I'm currently going through and hammering out a few kinks in the magic item system we've been using (based heavily on the list earlier in this thread and Kaelik's item rules), and I wondered if I could get some more explanation of why these items in particular are likely to cause problems.FrankTrollman wrote:Problematic Magic Item Powers
[*] Bag of Holding and other Storage Items
[*] Expendable anything.
[*] Figurines of Wondrous Power
[*] Instant Fortresses and other "logistics" items.
[*] Golems and other "creature" items.
[*] Anything that is usable less often than 1/day.
-Username17
The golems and figurines I'm guessing are like a cohort that doesn't scale to your level, so could be either too good or asstacular depending on when you get them? What issues do storage items and Instant fortresses throw up?