I think you mean optimist.ggroy wrote: A hardcore pessimist may argue this is the beginning of the end of 4E.
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I think you mean optimist.ggroy wrote: A hardcore pessimist may argue this is the beginning of the end of 4E.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.
In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
So would powers look like this?FrankTrollman wrote:You'd actually get 35 potential groups of 3, 21 groups of 2, and 7 groups of 1. Which would be enough for 63 classes I guess. 21 if you held people rigidly to 2 picks.Catharz wrote:As far as the numbers go, with 7 elements you can have (unless I'm mistaken, which is quite possible) 57 different sets of 3 elements, which is more than enough to cover the base classes.
As far as role protection goes, damage (and by extension possibly healing) always stacks. So if you inflict acid damage, or purple damage, or whatever that matters (as far as enemy resistances go), but it doesn't actually matter for role protection at all. Role protection only gives a fuck about things which have limited slots: buffs and debuffs. And even then, it only cares about ones that are competing for the same slots.Catharz wrote:At the same time, those elements don't mesh well with the paths as written. If a druid gets 'it's cold outside', 'it's hot outside', and 'it's a jungle out there' from one path, you're really looking at three elements per path. Is that the original intent?
So if you're a Magma Wizard and you drop gravitation on people which is a "brown" debuff, you don't actually mind if the Sacred Might Paladin uses magic stone that is a "brown" damaging attack. You also don't care if the Elemental Seal Gish puts up a stoneskin that is a "brown" buff on the party. Even if there's only one "modifier" slot, the fact that stoneskin targets party members and gravitation targets enemies means that the two will never overlap to fail to stack.
If you're a Fire Warlock and lay down fire beatings on people it really doesn't mean shit to you if the Warchanter Bard in the party also gives out buffs that are technically Fire. It's just not even important.
So basically:
[Element] Damage Always Stacks [Element] Buffs Conflict with buffs of the same [Element] [Element] Debuffs Conflict with debuffs of the same [Element]
As such, you could have a lot of fucking classes and classes could do all kinds of crazy shit and have all kinds of elements available for various maneuvers and still have strongly and obviously defined roles based on those elements.
-Username17
FrankTrollman wrote: Halfling women, as I'm sure you are aware, combine all the "fun" parts of pedophilia without any of the disturbing, illegal, or immoral parts.
K wrote:That being said, the usefulness of airships for society is still transporting cargo because it's an option that doesn't require a powerful wizard to show up for work on time instead of blowing the day in his harem of extraplanar sex demons/angels.
Chamomile wrote: See, it's because K's belief in leaving generation of individual monsters to GMs makes him Chaotic, whereas Frank's belief in the easier usability of monsters pre-generated by game designers makes him Lawful, and clearly these philosophies are so irreconcilable as to be best represented as fundamentally opposed metaphysical forces.
Whipstitch wrote:You're on a mad quest, dude. I'd sooner bet on Zeus getting bored and letting Sisyphus put down the fucking rock.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.
In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
Several points here:Lago PARANOIA wrote:Okay, 4E has been out for a year and a half now. Where are the damn videogames?
Kaelik, to Tzor wrote: And you aren't shot in the face?
Frank Trollman wrote:A government is also immortal ...On the plus side, once the United Kingdom is no longer united, the United States of America will be the oldest country in the world. USA!
Even if 4e is "done" I really don't think it will be the last we see of magic card type powers for players in D&D and other rpgs, the newer rpgs I have seen, regardless of genre, basically ALL do this except for that "mouse rangers" game.Doom314 wrote:For some bizarre reason, I think 4e might well work with gamma world, a setting so bizarre and filled with 'one of a kind' mutants and tech that insane powers like "come and get it" might not be nearly as jarring.
http://www.dnd4.com/releaseLago PARANOIA wrote:Okay, 4E has been out for a year and a half now. Where are the damn videogames?
Draco_Argentum wrote:Can someone tell it to stop using its teeth please?Mister_Sinister wrote:Clearly, your cock is part of the big barrel the server's busy sucking on.
Juton wrote:Damn, I thought [Pathfailure] accidentally created a feat worth taking, my mistake.
Koumei wrote:Shad, please just punch yourself in the face until you are too dizzy to type. I would greatly appreciate that.
Standard Paizil Fare/Fail (SPF) Type I - doing exactly the opposite of what they said they would do.Kaelik wrote:No, bad liar. Stop lying.
Kaelik, to Tzor wrote: And you aren't shot in the face?
Frank Trollman wrote:A government is also immortal ...On the plus side, once the United Kingdom is no longer united, the United States of America will be the oldest country in the world. USA!
The Rules Compendium was mostly outsourced.FrankTrollman wrote: So having to put out three products that are cut-and-paste jobs assembled by interns is not really surprising.
It really sounds like something that might make a pile of money as a mobile game (I'm thinking iphone/ipod app). You could even hook up with friends to play in a co-op dungeon crawl. People could upload mods and adventures. I propose that for marketing of 5e, a mobile computer game version is mandatory. That can rake some serious profits in addition to gathering new blood for the pen and paper game.Doom314 wrote:Heh, cute.
Anyway, I think DnD4.0 might be a bit more viable as a turn-based computer game (yes, I know the market is probably crap for such a thing, but the keyword is 'probably'), instead of the 'real time' foolishness that is pure anathema to a tactical miniatures game.
DnD4.0 combat is a slogging mess at the higher levels, but 'the numbers just get bigger' isn't a problem for a computer. I rather wonder why some fool in his garage hasn't sat down and programmed something semi-viable by now.
Alderac lost the ability to expect me to give a flying rat's ass about the fluff when they made a disgraced and denamed samurai into the secret ninja emperor of the entire empire. That was so retarded that I refuse to look in on what the fuck they are doing with the setting anymore.Nicklance wrote:I propose giving Legend of the Five Rings back to Alderac. Alderac is still building up fluff with periodical short stories, and its one of the reasons why I love the game.
Amazon does not actually make money on books. Or on anything. Amazon to this day is operating on a net loss (despite making positive profits on a year to year basis, they are still in the red from their first 7 years of making negative money). Amazon isn't really a business, it's a huge literacy subsidy. While moving over 10 billion dollars worth of merchandise, their actual profits are barely enough to service the debt they racked up to get to the position they are in.Parthenon wrote:Oh, wait, that website is old. Amazon is actually selling it at $19.77 instead of $29.95. Thats only 66% of the retail price. Wow, the extra 20% of the retail price is going to make so much difference.
Good chance. There was a big bunch of layoffs before making 3.5 and another big bunch of layoffs before making 4e.ggroy wrote:Wonder if this has anything to do with the recent WotC layoffs of D&D game developers from a month ago or so.
I cannot disagree with you on this. My DM tried to redo the Day of Thunder and Fu Leng got crapped on within 3 rounds.FrankTrollman wrote:Alderac lost the ability to expect me to give a flying rat's ass about the fluff when they made a disgraced and denamed samurai into the secret ninja emperor of the entire empire. That was so retarded that I refuse to look in on what the fuck they are doing with the setting anymore.Nicklance wrote:I propose giving Legend of the Five Rings back to Alderac. Alderac is still building up fluff with periodical short stories, and its one of the reasons why I love the game.
If anything, the next edition's Oriental Adventures in Rokugan should ignore not only the Hidden Emperor saga, but also the Anvil of Despair and quite possibly even the Return of the Naga. Just do Rokugan: Year One or All Star L5R and let the PCs be the ones who solve the major problems of Fu Leng. And never ever do the Seven Thunders bullshit.