The idea was actually based of core monk.. now as the game set I use is heavily based off Races of War, I should probably alter it. For reference, this is the original set - these are the changes... course, I really don't like dumping CON, but...
Original Raceset wrote:
* SotW are Humanoids, and get their HD and related bonuses.
* +2 DEX, -2 CHA
* Medium; Medium Creatures gains no bonuses.
* SotW base speed is 45 feet;
* Darkvision: 60 feet
* +2 racial bonus on saving throws against sleep
* A SotW is immune to lycanthropy
* Considered to be wearing winter clothing all time.
* +1 natural armor bonus to AC
* +2 racial bonus to Hide, Spot, Listen and Move Silently
* A SotW can speak with any wolf or wolf-like lycanthrope in their native tounge. It functions as (Sp) ability.
* Spell-Like Abilities: For 2/day, the SotW gets the following spell likes: Guidance and Resistance. Caster level is as the SotW's character level.
* Automatic Languages: Common. Bonus Languages: Draconic, Elven, Sylvan, Giant, Goblin, Orc
Fixed and updated wrote:
* Soul's of the Wolves are Humanoids, and get their HD and related bonuses.
* +2 DEX, -2 CON
* Medium; Medium Creatures gains no bonuses.
* SotW base speed is 40 feet
* Darkvision: 60 feet
* +2 racial bonus on saving throws against sleep
* Magical Mask : A SotW is immune to lycanthropy
* Considered to be wearing winter clothing all time.
* +1 natural armor bonus to AC
* +2 racial bonus to Hide, Spot, Listen and Move Silently
* Heritage Tounge (Su): A SotW can speak with any wolf or wolf-like lycanthrope in their native tounge.
* Spell-Like Abilities: For 2/day, the SotW gets the following spell likes: Guidance and Resistance. Caster level is as the SotW's character level.
* Automatic Languages: Common. Bonus Languages: Draconic, Elven, Sylvan, Giant, Goblin, Orc
*Fixed variosu refrences to other races.