Search found 175 matches
- Sat Jun 19, 2021 4:47 am
- Forum: In My Humble Opinion...
- Topic: D&D 5e has failed
- Replies: 1907
- Views: 429732
Re: D&D 5e has failed
5e has rules that are far more easily ignored because people can get the basics and ignore the specifics. 5e has an absurd amount of specifics but nobody cares. They just wanna roll their d20 in their casual beer n' pretzels TTRPG.
- Fri Jun 18, 2021 7:02 pm
- Forum: In My Humble Opinion...
- Topic: Tomes in 5E?
- Replies: 17
- Views: 4354
Re: Races of War
Hard to imagine why anyone would write like 30 times the amount of rules of all of 5e to address 5e problems. At that point you are deep into the already borderline "why not just make your own game" position. I've watched this happen no less than three times now with various independent d...
- Tue Oct 27, 2020 4:47 am
- Forum: In My Humble Opinion...
- Topic: [OSSR] Cyberpunk 2020
- Replies: 83
- Views: 28928
- Mon Oct 26, 2020 9:44 pm
- Forum: In My Humble Opinion...
- Topic: [OSSR] Cyberpunk 2020
- Replies: 83
- Views: 28928
- Mon Oct 26, 2020 9:26 pm
- Forum: In My Humble Opinion...
- Topic: [OSSR] Cyberpunk 2020
- Replies: 83
- Views: 28928
Well, from what I ran of it, Melee Weapons were often slower than guns due to a lower ROF and the ability to headshot someone was fairly easy to get if you had a proper high skill and a high ROF weapon. Movement was abstracted unless you used a grid, which the game didn't really encourage, but you'd...
- Thu Aug 20, 2020 6:11 pm
- Forum: In My Humble Opinion...
- Topic: What is the best game engine to hack? (No PL)
- Replies: 33
- Views: 8058
Lancer is basically a Hack of Shadow of the Demon Lord, and that game while a mess certainly had some interesting mechanics. Lancer itself is kind of hypserspecific, its mechanics really force a certain style of game. Though I could totally see a fantasy hack of Lancer about being cool dudes who fly...
- Tue Aug 18, 2020 6:06 pm
- Forum: In My Humble Opinion...
- Topic: [5e] Thorough explanation of why it's terrible?
- Replies: 261
- Views: 83306
- Tue Aug 04, 2020 1:59 am
- Forum: In My Humble Opinion...
- Topic: [5e] Thorough explanation of why it's terrible?
- Replies: 261
- Views: 83306
5e has falling damage.
https://www.dandwiki.com/wiki/5e_SRD:Falling
1d6 bludgeoning damage per 10 feet fallen and you land prone. Funnily enough the damage is typed and it's nonmagical, meaning that the Wyvern in question is immune to falling damage.
https://www.dandwiki.com/wiki/5e_SRD:Falling
1d6 bludgeoning damage per 10 feet fallen and you land prone. Funnily enough the damage is typed and it's nonmagical, meaning that the Wyvern in question is immune to falling damage.
- Sun Aug 02, 2020 7:39 pm
- Forum: In My Humble Opinion...
- Topic: [5e] Thorough explanation of why it's terrible?
- Replies: 261
- Views: 83306
- Thu Jul 30, 2020 4:43 pm
- Forum: In My Humble Opinion...
- Topic: [5e] Thorough explanation of why it's terrible?
- Replies: 261
- Views: 83306
I don't disagree with odin about flight and warlocks in 5e, but I also remember the flying warlock he played in a 5e game with me that got pin-cushioned often while my shitty monk sort of just didn't. The real path to ultimate 5e power is to hire like 10 archers to pal around with you. Also heads u...
- Thu Jul 30, 2020 3:05 am
- Forum: In My Humble Opinion...
- Topic: [5e] Thorough explanation of why it's terrible?
- Replies: 261
- Views: 83306
Let me break this some more. Agonizing blast is the obvious shoe-in. Solves all damage needs forever. Lance of Lethargy can only be used once per round on one target, reducing their speed by 10 feet...but once per round for one character. You get three warlocks with it and all of a sudden a single t...
- Thu Jul 30, 2020 2:31 am
- Forum: In My Humble Opinion...
- Topic: [5e] Thorough explanation of why it's terrible?
- Replies: 261
- Views: 83306
So, with the Aarakocra, is that two sources of level 1 flight? Yep. And Aarakocra just so happens to synergize okay with an archer based Fighter build, meaning you can have four short-rest based classes with the average DPR of a Fighter, Warlocks with their higher base damage and the Fighter with t...
