Introduction!
Mostly standard "What you'll find, overview of the book, etc.", but there's some decent advice on this page. The Book of Vile Darkness is for DM use only (Honestly I wish more books had that), that being fucked up only has an impact if sometimes you're not fucked up because you get desensitized to it, and there's lots of kind of wussy apologizing from Mr. Cordell saying he's not a bad person. (Note: I don't think imagining severing a unicorn horn and then anally raping someone with it to make a fancy teleport trigger is something normal people come up with...)
Chapter 1: The Nature of Evil
Mood Music
The chapter starts with a FUCKING METAL piece of art. Some awesome dude with a mutilated face is totally pwning someone while airing out his balls, as if to say he showed up to battle ready to kick ass and give a fuck, and he's fresh out of fuck.
Look at his balls. LOOK AT THEM!
Then it goes into alignment discussion which makes my eyes glaze over. It gives details about alignment and paladin restrictions, and much like Joe Kickass McBall up there, I find myself likewise unable to give a fuck about it. There's a description about evil acts (some of them are things that players do all the time, like theft and murder.) Note that this book states that even creating mindless undead is an evil act (except it doesn't treat the subject with the same completeness as Frank and K did in their necromancy guide).
Next they talk about fetishes and addictions. They try to define cannibalism as gaining pleasure from eating sentients (which would make the Donner party not evil, and make the various RL funeral rites that involve eating the dead to be not-evil, but Jeffrey Dahmer would have been evil because he got off on it. I'm sure people here can pick that to pieces on an ethical level but I'm actually okay with that definition). The rest? Not so good. Psychopathy is more likely to turn you into the guy that draws pictures of dicks with his own shit on the walls of public restrooms than make someone into a murder-addicted monster. Anyone who either likes getting spanked or likes spanking in the bedroom is evil. Cutters are evil, but I'm okay with that because fuck cutters. Bestiality is defined in a way that I'm not sure what the fuck they're saying. I'm sure there's already some way to determine bestiality that's clearer:
Yeah, I'm using the ponified version. Rarity's sexier,
Next are some "Vile Gods" that no one gives a shit about. The core deities have a god of slaughter, a god of murder, a god of sneakier murder, and a god of tyranny. Aren't those vile enough already? Not to mention all the demon princes, devil lords, and other already very evil things you can worship. I'm not sure why The Xammux couldn't be an extremely unethical branch of the church of Boccob (who allows Neutral Evil clerics, so he's obviously not going to get pissed if you discover something through vivisection).
There's some vile races that don't make any goddamn sense. The idea of the Vasharans is interesting, but they're written a little TOO self-destructive in my opinion. The idea of a completely coherent, yet completely evil society has lots of pull in fantasy, but these guys aren't it. There's freaking dark sun halflings again as well. I don't care, and neither should you.
There's a list of basic personality traits for villains which was a good help to me back when it was written (My writing skills were sub-par back in the day, and I had trouble writing any sort of villain other than your typical Saturday Morning Cartoon Villain who is evil because fuck you that's why). Then we get into sample villains. The Dread Emperor is a 20th level spellcaster who carries around an entourage of enslaved children on chains. These children let him cast spells with no ASF, gives him free meta-magic effects, and other things I'm sure I'm forgetting. Here's the catch: The Dread Emperor is relatively harmless if left alone (he gates into town to sell magic items he's made, and doesn't actually bother anyone if not provoked). If provoked, he has no problems mobbing the PCs with Mass Charmed bystanders, dropping Meteor Swarm and Maximized Corrupted Fireballs in the middle of populated areas, and killing thousands with collateral damage. That is so fucking METAL.
Next we have a cute couple: A Medusa Cancer Mage and a half-orc Vermin Lord. She's got a talking gut tumor, he's covered with bugs. Also, the half-orc gets hard thinking about being petrified by the Medusa, and plans on drugging her so she can make him hard (huh huh huh, huh huh). Alright, I'm having trouble making that not sound lame.
The demon dragon sucks by itself, but the idea it presents is fascinating: A demon possessed him, and while controlling him forced him to take a highly addictive drug until he became addicted to it. The demon arranges for a dose to be delivered once per day. If the dragon fights the possession, the demon's like "Fine, but you gotta find your own Luhix from now own. Oh, and withdrawal will probably kill you". Said dragon could probably make his fortitude saves to throw it off anyway, but imagine if that was done to someone who didn't have a great will save? Yeah, that's fucking evil and could make for an interesting NPC. Just a different one, not this one.
Sample vile places includes a snorefest of a haunted forest (Note: in D&D forests are either haunted or enchanted, usually both), and a goblin tribe that invented a way to create super-mutant goblins. A cool idea, but I'm not sure why that's "vile", because goblins do that sort of thing in normal, non-vile games.
In this moment, I am Ur-phoric. Not because of any phony god’s blessing. But because, I am enlightened by my int score.