Search found 6381 matches
- Thu Jul 17, 2025 3:37 am
- Forum: In The Trenches
- Topic: [Let’s Play] Sonic the Hedgehog Adventure Gamebook 1: Metal City Mayhem
- Replies: 260
- Views: 459904
Re: [Let’s Play] Sonic the Hedgehog Adventure Gamebook 1: Metal City Mayhem
I vote fight. I think we want to get that cartridge.
- Sat Jul 12, 2025 12:13 pm
- Forum: In The Trenches
- Topic: [Let’s Play] Sonic the Hedgehog Adventure Gamebook 1: Metal City Mayhem
- Replies: 260
- Views: 459904
Re: [Let’s Play] Sonic the Hedgehog Adventure Gamebook 1: Metal City Mayhem
Wait, so does that mean we can farm an infinite number of rings this way?
Anyway, sit and think. Pretty sure that's an option that's least likely to close off other options.
Anyway, sit and think. Pretty sure that's an option that's least likely to close off other options.
- Thu Jul 10, 2025 9:53 am
- Forum: In The Trenches
- Topic: [Let’s Play] Sonic the Hedgehog Adventure Gamebook 1: Metal City Mayhem
- Replies: 260
- Views: 459904
Re: [Let’s Play] Sonic the Hedgehog Adventure Gamebook 1: Metal City Mayhem
Jumping on the spring will almost certainly catapult us to a different location, while looking at the screen may still give us the opportunity to try the spring later. Therefore I vote to look at the screen.
- Sun Nov 17, 2024 1:04 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
- Replies: 572
- Views: 165135
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Flip the coin.
I'm okay with choosing not to join the monk...BUT I suspect we'd be forced to, like what Deathtrap Dungeon does with Throm, since his story spans across multiple encounters and will likely be used as vital plot device. Still, let's find out.
I'm okay with choosing not to join the monk...BUT I suspect we'd be forced to, like what Deathtrap Dungeon does with Throm, since his story spans across multiple encounters and will likely be used as vital plot device. Still, let's find out.
- Sat Nov 16, 2024 12:45 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
- Replies: 572
- Views: 165135
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Take a look in the new tunnel.
- Fri Nov 15, 2024 2:48 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
- Replies: 572
- Views: 165135
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Eh, I don't know, if we do everything the same we still won't have the key to free the Gnome, so not much point. I say head east instead of west after we find Thump and take his helmet. Maybe we'll find the key and be redirected back. EDIT: Oh, wait, I missed the part where we found the key. Okay t...
- Fri Nov 15, 2024 12:36 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
- Replies: 572
- Views: 165135
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Open the door (I think this is where the Orc Skull check is triggered?).
- Mon Nov 11, 2024 9:54 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
- Replies: 572
- Views: 165135
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Unbolt the door and feed it.
- Mon Nov 11, 2024 3:27 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
- Replies: 572
- Views: 165135
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Okay, now I vote to eat the food.
Then open the door at the back of the room.
Then open the door at the back of the room.
- Mon Nov 11, 2024 1:57 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
- Replies: 572
- Views: 165135
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Open the chest.
But if opening it turns out to be a bad option, then I suggest we eat the bread and cheese after that if we are still allowed to, since then that would be more likely to be the good option.
But if opening it turns out to be a bad option, then I suggest we eat the bread and cheese after that if we are still allowed to, since then that would be more likely to be the good option.
- Sun Nov 10, 2024 4:06 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
- Replies: 572
- Views: 165135
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Orc skull 100% since it was checked.
Not sure about the rest. Half vote for pebble as second item
Climb to the top.
Not sure about the rest. Half vote for pebble as second item
Climb to the top.
- Sun Nov 10, 2024 3:00 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
- Replies: 572
- Views: 165135
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Give her back her kitty.
- Sat Nov 09, 2024 10:57 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
- Replies: 572
- Views: 165135
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
It may not even be a lie. She never said it's a live cat. Could be the marble cat in our possession. Try yes.
- Fri Nov 08, 2024 8:28 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
- Replies: 572
- Views: 165135
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
If she's already returned the favour, there's nothing to stop her from backstabbing us as well, right?
OTOH, I don't think the author will give us 2 trap alliance options in a row..
Half a vote to accept.
OTOH, I don't think the author will give us 2 trap alliance options in a row..
Half a vote to accept.
- Thu Nov 07, 2024 1:48 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
- Replies: 572
- Views: 165135
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Continue walking north.
- Thu Nov 07, 2024 12:43 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
- Replies: 572
- Views: 165135
- Wed Nov 06, 2024 5:55 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
- Replies: 572
- Views: 165135
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Eat Help the gnome.
- Sun Nov 03, 2024 3:00 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
- Replies: 572
- Views: 165135
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Hmm, this actually reminds me of the traps in Trial of Champions to trick us into paying gold. I vote to turn around.
- Sat Nov 02, 2024 12:44 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
- Replies: 572
- Views: 165135
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
All the parallels with the Deathtrap Dungeons. In both we see a sign trying to trick us into leaving our weapons behind, and in both we are given the option to stick our hand in gross creepy crawlies for loot. So there's probably something worth looting. Take it!
- Thu Oct 31, 2024 5:38 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
- Replies: 572
- Views: 165135
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Proceed through holding our sword in preparation for the fellow contestant who set up this sign and is now waiting to ambush us and catch us unarmed.
- Wed Oct 30, 2024 2:33 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
- Replies: 572
- Views: 165135
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
See who's coming.
- Sun Oct 27, 2024 12:41 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
- Replies: 572
- Views: 165135
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Take everything.
Head west this time. We failed an item check last time, I vote to try a new path to see if we can find that item.
Head west this time. We failed an item check last time, I vote to try a new path to see if we can find that item.
- Sat Oct 26, 2024 2:44 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
- Replies: 572
- Views: 165135
- Thu Oct 24, 2024 7:19 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
- Replies: 572
- Views: 165135
- Wed Oct 23, 2024 9:00 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
- Replies: 572
- Views: 165135
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Agreed, if the possible benefit is healing, we don't need it. Walk on.