Crissa wrote:Or do your players not choose their campaign at all?
The DM does in our group.
Moderator: Moderators
Crissa wrote:Or do your players not choose their campaign at all?
MrWaeseL at [unixtime wrote:1143728757[/unixtime]]Crissa wrote:Or do your players not choose their campaign at all?
The DM does in our group.
PhoneLobster at [unixtime wrote:1143765256[/unixtime]]
This is why the old threads about how D&D interpretations of dieties suck are so right.
In my D&D campaigns the gods either do not interact with the world such that they may as well not exist at all (and therefore are not and can not be the big bads). Or they live in their main temple just down the street and you can go have a friendly cup of tea with them or stab them in the back, at pre epic levels.
RC wrote:Hate to be a cleric in your games, considering your'e getting your powers from something that ain't even as powerful as you are.
It becomes kinda odd storywise when the easiest way to defeat a high cleric is to kill his god.
PhoneLobster at [unixtime wrote:1143789582[/unixtime]]
Oh bullshit. Just because you can do it doesn't mean its easier than killing some priest you don't like.
I'm running an all cleric campaign right at the moment. A large chunk of which revolves around having some actual down to earth interactive dieties.
PhoneLobster at [unixtime wrote:1143793014[/unixtime]]You remain stuck in the mindset of dieties being omniscient and omnipotent.
PhoneLobster at [unixtime wrote:1143838777[/unixtime]]
A) He is invulnerable except by railroad.
B) Everyone is constantly talking up how uber he is and how totally doomed everyone else is. There is totally no way anyone can figure out how to beat him and everyone is panicking. If the players want to be heroes its him they have to defy, and him they want to defeat.
C) Everyone always talks up how he is totally the big bad. Its not "Orc King Thog the 1st is going to destroy us all!" Its all about Sauron, Sauron, Sauron. Even the Anti-Gandalf gets less airplay as the DMs dark will on middle earth. Players pick that kind of thing up and take it to heart. "Who do we need to defeat to save the world?" "Sauron!", it sure as hell isn't "Uh, some orc dude!".
I can't see why any cleric who just lost a diety shouldn't have a dozen others knocking on his door begging him to let them be his magic big buddy.
RC wrote:Yeah, but faith isn't like that. You don't just convert over to someone new like changing from Walmart to McDonalds. A cleric pretty much devotes his whole life to one god. When that god dies, he's going to basically feel like crap. It shouldn't be "oh well, time to send my resume out to a bunch of other gods." Not if your clerics are roleplayed with any actual integrity.
Being a cleric is about faith and devotion. You don't just convert overnight. If you're a 20th level cleric, you probably don't convert at all.
PhoneLobster at [unixtime wrote:1143882678[/unixtime]]
People convert over night in the real world like all the damn time.
PRIESTS do it.
wrote:It seems like your message always boils down to "You don't play D&D exactly the same as I do! Railroader!"
K wrote:When it comes to gods, I always like to split the difference.
Or do your players not choose their campaign at all?The DM does in our group.Then why do you belly up to his table?
PhoneLobster (emphasis mine)at [unixtime wrote:1143936346[/unixtime]]My message boils down to, unstatted super beings that can't be interactive but dick the characters around anyway, piss players off.
Desdan_Mervolam at [unixtime wrote:1143953172[/unixtime]]almost as retarded as having a god itself as the BBEG in a campagn.
PhoneLobster at [unixtime wrote:1143936346[/unixtime]]
My message boils down to, unstatted super beings that can't be interactive but dick the characters around anyway, piss players off.