Search found 561 matches
- Fri Jun 26, 2020 9:17 pm
- Forum: In My Humble Opinion...
- Topic: Why 'Realism' in Fantasy?
- Replies: 31
- Views: 9579
- Sat May 23, 2020 11:26 pm
- Forum: In My Humble Opinion...
- Topic: [5e] Thorough explanation of why it's terrible?
- Replies: 261
- Views: 76260
Something that bugs me when I dwell on it, is achieving a character concept is often tied to having more hitpoints than a brown bear, or even an orca. Does that ever bug new players? A lot of it is denying multiclass dips, issues of certain abilities just being an X level spell or feat, legacy stuf...
- Thu May 21, 2020 9:08 pm
- Forum: In My Humble Opinion...
- Topic: [5e] Thorough explanation of why it's terrible?
- Replies: 261
- Views: 76260
I've also houseruled 5e to Baator and back to make it palatable, and largely second pragma's suggestions, but I do have a few more anecdotes/suggestions: Is there any benefit to tracking multiple advantages/disadvantages? I mean this in two ways: Tracking that if you have two disadvantages and one a...
- Tue May 19, 2020 9:46 pm
- Forum: In My Humble Opinion...
- Topic: [5e] Thorough explanation of why it's terrible?
- Replies: 261
- Views: 76260
Emerald, what kind of options were your players looking for with 5e? In general, the whole party were looking for more options at level-up (as opposed to just getting whatever the subclass they picked 10 levels ago was giving them) and more round-by-round options beyond spamming cantrips and melee ...
- Tue May 19, 2020 5:37 pm
- Forum: In My Humble Opinion...
- Topic: [5e] Thorough explanation of why it's terrible?
- Replies: 261
- Views: 76260
But what really matters is that since tabletop RPGs are a dying hobby, any system that makes it easier to get newbies to the table has a place. You want a ton of crunchy and complicated options with 30 base classes and 200 optional classes and 1000 spells? No matter how fun it would be, good fuckin...
- Sat May 16, 2020 9:44 am
- Forum: In My Humble Opinion...
- Topic: [5e] Thorough explanation of why it's terrible?
- Replies: 261
- Views: 76260
As for characters being boring and samey... A level 8 paladin/2 warlock can smite for mega damage, use an opportunity attack if anything gets close to either smite or use eldritch blast and blast it backward far enough that it can't attack, cast some boring but very useful low level spells several ...
- Sat May 16, 2020 8:57 am
- Forum: In My Humble Opinion...
- Topic: Annoying Game Questions You Want Answered
- Replies: 5992
- Views: 963317
- Mon May 11, 2020 5:37 pm
- Forum: In My Humble Opinion...
- Topic: [High 5e] Five Torches Deep
- Replies: 7
- Views: 2390
I gotta say, one of the things I hate the most about 5e (not one of the worst things, that list is far too long, just a major pet peeve) is the thing where ability boosts and feats went from things everyone got for free in 3e and 4e to things that take up a slot on the class table in 5e as if they w...
- Sat Apr 11, 2020 9:15 pm
- Forum: In My Humble Opinion...
- Topic: [High 5e] Odyssey of the Dragonlords
- Replies: 63
- Views: 17039
- Sat Apr 11, 2020 9:35 am
- Forum: In My Humble Opinion...
- Topic: The concept of 'organic' growth in D&D
- Replies: 47
- Views: 10904
There's a bit of a double standard here in that casters expect to have full access to the spell list and to be able to pick and choose, whereas if a fighter brings the same expectation it's frowned on. I know people regularly bitch about the idea that you can walk into a town and trade a bunch of d...
- Wed Mar 18, 2020 7:39 pm
- Forum: In My Humble Opinion...
- Topic: Annoying Game Questions You Want Answered
- Replies: 5992
- Views: 963317
- Wed Mar 18, 2020 8:49 am
- Forum: In My Humble Opinion...
- Topic: Annoying Game Questions You Want Answered
- Replies: 5992
- Views: 963317
- Sat Mar 14, 2020 9:19 pm
- Forum: In My Humble Opinion...
- Topic: How does your heartbreaker deal with noncombat challenges?
- Replies: 35
- Views: 9259
For reference, the term "fantasy heartbreaker" originally comes from this article and the followup here, though it's been expanded/diluted since then.Unity wrote:What does "heartbreaker" even mean? It sounds terrible, yet every other person seems to be working on one (or more).
- Tue Mar 10, 2020 5:48 am
- Forum: In My Humble Opinion...
