Search found 39 matches

by dkfather
Tue Feb 12, 2013 5:33 pm
Forum: In My Humble Opinion...
Topic: Total Eclipse RPG
Replies: 104
Views: 28812

So dk you are advocating for a system where people can both go on the same adventure and get diffrent amounts of XP. Why is this even remotely a feature and not a horrible bug. Because it was not found to be so in play testing is the reason it was kept. Remember, if the average game master is sitti...
by dkfather
Tue Feb 12, 2013 5:24 pm
Forum: In My Humble Opinion...
Topic: Total Eclipse RPG
Replies: 104
Views: 28812

So if people who set up an obstacle course and go barcrawling get arbitrarily prevented from gaining more than 1 level a year, then what keeps PCs who "go adventuring" from getting limited to 1 level per year as well? Not sure why either would give experience - the rules would prevent it....
by dkfather
Tue Feb 12, 2013 5:22 pm
Forum: In My Humble Opinion...
Topic: Total Eclipse RPG
Replies: 104
Views: 28812

If you do have a reasonable question about the system please e-mail me and I will be happy to answer it. Basically: 1. There are rules that make gaming the system with XP practically impossible. (For example, taking a hundred years climbing the wall - where do you find the money to keep from starvin...
by dkfather
Tue Feb 12, 2013 5:10 pm
Forum: In My Humble Opinion...
Topic: Total Eclipse RPG
Replies: 104
Views: 28812

No, me and my friend do exactly the same things. We adventure together, both of us climb over a wall. I roll 11, he rolls 12 - he gets XP, I don't get XP. Then we fight with a troll. Both of us together He rolls well, I roll average, he gets xp, I don't get xp. Then we try to open a door, and again...
by dkfather
Tue Feb 12, 2013 5:07 pm
Forum: In My Humble Opinion...
Topic: Total Eclipse RPG
Replies: 104
Views: 28812

If that floats you and your game master's boat then that is what can be done. Remember, no game can force good play or even that the spirit of the rules of the game are followed. Look, do you have a rule dealing with it, or not? Also, I agree with the people saying that the mechanic probably doesn'...
by dkfather
Tue Feb 12, 2013 11:40 am
Forum: In My Humble Opinion...
Topic: Total Eclipse RPG
Replies: 104
Views: 28812

You choose to go to a bar and drink a beer - no chance at experience. Your friend spends four hours questioning beggars, rolls a 10, and gets the life point. Human agency is, by definition, the death knell of randomness. If your game is totally controlled by dice rolls - you drink beers each day pa...
by dkfather
Tue Feb 12, 2013 11:15 am
Forum: In My Humble Opinion...
Topic: BoED Split - Defining [Good]
Replies: 69
Views: 15560

I remember I played a long campaign with a card carrying member of the CWPoA. For him evil was far different than what our female bible belt born methodist television producer. Evil thus ended up to mean demonic - from the nether world, while good was from the realm of the gods. "How does your ...
by dkfather
Tue Feb 12, 2013 10:56 am
Forum: In My Humble Opinion...
Topic: Total Eclipse RPG
Replies: 104
Views: 28812

Hello? If I roll a skill check well, aka random outcome, I get xp. You said so yourself. That's random xp. Skill checks are not random. You do not set a random number generator and suddenly roll a skill check each time it goes bing. They are, by definition, controlled. Don't try to be cute. We have...
by dkfather
Tue Feb 12, 2013 10:37 am
Forum: In My Humble Opinion...
Topic: Total Eclipse RPG
Replies: 104
Views: 28812

If you gain XP for rolling I wouldn't have a problem with someone trying to abuse it by making infinite rolls (though if the system would allow it, it is bad) because you can fix that easy enough. Agreed, the system actually does not allow it - the game master has to either break the rules or allow...
by dkfather
Tue Feb 12, 2013 9:44 am
Forum: In My Humble Opinion...
Topic: The problem of social systems
Replies: 91
Views: 16441

I'm not defending PL's system. I think it creates results which are absurd which is what I'm saying is unacceptable. I'm saying that the reason it is unacceptable IS because it's results are absurd and not because they are morally reprehensible. I have no problem with rules that allow morally repre...
by dkfather
Tue Feb 12, 2013 9:25 am
Forum: In My Humble Opinion...
Topic: Total Eclipse RPG
Replies: 104
Views: 28812

rasmuswagner wrote:
dkfather wrote: That is your option. I cannot convert a hater into a rationalist on the Internet, but i can answer reasonable questions. Feel free to come back and ask them if you ever want.
Good day, sir, and may a thousand dickwolves rape you to sleep.
Good day, I hope your game sells well.
by dkfather
Tue Feb 12, 2013 9:18 am
Forum: In My Humble Opinion...
Topic: Total Eclipse RPG
Replies: 104
Views: 28812

Prak, I think I agree with you. Either that or he's just trying really hard not to give away information because he knows we can use it to shoot down his other arguments. Anyhow, I hope it sells well. Good luck dk. Thanks, it has sold well - so far. Not sure how long that will last of course, and w...
by dkfather
Tue Feb 12, 2013 9:13 am
Forum: In My Humble Opinion...
Topic: Total Eclipse RPG
Replies: 104
Views: 28812

