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Lance Twillman
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Post by Lance Twillman »

Wow! Just ... wow. This is an incredibly well put together and well thought out product! Nicely done!

One comment is that your "Lifting" scale is a little wonky. "Max Lift" doubles from STR 2 to STR 3, but "Carry Home" doesn't.

"Max Lift" doubles from STR 8 to STR 9 and from STR 9 to STR 10. But not anywhere else. And from 30 to 35 is only a 33% increase?
FrankTrollman wrote:.
StrengthMaximum LiftCarry Home
130 kilos10 kilos
250 kilos20 kilos
3100 kilos30 kilos
4150 kilos50 kilos
5250 kilos70 kilos (average human)
6450 kilos100 kilos
7750 kilos200 kilos
81.25 tonnes500 kilos
92.5 tonnes1 tonne
105 tonnes2 tonnes
117 tonnes3 tonnes
1210 tonnes4.5 tonnes
1314 tonnes6 tonnes
1420 tonnes8 tonnes
1528 tonnes10 tonnes
2060 tonnes24 tonnes
25100 tonnes40 tonnes
30150 tonnes60 tonnes
35200 tonnes80 tonnes

If you're going to build an exponential system, one with a simple formula is easy to remember, and you don't need access to the chart during mid-game.

One strength scale I've used in RPGs since the 1980s is one that increases 10-fold every 10 points. The great thing about this math is that THREE points is a 2-fold increase.

That gives you this chart, which still gives you about the same lift/carry numbers at 35 STR. It's also nice in that the Carry Home numbers are the same as the Max Lift numbers, just shifted 4 spots.
StrengthMaximum LiftCarry Home
165 kilos25 kilos
280 kilos32 kilos
3100 kilos40 kilos
4125 kilos50 kilos
5160 kilos65 kilos
6200 kilos80 kilos (average human)
7250 kilos100 kilos
8320 kilos125 kilos
9400 kilos160 kilos
10500 kilos200 kilos
11650 kilos250 kilos
12800 kilos320 kilos
131 tonne400 kilos
141.25 tonnes500 kilos
151.6 tonnes650 kilos
205 tonnes2 tonnes
2516 tonnes6.5 tonnes
3050 tonnes20 tonnes
35160 tonnes65 tonnes

Or you can speed up the progression, like doubling every 2 STR.

Or making +3 STR = 4x weight (which also corresponds to a 10-fold increase for every +5 STR).

But then you'd have to reduce the STR scores for your Giant Monkeys to something like 20 or 25, instead of 35.
Last edited by Lance Twillman on Wed Jun 15, 2011 10:19 am, edited 1 time in total.
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Post by Username17 »

The Strength table is not exactly an exponential system. Nor I think, should it be. The Strength values between 1 and 6 need to cover the gamut of reasonably encounterable human characters, and having them fit a smooth mathematical progression would end up giving weird coverage. I mean, your chart ends up letting someone with the bare minimum Strength lift most full grown women. That's kind of a lot, don't you think?

Logs make for pretty math, but they don't necessarily make for pretty simulation.

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Post by Orion »

Frank, have you send "review copies" to any of the big review websites? Would you like me to do so?
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Post by Username17 »

Orion wrote:Frank, have you send "review copies" to any of the big review websites? Would you like me to do so?
Nope. But you're right, that would be a good thing to do. I can't mail 10 megabyte files from here, but if you wanted to, that would be cool.

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Post by Orion »

I know a few of the big site,s but not all of them, nor how they work. In invite everyone to post lists of sites they think I should contact and admins who are known to be responsive. In the meantime, I'll start where I can.
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Post by Lokathor »

An alternate PDF is now available for general use. Features include color images and the fact that it will hopefully end up as a hardcopy you can order off of Lulu.com sometime in the next few months (final price will probably be ~22$, no profits just printing costs). Before I send it off for printing I want to carefully edit as much as possible for error checking and probably put in some more art. Each city should at least have some skyline shots, since they're easy to do. Also, even if not all specific monster types get a picture, I should at least put in Frank's frowny face he had for the Trogs.

It's currently ~6.2MB and 215 pages.

If you note any errors or have any comments about it then there's like a million ways to contact me so don't hesitate. Also, the LaTeX sources are available should you be interested.
Last edited by Lokathor on Fri Jun 17, 2011 11:40 am, edited 2 times in total.
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Post by CatharzGodfoot »

In the current incarnation of the rules, a lot of the powers are free to use. Baali, for instance, don't seem to automatically start with any powers that use up points.

