What's the most fun you've had with RPG's this year?

General questions, debates, and rants about RPGs

Moderator: Moderators

Post Reply
User avatar
OgreBattle
King
Posts: 6820
Joined: Sat Sep 03, 2011 9:33 am

What's the most fun you've had with RPG's this year?

Post by OgreBattle »

Haven't been playing any games but been helping others write settings.

How bout you fine folks
RelentlessImp
Knight-Baron
Posts: 701
Joined: Tue Mar 09, 2010 11:03 am

Post by RelentlessImp »

I got to take my broken as fuck minitrog into a game of Shadowrun 4E, and he turned out to be everything I hoped he would be. 5' nothing neotenous troll, ghouled (gaki), mystic adept, good dice pools for summoning, spellcasting, and automatics, Improved Reflexes 2, some Mystic Armor, and Sustenance. Rolling 30+ dice on soaks, he cannot be stopped, and is great at drawing attention to make use of the soak while more specialized team members do their specialties at people. I also got to make use of his dual-nature pretty early on, when we were investigating potential toxics in the Barrens, and giant ork popped up and popped my trog in the chest with a sledgehammer, which he took... 1 stun damage from. The only thing to do damage to him to date.

Anyways, we beat down the ork, knock him senseless, then this spoopy spirit pops out, a F8 Spirit, that proceeds to terrify the team except my trog... who tosses down his assault rifle and goes ghoulclaw-a-spirito while his F7 Beast Spirit is hamstringing it, both bypassing its Immunity to Normal Weapons, unarmed combating it to fragging nothing and blocking its retaliatory unarmed strikes (when it really should have been using its Elemental Attack) . It's at that point I decided... let's dikote these bitches and invest some karma into Unarmed Combat.

Worked out a plan with the GM to Dikote the ghoulclaws. Gonna have to pony up a couple hundred thousand nuyen to get a Possession Tradition Magician to get a high-force Spirit to possess him so he can survive the dikoting process, which involves running plasma over the surface of the object and depositing diamond in its wake.

Later, in the same series of missions, we've traveled to Hong Kong FEZ, and hooked up with some Triad to get some information on this Johnson what double-crossed us into killing babies (long story), to, in my trog's words, extract the extra 50% he owes us for wetwork. To prove we're not moles or something like that, they tell us to take a bag of 10,000 credsticks, each with 1 nuyen each on them, and make an example of a guy who owes 10,000 nuyen. While the team subvocally argues over it, my minitrog barrels off to the address, kicks in the door, and beats the man to death. With the bag of credsticks. Leaving his head a gory stain on the floor and dropping the bag of credsticks onto it. Long story short, we proved we ain't no pigs.

Though, I will say with this group, there's this one fucking player. He's playing a Free Spirit, which is concerning enough. But said Free Spirit is linked to a Weapon Focus Katana which we had to retrieve from a Buddhist Temple on a frozen-ass mountaintop (it was this guy's introductory mission to introduce his character to the group). Apparently it's a centuries-old spirit, blah blah blah, whatever. Well during the Triad thing, said spirit is actively trying to fight the Triads and get us involved in it. It's come up a few more times as we deal with "criminals". I swear, if he keeps this shit up when we get back to gaming, my trog is just going to claw the spirit to death and be fucking done with it, because it's starting to piss my character off instead of just me. It's like, yes, hello spirit, we reawakened you, we're fucking criminals, could you stop trying to GOAD OUR FUCKING EMPLOYERS INTO A FIGHT.

Other than that, a lackluster Pathfinder game I only half-heartedly joined that eventually wound up clashing with my work schedule so I had to drop it. What I wouldn't give for more Shadowrun and D&D 3.5. Sigh.
User avatar
Stahlseele
King
Posts: 5975
Joined: Wed Apr 14, 2010 4:51 pm
Location: Hamburg, Germany

Post by Stahlseele »

Err, Dikote in SR4? O.o
Did i miss something ?
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
...You Lost Me
Duke
Posts: 1854
Joined: Mon Jan 10, 2011 5:21 am

Post by ...You Lost Me »

Did a fun 3-person Sunless Citadel run. Lasted right up until we got TPK'd by a couple of shadows. Had a lot of fun taking down Calcryx.
Last edited by ...You Lost Me on Fri Nov 02, 2018 8:56 pm, edited 1 time in total.
DSMatticus wrote:Again, look at this fucking map you moron. Take your finger and trace each country's coast, then trace its claim line. Even you - and I say that as someone who could not think less of your intelligence - should be able to tell that one of these things is not like the other.
Kaelik wrote:I invented saying mean things about Tussock.
User avatar
Prak
Serious Badass
Posts: 17349
Joined: Fri Mar 07, 2008 7:54 pm

Post by Prak »

I ran two games this year that I can actually remember, one was D&D in a setting I made based on horror fiction, and that was pretty fun to write and run, and the other is a pure dungeoncrawl in the vein of Tomb of Horrors and that sort of super hard dungeon, except it actually follows the fucking rules of the game.

