Avoraciopoctules wrote:The main thing I like about having centaurs in a setting is that it lets me take domesticated horses out. I don't like having situations where attacking or hurting domesticated animals is a good idea that advances the goals of a character in my games. I feel particularly strongly about this when it comes to animals used for transport.Elennsar wrote: None of this really seems to indicate that centaurs as a race add an element that a bunch of guys riding on horseback doesn't do just as well.
I'm not a centaur lover...Greek myth monsters in general are too mutant for my tastes. But what do they add that would benefit the story(stories)?
Is there some "I'm a centaur, I can ______." that we can't do with horsemen as distinct from horse-men? Is there some personality or alignment or whatever foible?
I mean, it would probably not be a good idea to have a group that's like the Mongols, but a million times worse. But centaurs as a monsterous "race" like that would work fine.
So what do you get from "playing a centaur" that requires you to be attached to a horse's butt?
If I have a race that fills the roles otherwise filled by humanoid cavalry, I don't have to worry about people poisoning a warband's mounts to gain an advantage in a chase, riding horses to death to move a message faster, or killing and eating their mounts after they move deep into barren terrain (the mounts pay for the stupidity of the riders).
So, put simply, I feel less guilt when poisoning a centaur than when poisoning a horse. Centaurs are sentient, so they'd likely share at least some of the blame for a situation where harming them becomes a good idea. That makes doing unpleasant things to them easier to justify.
Elennsar wrote:
So you feel less guilty about cannibalism than eating horse. (if I didn't completely miss your point)
As someone struggling to find a way to disagree with that , I have to say that's the best arguement for using centaurs I've seen.
Avoraciopoctules wrote:Pretty much, yeah. If the horse is dependent on civilization, not sentient, and it provides a valuable service already, I feel it should get treated fairly nicely and not killed as soon as it lacks usefulness or when doing so is expedient.Elennsar wrote:
So you feel less guilty about cannibalism than eating horse. (if I didn't completely miss your point)
As someone struggling to find a way to disagree with that , I have to say that's the best arguement for using centaurs I've seen.
If I had to choose between killing and eating a domesticated horse or eating the already-dead body of another person, the choice would be easy. I don't see cannibalism as bad if you are just utilizing a pile of meat that would otherwise just rot. It's a bit distasteful (no pun intended), and there might be some disease problems, but it's really just a form of recycling.
Elennsar wrote:No, no. I mean instead of killing your horse for food, you kill your centaur mount.
And that would be better.
That was why I was ing.
The idea that killing the centaur for food is better than killing a horse for food.
But yeah, the horse never signed up to be chow.
Bigode wrote:I like how listing "not sentient" seems to imply sentience's a crime.Avoraciopoctules wrote:Pretty much, yeah. If the horse is dependent on civilization, not sentient, and it provides a valuable service already, I feel it should get treated fairly nicely and not killed as soon as it lacks usefulness or when doing so is expedient.
Of course the choice should be easy: one involves killing and the other doesn't, and otherwise both boil down to "eating meat". And we really should make the concept of eating your relatives being honoring them popular.Avoraciopoctules wrote:If I had to choose between killing and eating a domesticated horse or eating the already-dead body of another person, the choice would be easy. I don't see cannibalism as bad if you are just utilizing a pile of meat that would otherwise just rot. It's a bit distasteful (no pun intended), and there might be some disease problems, but it's really just a form of recycling.
FrankTrollman wrote:There are lots. An Ogre is less than twice as tall as a human. In fact, they are about 50% taller than a human. In any particular dimension they are at most twice that of a normal human. A ledge that is very dangerous for a human is any one that approaches the shoulder breadth of the human - anything around half a meter or so. But if the human turns sideways and creeps along that way then their silhouette is fixed by their foot length - generally about 26 cm.I am not sure there exists a ledge that is narrow and dangeorus for humans but passable by ogres.
So if the Ogre had feet that were twice as long a human's (not unreasonable as they are often pictured with oversized feet compared to their size), it would be able to pass sideways on a trail that scarcely fit a human walking forwards.
And seriously: if you have less problem killing actual sapient people then domestic dumb animals you are fucked up and I have no desire to write anything to cater to you. You are morally offensive to me and are a horrible person. What the fucking hell?
-Username17
Elennsar wrote:I commented (less than 45% serious) that I find the implication that killing a centaur for chow instead of your horse (if one rides centaurs instead of horses) is more acceptable (poor horse etc.) hillarious.
But I think interpetingas capable of being taken to the point of being pro-cannibalism and anti-horse eating might be a little extreme, after thinking it over.So, put simply, I feel less guilt when poisoning a centaur than when poisoning a horse. Centaurs are sentient, so they'd likely share at least some of the blame for a situation where harming them becomes a good idea. That makes doing unpleasant things to them easier to justify.
But that's how it came up, at any rate.
As for the ledge: If humans are forced to turn sideways, then yes. But something like that is pretty nearly "accessible? Not so you'd notice."
Avoraciopoctules wrote:Perhaps I should clarify my position a bit.FrankTrollman wrote:
And seriously: if you have less problem killing actual sapient people then domestic dumb animals you are fucked up and I have no desire to write anything to cater to you. You are morally offensive to me and are a horrible person. What the fucking hell?
-Username17
I presuppose that in this situation, the killing advances my goals. I also assume that these goals are worth killing for in this case. This will generally mean that the person made choices during the course of their life which brought them into the situation (I.E. "I'll join the army!", "I'll not try to get dishonorably discharged when a war starts!", "I'll take guard duty for the prisoners!").
