Monte Cook's take on the future of the industry and the impact of the OGL
Other than possibly overstating the average quality of official D&D material, I found it pretty insightful.
State of the Gaming Industry
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Re: State of the Gaming Industry
Doom314's satirical 4e power wrote:Complete AnnihilationWar-metawarrior 1
An awesome bolt of multicolored light fires from your eyes and strikes your foe, disintegrating him into a fine dust in a nonmagical way.
At-will: Martial, Weapon
Standard Action Melee Weapon ("sword", range 10/20)
Target: One Creature
Attack: Con vs AC
Hit: [W] + Con, and the target is slowed.
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Re: State of the Gaming Industry
Book at [unixtime wrote:1145134154[/unixtime]]
I seriously don't know anybody anymore who plays Palladium, Gurps, White Wolf Stuff, etc. And they use to outnumber the D&D crowd (as a collective whole) by about 3-to-1.
Well GURPS and HERO seem to be about the only systems left that are actually any good. Palladium went totally downhill and white wolf's new system sucks total ass. And I figure White wolf was the second biggest gaming system next to D&D, so when WW collapsed, everyone went to d20.
GURPS and HERO tend to be so hard to learn and require so much math that most players don't bother with them. D&D requires a lot of basic addition and stuff, wth GURPS you're pulling out a calculator mandatory for character creation, considering you're figuring so many percentages.