- Topic: Designing a High Level Campaign Arc
- Replies: 4
- Views: 3714
That's not a problem, coming up with plot threads/hooks/villains. The problem is figuring out the structure - much of the campaign has been some variety of hack-n-slash. I wasn't thinking in terms of plot hooks, just in terms of what kinds of non-hack-and-slash-y adventures would fit the tone best,...
- Mon Mar 09, 2020 5:45 pm
- Forum: In My Humble Opinion...
- Topic: Designing a High Level Campaign Arc
- Replies: 4
- Views: 3714
Re: Designing a High Level Campaign Arc
As a general rule, the campaign has been one of episodic quests, largely following the outline of "hear of trouble - seek cause - kill cause" and little in the way of connecting narrative beyond callbacks/references. Could you give a brief summary of the plots and villains they've dealt w...
- Wed Mar 04, 2020 10:36 am
- Forum: In My Humble Opinion...
- Topic: Annoying Game Questions You Want Answered
- Replies: 5992
- Views: 963317
- Sat Feb 22, 2020 7:12 am
- Forum: In My Humble Opinion...
- Topic: Hacking 3e DnD
- Replies: 36
- Views: 12175
- Fri Feb 21, 2020 7:25 am
- Forum: In My Humble Opinion...
- Topic: Hacking 3e DnD
- Replies: 36
- Views: 12175
- Fri Feb 14, 2020 6:05 am
- Forum: In My Humble Opinion...
- Topic: How does your Heartbreaker... divide up magic?
- Replies: 57
- Views: 19449
Now Hackensack and Secaucus (or Deep, I like Deep) are the odd ones out. I mean, I have no doubt I’ll be able to find or think of some denizens for these realms, but they don’t fit as neatly into my metaphysical origin story for the world. Perhaps the spirit world was only partially ripped off the ...
- Thu Feb 13, 2020 9:48 pm
- Forum: In My Humble Opinion...
- Topic: How does your Heartbreaker... divide up magic?
- Replies: 57
- Views: 19449
My magic system still in flux... Magic is hard But right now I have what I call a 3+1 system, and while someone may receive their spells from prayer and religious texts, there is no Divine / Arcane divide, everything just magic. There are 3 major schools with subschools, and 'universal' which inclu...
- Tue Feb 11, 2020 6:25 pm
- Forum: In My Humble Opinion...
- Topic: Weird Builds (Initially Pokemon Based)
- Replies: 7
- Views: 4817
Re: Weird Builds (Initially Pokemon Based)
Ok, but that doesn't fit the aesthetic, now does it? So instead of literally being a centaur, you play a apitaur. That is to say, you use the Tauric template to be a bee-centaur. [...] Another way is to use a Ritual of Unlearning/Vitality to swap your levels/XP for the ECL of a Bee/Wasp Tauric crea...
- Sun Feb 09, 2020 3:52 am
- Forum: In My Humble Opinion...
- Topic: How does your Heartbreaker... divide up magic?
- Replies: 57
- Views: 19449
I've been playing around with a system based on the elements and metaphysical stuff, like several systems described thus far, but instead of having separate elemental and metaphysical spheres like DDMW's or spheres with one element and metaphor each like DrPraetor's, the elements and their metaphysi...
- Thu Feb 06, 2020 8:11 am
- Forum: In My Humble Opinion...
- Topic: Annoying Game Questions You Want Answered
- Replies: 5992
- Views: 963317
A potion of Wild Shape sounds awesome, and it doesn't need to be a massive combat buff in the first place, as Druids are already very powerful spellcasters. You're right, it doesn't have to be a class-defining major combat buff, but the point is that it currently is and if Prak's trying to turn Dru...
- Wed Feb 05, 2020 12:25 am
- Forum: In My Humble Opinion...
- Topic: Annoying Game Questions You Want Answered
- Replies: 5992
- Views: 963317
Counterpoint: Cleric is a garbage class and shouldn't exist. To the existent that characters are priests of various gods, there's no reason for them to be the same class. Nature gods can have priests who are druids, sun gods can have priests that are paladins, death gods can have priests that are n...
- Tue Feb 04, 2020 7:14 pm
- Forum: In My Humble Opinion...
- Topic: Annoying Game Questions You Want Answered
- Replies: 5992
- Views: 963317
Clerics get Spells, two Domains, and Turn/Rebuke. So, their features are all established at level one. Druids get Spells, Animal Companion, Wild Empathy and Wild Shape (plus some bullshit small abilities that hardly matter, like pass without trace, resist nature's lure and venom immunity). So, just...