icyshadowlord wrote:...how can the PCs be insignificant in the world if they reach levels where they can kill gods? Hell, in older editions Lolth was a pushover if I remember right.
Lolth's avatar you mean?
well here we go again.. this discusion i had long ago, but will try to remember it from both sides...
first their are two schools of thought...your and mine we will say.
mine has the players able to be a part of the world for their entire existence.
your has the players reach those higher levels, where they are not longer really a part of the world.
once they gain the power to fight gods, and since the game's gods are run by the DM, you really leave the game of D&D.
we can all see that people will want this, but the game really cannot handle it in ANY edition.
those levels and that power leaves Dungeons and Dragons behind, and because a game of Godslayer.
with those little bullets in mind, think about how you here of many people stopping after reaching a certain level. this was not only because of mechanics breakdown, but really the ideas and concepts used for play up until that point have changed. the mortal world really offers little left for them. to make them part of the mortal world, you have to transform them into something like Gandalf and make them a set piece which removes player control, or you have to bring like powered things to the mortal world.
making the PCs become NPCs ends the game.
bringing enough power to the world to have the PCs able to remain their rather than go off and play the game Godslayer, means that the rest of the world now sees, and if it disagrees then the PCs become targets not unlike all those they had been fighting to help the citizens of the world.
you also leave the realm of D&D core concept of playing a small band of people against another small band of people..which really is the heart of the combat. now the PCs can take on entire armies, which removes the original design of D&D and brings back to the wargame. many people may like having the PCs as part of massive armies fighting each other like The Battle of 5 Armies in the Hobbit, but it really doesnt work, as that isnt what the game was made for nor its focus.
that is a big reason why no rules for being part of such massive armies were published and maintained because it just wouldnt work with the game, and was outside of its scope.
what might work in a D&D novel to tell a story, doesnt always translate over to emulate that novel in the game. they follow different set of rules though being based on a similar subject.
within a novel, you control all the actions, while the game has to give control over to a committee to make the story work and to finish it. so the formats of novel and game make them not as compatible a many would think. likewise the point of D&D was to be able to become a character in the fictional world, not to act out the entire story such a Grey Mouser.
just because you can design the game for playing with Immortals, and Godslaying, doesnt mean you should.
this is why so many players would retire a character when they reach a certain level, because after that you really leave the game you were playing and entire the realm of another game that doesnt exist. no matter you can create stats for that level, the fiction starts to break down being on the same world with characters of this power. if all games then begin to include more powerful things to keep the PCs in the world they started in, then the SoD is quickly worn away as you get into a rut. "why is it that every time the PCs get higher in level, some super powerful unknown force then wrecks havoc on the world, but nobody ever heard of it before?"
often when people play the game, or try to, and these Godlsyer levels, they forgot what the game is about and how they got there, and jsut looking at it as something to "play", rather than they were making a story. at those levels you lose the game, should probably put the books away and just tell the story with someone writing it down to have the epilogue of your shared novel, and try sticking it on Lulu to sell.