[Let's Play] Fighting Fantasy 60 – Eye of the Dragon

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SGamerz
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by SGamerz »

I vote that we climb down, because if Littlebig says he won't, maybe we can leave that annoying little bugger behind.
Thaluikhain
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by Thaluikhain »

May as well climb down, though I don't think we'll get rid of Littlebig permanently this way.
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JourneymanN00b
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by JourneymanN00b »

Votes registered; climbing down the ladder.

394
You step on the ladder and start your descent. If you have recently drunk the water in the cavern pool, turn to 282. If you have not drunk this water, turn to 135.

Sinbad has drunk the water in the cavern pool.

282
Despite the darkness of the pit, you can see all the way to the bottom. The floor is totally covered by hundreds of large scorpions and bloated, hairy spiders crawling over each other. It’s a trap and not an exit from the cavern. You call to Littlebig that you are coming back up.

‘So what are we going to do now?’ asks Littlebig. If you want to walk on, turn to 4. If you would rather walk back to the staircase in the cavern wall, turn to 318.

Please make your votes before 7:00 PM PST or a choice receives 3 votes to guarantee that they will be counted.
Say No To Fascism. The left is the one true way to go.
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Beroli
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by Beroli »

Walk on.
Thaluikhain
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by Thaluikhain »

I'm intrigued by the option of going back to the staircase, which is unusual, so I vote for that.
SGamerz
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by SGamerz »

Back to the staircase. Being given the option to go back makes me think there's something good there.
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JourneymanN00b
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by JourneymanN00b »

Thank you for your votes. I will break the 2-2 tie by having Sinbad walk back to the staircase in the cavern wall, as there is really nothing essential to be gained from walking on.

318
The steps that are cut into the wall of the cavern are very narrow and you have to concentrate so as not to fall. At last you reach the top of the steps and the relative safety of the alcove. There is an iron door at the back of the alcove that is firmly locked by a large padlock. If you possess a picklock, turn to 344. If you do not have a picklock, turn to 159.

Sinbad has a picklock.

344
You set to work trying to open the rusty padlock with the picklock. Although you do not possess the skills of a thief, you manage to open the lock in less than five minutes. Littlebig is very impressed. You push on the iron door and it opens out into a stone-walled corridor. Looking right, you see many broken bones strewn along the corridor floor. Looking left, you just catch sight of somebody running away and disappearing around a corner. If you want to examine the bones, turn to 253. If you want to follow the person who ran away, turn to 92.

Image

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Say No To Fascism. The left is the one true way to go.
SGamerz
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by SGamerz »

Follow the person.

(If only there's a way to, you know, split the tasks with the annoying sidekick that's tagging along, but no, I expect the worthless baggage will just mimic whatever we do.)
Thaluikhain
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by Thaluikhain »

May as well follow.

(Why do you hate Littlebig? Doesn't seem too bad, even if not always useful)
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by Queen of Swords »

Sure, follow the person.
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JourneymanN00b
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by JourneymanN00b »

Following the person received 3 votes, so Sinbad will begin the pursuit.

92
With your sword in hand, you run down the corridor and turn the corner. A short distance ahead, the corridor ends at a T-junction where you see the person turn right and disappear again. As you approach the junction you see a white symbol on the wall ahead. Turn to 308.

308
You see that the symbol is a white star. You look left and right down the corridor and see that both ways end with doors. There is nobody to be seen, but suddenly you hear an eerie, whispering voice coming from the left saying ‘Come this way’ over and over again. Then you hear a shrill female voice coming from the right saying ‘No’ over and over again. If you want to go left, turn to 154. If you want to go right, turn to 284.

Please make your votes before 9:00 AM PST or a choice receives 3 votes to guarantee that they will be counted.
Say No To Fascism. The left is the one true way to go.
Thaluikhain
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by Thaluikhain »

JourneymanN00b wrote:
Wed Nov 01, 2023 5:32 pm
You pull it out and open it to find part of an old hand-drawn map of a dungeon. It shows a section of corridor that ends at a junction where a white star is marked in chalk on the wall. An arrow pointing to the right-hand corridor has the word ‘life’ written underneath it and an arrow pointing to the left-hand corridor has the word ‘death’ written underneath it
Go right.

(The map shows that the white star is marked specifically in chalk, but we the description doesn't mention chalk.)
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by Queen of Swords »

Agreed, go right.
SGamerz
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by SGamerz »

Right
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JourneymanN00b
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by JourneymanN00b »

Votes registered; going the fascist direction to follow the 'life' option from the map.

284
When you reach the door, the voice calling to you falls silent. You turn the handle and enter a small room. A door in the opposite wall closes as you walk in the room. There is a table against the left-hand wall on which stand a bowl of steaming soup. A chair lies on its side on the floor by the table. Nailed to the wall above the table are many sheets of paper. Will you:

Read the sheets of paper?       Turn to 240
Drink the soup?       Turn to 89
Open the door opposite?       Turn to 312

Please make your votes before 7:00 PM PST or a choice receives 3 votes to guarantee that they will be counted.
Say No To Fascism. The left is the one true way to go.
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by Queen of Swords »

Read the sheets of paper. Knows before noms.
SGamerz
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by SGamerz »

Read the paper
Thaluikhain
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by Thaluikhain »

Read.
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JourneymanN00b
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by JourneymanN00b »

Votes registered; reading the sheets of paper.