Not so much a balance issue as just really odd.
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Post by CatharzGodfoot »

So, it turns out that Veils of Morpheus works pretty much like Shadowrun hacking. This is not a good thing.
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Post by Username17 »

CatharzGodfoot wrote:So, it turns out that Veils of Morpheus works pretty much like Shadowrun hacking. This is not a good thing.
Please elaborate on that. I agree that would not be a good thing.
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Post by CatharzGodfoot »

FrankTrollman wrote:
CatharzGodfoot wrote:So, it turns out that Veils of Morpheus works pretty much like Shadowrun hacking. This is not a good thing.
Please elaborate on that. I agree that would not be a good thing.
The problematic powers are Denial of Privacy, Realization, and Dream Vision.

With Realization and Denial of Privacy, you end up on a Magic Tea Party adventure that nobody else can join unless they bought the same power set. With Dream Vision and Realization, you can throw armies of asura at victims on the other side of the earth.

My off-the-cuff solution for Realization is that it throws the dreamer into Deep Dream (along with anyone else in the dream) until they wake up. For Denial of Privacy, the Supernatural might be able to dream-hop while accumulating willing dreamers.

Dream Vision is tough, because it's neat that you can combine it with Realization, but you want to be able to make people dream of apocalypses, vampires, and hellmouths as well as just simulacrums of yourself telling them things. Maybe you can do the normal dream messaging stuff, and choose where in the Deep Dark people get kicked into when you use Realization. Maybe it also extends the range of Denial of Privacy?

These changes should allow hacking more along the lines of Inception rather than SR.
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Post by Lokathor »

Some things as I carefully pick through parts of the Magic chapter:

Hand of Flame mentions that it's a touch attack that doesn't get damage for net hits. Is "touch attack" supposed to mean something particular like it does in DnD and SR4? If so, you don't define it anywhere else in the book.

Several powers refer to a "reflexive action", but this action type is never defined in the Danger chapter.

"A Discipline that is dispelled completely is suppressed and cannot be reactivated for the rest of the scene."
Did you really mean discipline? Or did you mean a specific power? If I dispel and suppress Hand of Flame, can they not use any powers at all in the entire Walk of Flame discipline? or can they still use Firestarter as long as it's not yet also dispelled? If all of Walk of Flame is disabled, does the discipline bonus also go away during that time?

Are disciplines intended to work with specializations and defaulting penalties?
Last edited by Lokathor on Mon Jul 04, 2011 10:32 am, edited 2 times in total.
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Post by Username17 »

So things that live in the Dark Reflection:

Stygian Camels
Hell Hounds
Doom Bats
Wyverns
Snare Beasts
Tunnelers (the thing from Tremors)

Are there any monsters that people desperately need?

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Post by CatharzGodfoot »

Radscorpions would be nice.
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Post by Maxus »

Ash wights. Those shadows blasted onto walls from nuclear blasts give rise to things in the Reflection not quite ghost, not quite solid.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

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Post by Username17 »

Those are cool ones, yeah.

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Post by CatharzGodfoot »

Doom Flies?
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Post by Lich-Loved »

Great work, Frank. For the first time in my life, I am actually interested in WoD!
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Post by Kaelik »

To be clear. Question we have in game:

If someone with a Path of Blood gets an advancement card that provides either a basic or advanced sorcery, and they don't have a book of Path of Blood, can they take Gift of Health?
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Post by Username17 »

Kaelik wrote:To be clear. Question we have in game:

If someone with a Path of Blood gets an advancement card that provides either a basic or advanced sorcery, and they don't have a book of Path of Blood, can they take Gift of Health?
Yes.

You need to have the sorcery already, or be a member of the appropriate cult or have an appropriate book to advance that sorcery. It's not much of a limitation, but then people are supposed to be getting the powers they want to have.

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Post by virgil »

For the classic vampire scene of grabbing a human, holding them, and drinking the blood straight from the neck with plenty of time...is it resolved as an Abduct action, followed by a melee attack for regular damage that's described as sucking out their blood?
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Post by ...You Lost Me »

virgil wrote:For the classic vampire scene of grabbing a human, holding them, and drinking the blood straight from the neck with plenty of time...is it resolved as an Abduct action, followed by a melee attack for regular damage that's described as sucking out their blood?
This would be nice to know, actually. I rule it as such, with a bite being a Damage 1 (lethal) weapon.
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Post by Username17 »

That sounds pretty workable.

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Post by Orion »

I got a blurb for After Sundown!

"The RPG has a doggy on the cover."
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Post by Username17 »

Orion wrote:I got a blurb for After Sundown!

"The RPG has a doggy on the cover."
- Arthur B., Ferretbrain.com
What is the context of that?

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Post by Koumei »

So, what was the latest book you're doing? And did you want any art for it?

I mean, I can't draw, what with my dominant shoulder being fractured, but I can do pastels with my left hand, and they turn out just fine - arguably better than drawing or painting, because they blend so well. Fire and smoke is especially awesome with pastels, for what it's worth, but living creatures and so on also work.

So if you wanted some free pictures to include, I could do some, scan them and send them your way. Obviously filed under "this can be used for profit or not, whatever, I don't even care".
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