It's amazing to have a dungeon that's just a bunch of death traps and weird puzzles with only the barest context.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
RelentlessImp
Knight-Baron
Posts: 701
Joined: Tue Mar 09, 2010 11:03 am

Post by RelentlessImp »

Stahlseele wrote:Err, Dikote in SR4? O.o
Did i miss something ?
The fact that most items are assumed to be dikoted in SR4 due to its popularity in earlier editions? Just because it's not a book-legal option doesn't mean it can't get applied to stuff that obviously isn't dikoted. We're not playing SRM.
Last edited by RelentlessImp on Fri Nov 02, 2018 9:23 pm, edited 1 time in total.
User avatar
Stahlseele
King
Posts: 5975
Joined: Wed Apr 14, 2010 4:51 pm
Location: Hamburg, Germany

Post by Stahlseele »

Ah, okay!

Furthermore, the only RPG Attempt i had this whole year was my buddies trying to convince me that the Mechwarrior/A Time of War RPG was good to play . .

Only for me to build a character that just beat all of their characters in everything and beat them up and took their stuff, which lead to two things:
A) them agreeing that the game is bad.
B) me rightfully being called a dick for the way i chose to show them that.
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
MGuy
Prince
Posts: 4790
Joined: Tue Jul 21, 2009 5:18 am
Location: Indiana

Post by MGuy »

My ongoing primary campaign, this being the second year of it, that's a mash up of two different APs Hell's Rebels/Vengeance). Though it looks like that game may be winding down now that the subtle hostility between the two leading PCs finally broke out into open and violent hostility. We were all waiting for it to happen.

The other games this year run by others haven't lasted long enough to write home about but they've been entertaining enough.
The first rule of Fatclub. Don't Talk about Fatclub..
If you want a game modded right you have to mod it yourself.
User avatar
Dogbert
Duke
Posts: 1133
Joined: Thu Apr 21, 2011 3:17 am
Contact:

Post by Dogbert »

My current V5 games.

Seeing the table's gangrel engage in social combat with a lupine for claim of a territory was priceless.
Image
User avatar
Neurosis
Duke
Posts: 1057
Joined: Thu Sep 02, 2010 3:28 pm
Location: Wouldn't you like to know?

Post by Neurosis »

This was a rough year for me and gaming was not the ample cornucopia it's been in the past.

That said highlights include the leg of my Delta Green campaign I ran over the summer, where in general players were wonderfully good sports about having their characters suddenly killed off in horrible, gruesome, shocking ways, horror movie style (Den being the Den and fixated on player agency as it understandably is, I should clarify that most of these deaths were highly avoidable, i.e. maybe you shouldn't have gone traipsing through those woods at night alone when you KNOW there to be a Dark Young in the area). One player had his character actually
savagely raped and then "marked" (i.e. pissed on) by the Dark Young, with the highly dubious benefit of surviving the encounter with a few scraps of sanity left and the player was again a terrifically good sport about it.
Everybody knew going in that this is not a game about being empowered and winning, this is a game about doing you best you can to rage against the dying of the light before dying and/or going insane, and all being on the same page there really helped.

As a PC, my last game of Pathfinder (DMed by the victim of the attack in spoilers above) was a blast, most fun I've had playing D&D in years (I generally refer to Pathfinder as D&D, I refuse to acknowledge it as a conceptually separate game). The crowning moment of awesome was definitely when my Level 5 Catfolk Alchemist killed both a Suspiraedaemon and ("accidentally") a PC I found useless and annoying with a single well placed fire bomb. [/b][/spoiler]
Last edited by Neurosis on Tue Nov 06, 2018 11:39 pm, edited 1 time in total.
For a minute, I used to be "a guy" in the TTRPG "industry". Now I'm just a nobody. For the most part, it's a relief.
Trank Frollman wrote:One of the reasons we can say insightful things about stuff is that we don't have to pretend to be nice to people. By embracing active aggression, we eliminate much of the passive aggression that so paralyzes things on other gaming forums.
hogarth wrote:As the good book saith, let he who is without boners cast the first stone.
TiaC wrote:I'm not quite sure why this is an argument. (Except that Kaelik is in it, that's a good reason.)
Post Reply