Orion wrote:Frank, is there some reason you can't structure a game around a Magic villain that is better than the party fighters? I mean, many campaigns end with a boss fight. The boss should be bigger than any of the PCs. So the biggest thing in the setting should never be a PC.
Yes.
OK, long answer time: Let's say you define your baddest ass martial character to be level 8, or level 10. Whatever, it's an arbitrary number. And at that level characters can do the maximum stunts that allow you to hold onto your suspension of disbelief. The magic characters at this level can trod all over your suspension of disbelief (of course), but they have sufficient limitations on what their magic can do that they smoothly integrate into the same party. And there's the big bad evil guy, and he's also magic, and he also trods on disbelief suspension. But he's higher level, because he's the big bad evil fucking guy and his powers are greater and his limits lesser and he is
blatantly more powerful than any of the PCs, and maybe better than
all the PCs, which is why they need to collect a plot device and some allies to take him down. Fine. And if your game ends there, everything is still fine.
But if your game
keeps going and your warriors
gain a level, then you are stuck with the trilemma again. The warriors were already at disbelief suspension max, so to gain a level they have to either rely on something else that
can suspend disbelief, become something else that is allowed to suspend disbelief, or give your personal preferences and standards the big middle finger and just gain more power anyway.
But "you have to stop playing at 10th level" is not actually an answer to "what do I do when I get to 11th level" nor will it ever be. Yes, for any game which ends before the trilemma point, the trilemma is not an issue. But for the game
system, it is always an issue.
Having to stop at level 10 because the game system has taken Lago's insulting "Option 5" of simply capping the warriors and pretending that they haven't fallen irrevocably behind is not something that makes people happy. Stopping at level 10 because the characters have defeated the BBEG and there is nothing left to say in their story is fine, but that could just as easily happen at level 6 or level 12.
RC wrote:But that's not an opponent you should ever meet in an RPG.
Oh fuck off RC. Your two examples of appropriate swordsmen are Aragorn and Conan.
Both of those characters in their
actual stories break your rules. So you actually have
no examples. So fuck off.
Aragorn becomes sorcerer king of Gondor. Conan becomes the sorcerer kin of Aquilonia. Neither of those characters is able to gain a level without gaining magic powers, so when they gain a level they get some fucking magic powers.
Deal with it.
-Username17