240
All of the sheets of paper have a two-line rhyme written on them in red ink. Some of the rhymes have lines drawn through them as if they have been discarded. None of them make sense to you or Littlebig, apart from one which reads:

          ’If you see a monster double,
          The left one is the cause of trouble.’


Littlebig frowns and says, ‘That must mean there is a deadly Doppelganger somewhere in this dungeon. They are able to transform themselves into a duplicate image of any humanoid near them, and if you attack the person being copied instead of the Doppelganger itself, well, you could lose friends that way! But now we know, don’t we!’ Thinking about the Doppelganger, you decide what to do. If you have not done so already, you may drink the soup (turn to 89). Otherwise you can open the door opposite (turn to 312).

Please make your votes before 9:00 AM PST or a choice receives 3 votes to guarantee that they will be counted.

Adventure Sheet
Sinbad
SKILL: 12 Initial Skill = 12
STAMINA: 14 Initial Stamina = 17
LUCK: 6 Initial Luck = 10
NOTES AND ITEMS:
Backpack
5 Provisions
Leather Pouch
59 Gold Pieces
2 Emerald Eyes
Sword
Axe Head
Mirror Piece
Healing Potion
Chain-mail Coat
Gold Nugget
Silver Box
Crystal Dagger
Garlic Cloves
Large Tooth
Bronze Key Stamped With ‘85’
Leather Bag
Dagger
Gold Ring
Lucky Charm
Glass Ball
Broken Dagger
Iron Key Stamped With ‘34’
Short Stick
Leather Pouch
Iron Breastplate
Dried Leaves
Silver Key Stamped With ‘14’
Gold Key Stamped With ‘325’
Staff of Thunder
Bronze Shield
Copper Key Stamped with ‘192’
‘Hole in the Wall’ Spell: Azang Bazang-zang
3 Silver Coins
Silver Armband
Dark Blue Bottle
Rope
Ring of Zombie Control
Silver Cross
Kris Knife
Bronze Monkey Statuette
Golden Orb
Picklock
Map
Wooden Catapult
3 Lead Balls
Skullsplitter Sword
Doppelganger Is The Left One
RESURRECTION USED: Yes
Say No To Fascism. The left is the one true way to go.
SGamerz
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by SGamerz »

Drink the soup. We need more poison in our system.
Thaluikhain
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by Thaluikhain »

I agree with that logic.

EDIT: And "If you have not done so already" means it not an instakill, unless they are being sneaky.
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JourneymanN00b
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Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by JourneymanN00b »

Drinking the soup received 3 votes, so Sinbad will help himself to it.

89
The soup is a thick, tasty vegetable broth that is very nourishing. You share it with Littlebig who slurps it down enthusiastically, wiping his bearded, dribbling mouth with the back of his hand before letting out a rather noisy and crude belch. ‘That’s good!’ he says beaming. ‘I wonder who made it?’ Add 1 STAMINA point. If you have not done so already, you may read the sheets of paper (turn to 240). Otherwise you can open the door opposite (turn to 312).

Sinbad has already read the sheets of paper.

312
You enter another small room with a door in the wall opposite. Standing in the middle of the room is a small, eastern-looking girl with short dark hair and cat-like eyes. She is wearing a white silk robe. In her left hand she is holding two sheets of paper and in her right hand she is holding a triangular-shaped crystal. In a calm voice she says, ‘Hello, my name is Lo Lo Mai. My words of wisdom tell no lie.’ Will you:

Attack her with your sword?       Turn to 294
Speak to her?       Turn to 249
Walk past her and open the other door?       Turn to 396

Please make your votes before 9:00 AM PST or a choice receives 3 votes to guarantee that they will be counted.

Adventure Sheet
Sinbad
SKILL: 12 Initial Skill = 12
STAMINA: 15 Initial Stamina = 17
LUCK: 6 Initial Luck = 10
NOTES AND ITEMS:
Backpack
5 Provisions
Leather Pouch
59 Gold Pieces
2 Emerald Eyes
Sword
Axe Head
Mirror Piece
Healing Potion
Chain-mail Coat
Gold Nugget
Silver Box
Crystal Dagger
Garlic Cloves
Large Tooth
Bronze Key Stamped With ‘85’
Leather Bag
Dagger
Gold Ring
Lucky Charm
Glass Ball
Broken Dagger
Iron Key Stamped With ‘34’
Short Stick
Leather Pouch
Iron Breastplate
Dried Leaves
Silver Key Stamped With ‘14’
Gold Key Stamped With ‘325’
Staff of Thunder
Bronze Shield
Copper Key Stamped with ‘192’
‘Hole in the Wall’ Spell: Azang Bazang-zang
3 Silver Coins
Silver Armband
Dark Blue Bottle
Rope
Ring of Zombie Control
Silver Cross
Kris Knife
Bronze Monkey Statuette
Golden Orb
Picklock
Map
Wooden Catapult
3 Lead Balls
Skullsplitter Sword
Doppelganger Is The Left One
RESURRECTION USED: Yes
Say No To Fascism. The left is the one true way to go.
Thaluikhain
King
Posts: 6186
Joined: Thu Sep 29, 2016 3:30 pm

Re: [Let's Play] Fighting Fantasy 60 – Eye of the Dragon

Post by Thaluikhain »

Talk to her.
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