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SF: Encumbrance

Posted: Thu Jul 13, 2017 5:30 pm
by MGuy
So a quick shorthand version of my Encumbrance system before I head on out to work. Basically all characters have equipment slots. A character gets some slots for wearing things and then there are their hands. A character can only carry something that fits in that slot. So a character at base has two hands so they can carry two small objects or one medium sized one with both hands. They can pull or push something one size category* larger. They can then wear equipment that expands the number of slots they have, however wearing a 'lot' of equipment or larger/heavier things will encumber the character. Some objects can also be classed as [heavy] or [light] and that can increase the slot count it takes up. There is also a special rating for heavy to cover things that are particularly dense.

*Sizes work a bit differently in what I'm working on.