- Thu Jul 30, 2020 2:13 am
- Forum: In My Humble Opinion...
- Topic: [5e] Thorough explanation of why it's terrible?
- Replies: 261
- Views: 83306
SCAG has dumb things like player character options that can fly forever from level 1 that just so happens to synergize with Warlock, which is a class that is so versatile at this point (thanks to XGtE) you could justify a party of three of the flying bastards (Hexblade, Celestial, your choice of cas...
- Fri Jun 26, 2020 6:06 pm
- Forum: In My Humble Opinion...
- Topic: Why 'Realism' in Fantasy?
- Replies: 31
- Views: 10703
I...well damn. Uh....I didn't expect a response this good and from your answers I definitely bungled the question at some point or another, because I was also asking how like...people have this weird loose sense of 'realism' around some classes or archetypes but not others. Desperately trying to not...
- Fri Jun 26, 2020 5:15 am
- Forum: In My Humble Opinion...
- Topic: Pathfinder 2e
- Replies: 666
- Views: 164689
- Fri Jun 26, 2020 5:14 am
- Forum: In My Humble Opinion...
- Topic: Why 'Realism' in Fantasy?
- Replies: 31
- Views: 10703
Why 'Realism' in Fantasy?
No this is not a fighter thread, I'm pretty sure the class is settled at this point. My question is about the prevalence of the idea that some classes need to be bound to some vague-ish concept of 'realism' in D&D and other 'Fantasy' pursuits. I understand there's some crazy grognard shit about ...
- Thu Jun 18, 2020 9:02 pm
- Forum: In My Humble Opinion...
- Topic: The tabletop political compass
- Replies: 20
- Views: 5262
- Sat May 16, 2020 5:19 pm
- Forum: In My Humble Opinion...
- Topic: Mike Mearls is out
- Replies: 22
- Views: 7055
- Thu May 14, 2020 1:08 am
- Forum: In My Humble Opinion...
- Topic: [High 5e] Five Torches Deep
- Replies: 7
- Views: 2554
I gotta say, one of the things I hate the most about 5e (not one of the worst things, that list is far too long, just a major pet peeve) is the thing where ability boosts and feats went from things everyone got for free in 3e and 4e to things that take up a slot on the class table in 5e as if they ...
- Thu May 14, 2020 12:52 am
- Forum: In My Humble Opinion...
- Topic: Martial/Caster Disparity Bingo Card
- Replies: 38
- Views: 15799
I understand nerfing spellcasters but I find 5e went a bit overkill on the 'normal' problem spells that delete combats and left all the out of combat utility alone. So now the only way for spellcasters to deal with combat is direct damage (Fireball and the like) or the standard fare of no save spell...
- Mon Apr 27, 2020 3:40 am
- Forum: In My Humble Opinion...
- Topic: [OSSR] Cyberpunk 2020
- Replies: 83
- Views: 28928
- Thu Apr 23, 2020 3:52 am
- Forum: In My Humble Opinion...
- Topic: Pathfinder 2e
- Replies: 666
- Views: 164689
- Wed Apr 22, 2020 10:37 pm
- Forum: In My Humble Opinion...
- Topic: Pathfinder 2e
- Replies: 666
- Views: 164689
Good god the amount of brain rot in that thread is astounding. A lot of people are actually defending dropping traps on players that are 3 or more levels above them in 'level very much matters' edition. From what I can tell, traps are designed to be balanced for the level they're encountered at like...
- Mon Apr 06, 2020 4:56 pm
- Forum: In My Humble Opinion...
- Topic: The concept of 'organic' growth in D&D
- Replies: 47
- Views: 12775
Re: The concept of 'organic' growth in D&D
The key is that 3rd edition made magic items available but rare . That is, you could have whatever specific magic items you wanted, but the expected number of magic items you'd have at one time was very low. A fucking tenth level Fighter wouldn't be expected to have a backup magic dagger. And might...
- Sun Apr 05, 2020 4:11 pm
- Forum: In My Humble Opinion...
- Topic: The concept of 'organic' growth in D&D
- Replies: 47
- Views: 12775
Re: The concept of 'organic' growth in D&D
Specifically regarding magic items in Earthdawn, they get more powerful as the character using them unlocks more of the item's story. Something that starts out as a +1 sword can become a crazy powerful artifact if the character does the right things. One item (a bow) required the character to give ...