virgileso wrote:Uhmm...where does it say that? Because out of the Beta document...
Pathfinder Beta wrote:CMB = Base attack bonus + Strength modifier + special size modifier
While the changes to CMD were inferred from the previews of the final product, they don't make mention of morale bonuses adding to the CMB.
In the Bonus Bestiary that they previewed (which uses the final rules), they changed the wording:
http://www.d20pfsrd.com/Home/bestiary
"Combat Maneuver Bonus
This is the bonus used by a creature when it attempts to make a combat maneuver against another creature. Combat maneuvers include bull rush, disarm, grapple, overrun, sunder, and trip. While disarm, sunder, and trip can be used as part of an attack action (replacing an attack), bull rush, grapple, and overrun are made as part of a move action or, in the case of grapple, as a separate standard action. This check is made against a DC equal to the target’s combat maneuver defense. A creature’s CMB is equal to its base attack bonus + its Strength modifier + a special size modifier. Creatures with the Agile Maneuvers feat and creatures of size Tiny and smaller use their Dexterity bonus instead of their Strength bonus.
A combat maneuver is an attack and gains all of the benefits (and penalties) a creature might gain on attack rolls from spells, feats, magic items, and conditional modifiers."
violence in the media wrote:Not to mention that the notion of having to be under several magical effects, or conditional bonuses, in order to put a level-appropriate opponent into a headlock is ridiculous.
It depends on your definition of ridiculous. Should a level 8 rogue be able to put a frost giant in a headlock? Is it ridiculous if he can, or ridiculous if he can't?
At any rate, in Pathfinder grappling is so weak that you generally wouldn't want to do it anyways. The DC is a moot point.