Since the horse doesn't possess free will or sentience, it had no choice of whether to take a lifepath that would put it in danger. I'd feel the same way about people who had chips in their heads controlling their actions.
So, 2 example situations:
1. My warband is being chased by armored knights on unarmored horses.
2. My warband is being chased by centaur knights wearing armor we can pierce with our arrows.
I feel more guilt about shooting the horses of the knights to slow them than I do simply shooting the centaurs to stop them chasing me. This is because the horses didn't choose to place themselves at risk, but the centaurs did.
FrankTrollman wrote:No. I got you the first time. That's fucked up.Perhaps I should clarify my position a bit.
You sir, are a monster.
If you think that killing an actual sapient being for any reason is less abhorrent than killing a non-sapient being for no reason at all, then your morals are fucked.
Sometimes people eat other animals. Sometimes people even take perfectly good meat and just throw it away. And that's messed up. But it's messed up because it is wasteful, not because it is a heavy moral burden. I would be entirely willing to kill Nkunda. Right now, give me a gun and an escape route I'd do it. But it would be with a heavier heart than I would slap a mosquito. And if you can't say that about yourself you are one messed up dude.
-Username17
Avoraciopoctules wrote:Hmm. Perhaps I should rethink my position then.
Either that, or I might be defining guilt the wrong way.
Are you saying that whether or not something is sentient is more important in terms of the value of its life than the actions and choices it has taken?
FrankTrollman wrote:Yes. Unless you think there's some difference in the value of the life of a mosquito that has bitten a human than the life of a mosquito that has not.Are you saying that whether or not something is sentient is more important in terms of the value of its life than the actions and choices it has taken?
-Username17
Avoraciopoctules wrote:Well, if the mosquito has bitten a human, it has caused society some trouble. I might even extend that to mosquitos that threaten to bite humans, forcing the humans to take action to ward them off.
I'd value the lives of mosquitos that bit or troubled humans less with my current outlook.
- - - - - - - - -Bigode wrote:Horses don't have free will? Should I ask you what decides what wild horses do, or whether blacks didn't have either just because at one time whites bossed them?Avoraciopoctules wrote:Since the horse doesn't possess free will or sentience, it had no choice of whether to take a lifepath that would put it in danger. I'd feel the same way about people who had chips in their heads controlling their actions.
Original ormigans were bipedal IIRC (source: Hive Acatl), but they could be made into something like the legged zerg shown, for example.virgileso wrote:When did Frank say that he doesn't plan on making any kind of tauroid? I would think the ormigans have some kind of non-bipedal form.
That, technically, isn't true. In a narrow vertical space, you're gonna have to be able to do the same as everyone else (though, of course, birdfolk wings <<< actual horse body).name_here wrote:Also, most of the other listed difficult features can usually be responded to with, "i have wings. they let me fly."
What about the fact that one could re-imagine them as: smaller, bendy, or able to walk around reared? Not that I want centaurs in: in fact, I want them specifically outta the default setting/game. Also, I'm well-aware that tells the source material to fvck itself, but it wouldn't be the first time people do it for the sake of their own crap.FrankTrollman wrote:If people wanted a tauric creature that was all bendy and could handle corners, they'd accept a bendy tauric form. The fact that they keep insisting on specifically non-bendy forms and making us handwave the corners anyway is straight fucked. Saying "Imagine a man with wings flapping them slowly and hovering in mid-air" is fine for a cooperative storytelling experience because I can imagine that. I can send it to the special effects department and they can make it look good. On the other hand, saying "imagine a 2m long creature navigating a 90 degree turn in a 75 cm corridor without bending" is just not reasonable. I can't imagine that, and I can't even have the special effects department make it look good. The best that could possibly be done is simply cutting the scene just before reaching the corner and starting the scene up again with them on the other side.
I was agreeing up to this. Not having decent rules for pike walls and artillery actually does hurt the game, if you think the game can happen outside of a dungeon.FrankTrollman wrote:And you didn't even fucking notice, because it doesn't hurt the game that they are gone.
Is that your own POV?FrankTrollman wrote:We fight and kill to protect tigers not because the life of a tiger means anything individually. We don't even do it because of the quite compelling ecological research that tells us that losing the tigers would end up screwing us more than is reasonable. We protect tigers because the world is beautiful and it has tigers in it. The world is beautiful in some small part because it has tigers in it.
Responding to
I think I used the wrong term here. What I mean to say is that the horse is stupid, so I don't hold it as responsible for its actions as I do something smart enough to choose differently and more effectively.Bigode wrote:Horses don't have free will? Should I ask you what decides what wild horses do, or whether blacks didn't have either just because at one time whites bossed them?Avoraciopoctules wrote:Since the horse doesn't possess free will or sentience, it had no choice of whether to take a lifepath that would put it in danger. I'd feel the same way about people who had chips in their heads controlling their actions.
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A key point to my current view of things is the connection I see between the choices someone makes and the amount of responsibility they bear for what happens as a result.
The more control you have over your actions and thoughts (and the better-informed you are), the more responsibility you bear for their consequences.
If I travel to another country, then insult someone and face consequences for it, I view myself as less at fault if the following are true:
- I didn't properly understand the culture I was traveling into, and I didn't realize my action would cause offense until too late
- I lacked the sensitivity to detect social cues that might have alerted me to the fact that I was treading on dangerous ground even without knowing the culture
- Traveling to this county was not my conscious choice (Or it was the best of a set of unappealing options)
I view myself as more at fault if the following are true:
- I avoided learning about the culture I was traveling into.
- I didn't choose to speak with more care, knowing that etiquette might work differently in a new culture (regardless of how much I knew about the culture itself).
- My profession was one that emphasized "people skills"