in the mean time" problem.
Same for Magic. And riggers, right now, are only drone riggers, because vehicles won't fit into the game as it is.
Considering that they did matrix shit back in the Sega Genesis days, I'm unimpressed. Yeah, that was single player, but still... Couldn't we have advanced a little in the last 20 years of game design?

SR4 probably has the best solution to hackers conceptually with wifi hacking and AR & shit, but yeah... bad game design if it's just going to be clicking the hack button and clicking the target camera or turret or whatever.