I'm convinced that all of dkfather's posts at this point are just an attempt to infuriate us into buying his books just so we can argue with information in front of us instead trying to pull it, tooth-like, from him. I concur. Also, I took a second look at the page. ♦ Micro-advancement le...
by dkfather
Tue Feb 12, 2013 9:07 am
Forum: In My Humble Opinion...
Topic: Total Eclipse RPG
Replies: 104
Views: 28812

Prak_Anima wrote:I'm convinced that all of dkfather's posts at this point are just an attempt to infuriate us into buying his books just so we can argue with information in front of us instead trying to pull it, tooth-like, from him.
Not really.
by dkfather
Tue Feb 12, 2013 8:59 am
Forum: In My Humble Opinion...
Topic: Total Eclipse RPG
Replies: 104
Views: 28812

Dice are a random number generator. So, yes, you literally do set a random number generator and gain xp every time a given number (6+6) pops up. Not really, you can choose not to roll skills, or not roll a skill as your position for a better attempt, or the like. The mechanism for success is pseudo...
by dkfather
Tue Feb 12, 2013 8:55 am
Forum: In My Humble Opinion...
Topic: Total Eclipse RPG
Replies: 104
Views: 28812

Grek wrote:Wait, do you get XP for rolling the skill check, or for succeeding it?
There is no rule that says you must succeed if you roll the appropriate number.
by dkfather
Tue Feb 12, 2013 8:46 am
Forum: In My Humble Opinion...
Topic: Total Eclipse RPG
Replies: 104
Views: 28812

Matisse and Picasso tell modernist stories, so yes. ...! Anyways, just out of curiosity, which RPGs would you say are the biggest influence on yours? There is actually an essay about this in the game. Better to read it there rather than have me rewrite that here. It also covers the definition of mo...
by dkfather
Tue Feb 12, 2013 8:42 am
Forum: In My Humble Opinion...
Topic: Total Eclipse RPG
Replies: 104
Views: 28812

Again, what does random xp add to a game? Why have it in a game? Why go through all the trouble trying to curb the logical and expected consequence - players making as many rolls as possible? The game does not to my knowledge have random XP distribution. Give me the rule you are referring to and I ...
by dkfather
Tue Feb 12, 2013 8:06 am
Forum: In My Humble Opinion...
Topic: Total Eclipse RPG
Replies: 104
Views: 28812

Again, what does random xp add to a game? Why have it in a game? Why go through all the trouble trying to curb the logical and expected consequence - players making as many rolls as possible? The game does not to my knowledge have random XP distribution. Give me the rule you are referring to and I ...
by dkfather
Tue Feb 12, 2013 7:56 am
Forum: In My Humble Opinion...
Topic: Total Eclipse RPG
Replies: 104
Views: 28812

And as I've said before: Nobody, nobody wants to hear your "those guys are not real roleplayers" bullshit. Ever . I want your game to do well; there's not a single scenario I can think of where your success is not a neutral or positive outcome for me. Don't shoot yourself in the foot by t...
by dkfather
Tue Feb 12, 2013 7:26 am
Forum: In My Humble Opinion...
Topic: Total Eclipse RPG
Replies: 104
Views: 28812

Remember, no game can force good play or even that the spirit of the rules of the game are followed. This is trivially true, but also missing the point of the complaints in this thread. Games can align the incentives (in-game rewards, advancement) with playing in a particular way. The complaints he...
by dkfather
Tue Feb 12, 2013 6:32 am
Forum: In My Humble Opinion...
Topic: Total Eclipse RPG
Replies: 104
Views: 28812

dkfather, you keep dodging the topic. The game master is not deciding that's the way to gain levels, the game did. Literally the physics of your world work in such a way that players gain more superpowers by climbing a wall over and over. Because you have to cheat on three major rules to make it ev...
by dkfather
Tue Feb 12, 2013 4:43 am
Forum: In My Humble Opinion...
Topic: Total Eclipse RPG
Replies: 104
Views: 28812

I didn't buy either of the 2 larger pdfs, but XP-for-rolling-well also does some odd things with the mechanical incentives for recurring NPCs if they follow the same rules. I agree. The XP system was never used for advancement of NPCs but if it was used the the issue would likely be complex book ke...
by dkfather
Tue Feb 12, 2013 3:47 am
Forum: In My Humble Opinion...
Topic: Total Eclipse RPG
Replies: 104
Views: 28812

You can only gain experience for a Skill Roll, and you only make a Skill Roll when the Skill attempt meets the Rule Three or Rule Four standards listed on page 45 of the Standard Manual. In the current version of this book it states a Skill attempt must have a: "significant chance of failure a...
by dkfather
Tue Feb 12, 2013 2:57 am
Forum: In My Humble Opinion...
Topic: Total Eclipse RPG
Replies: 104
Views: 28812

[*] Is there some sort of restriction like, "it must be dangerous"? You can only gain experience for a Skill Roll, and you only make a Skill Roll when the Skill attempt meets the Rule Three or Rule Four standards listed on page 45 of the Standard Manual. In the current version of this boo...