Thank you for voting. Luck will be used to inflict extra damage and to reduce damage taken.
The fight:
Round 1: Tideus Attack Strength: 14, Bathysphere Attack Strength: 21
Luck Roll: 7, Player is Lucky and deals 2 extra Stamina damage
Tideus Stamina: 14, Bathysphere Stamina: 4, Player Luck: 11
Round 2: Tideus Attack Strength: 18, Bathysphere Attack Strength: 17
Luck Roll: 11, Player is Lucky and Bathysphere only receives 1 Stamina damage
Tideus Stamina: 14, Bathysphere Stamina: 3, Player Luck: 10
Round 3: Tideus Attack Strength: 21, Bathysphere Attack Strength: 18
Luck Roll: 7, Player is Lucky and Bathysphere only receives 1 Stamina damage
Tideus Stamina: 14, Bathysphere Stamina: 2, Player Luck: 9
Round 4: Tideus Attack Strength: 14, Bathysphere Attack Strength: 14
Tideus Stamina: 14, Bathysphere Stamina: 2
Round 5: Tideus Attack Strength: 13, Bathysphere Attack Strength: 18
Luck Roll: 6, Player is Lucky and deals 2 extra Stamina damage
Tideus Stamina: 10, Bathysphere Stamina: 2, Player Luck: 8
Tideus and Icarus Morningstar each deal 2 blows, but thanks to Icarus Morningstar getting Lucky all four times that he tested his Luck, he manages to get Tideus’ Stamina to 10.
267
“OK, OK, yous got me,” says Tideus, holding up his hands. “I owes yous an’ yer little ball fingy one favour.”
He hands you a conch shell, which you seize with one of the bathysphere’s mechanical claws. “Blows on dis when yous needs Tideus.”
(Add the Conch to your Equipment List.)
The Sea Giant then opens the Citadel door and gestures for you to enter.
“I is gonna take a nap an’ be nice an’ ready fors my next fight!”
He plonks himself down next to the door and soon starts snoring loudly. It sounds like a cross between whale song and a localized underwater explosion. In between being buffeted about by the currents produced by his snores, you manage to enter the Citadel. Turn to
377.
377
You guide the
Barnacle down the flooded main corridor. Every now and then you see bodies float past. You can’t let yourself look in case you recognize anyone; that would be too much to handle right now and you have a job to do.
The water level starts to drop, and you realize you’re entering a large air bubble. The
Barnacle floats halfway out of the water for a little while before you enter an antechamber and see more steps and a fully flooded tunnel to your right.
To pull the
Barnacle up next to the steps, turn to
252. To explore the flooded right-hand corridor, turn to
344.
Please make your votes before 7:00 PM PDT or a choice receives 3 votes to guarantee that they will be counted.
Adventure Sheet
Icarus Morningstar
SKILL: 11 INITIAL SKILL: 12
Bathysphere SKILL: 11
STAMINA: 15 INITIAL STAMINA: 20
Bathysphere STAMINA: 2
LUCK: 8 INITIAL LUCK: 12
ITEMS:
Clothes
Backpack
Lantern
Hovers
Healing Potion (+4 STAMINA)
Calming Potion
Coin Bag
Methedus’s Shard
Aeronaut’s Helmet (+1 SKILL, can go above Initial level, -1 damage taken on a roll of 5 or 6)
Hand Axe
Incus Ledger Page
2 Fire Oils (3 STAMINA damage to opponent if used at start of battle)
Corrosive Grapes
Strange Brass Rod
Silver Goblet
Potion of Power (+2 Attack Strength for one combat, +3 STAMINA)
Waterproof Firesticks
Greater Healing Potion (+5 STAMINA)
Conch
GOLD: 13
PROVISONS:
Fresh Calamari (+3 STAMINA)
Cabbage Leaf (+2 STAMINA)
WEAPONS:
Short Sword
Ornate Dagger (+1 Attack Strength)
War-Hammer (-1 Attack Strength, +1 Damage)
Crab Pincer (-1 Attack Strength, +1 Damage)
CODEWORDS:
Hazi
Bubble
HOME ISLAND: Cumulus
RESURRECTION USED: No