Zinegata wrote:
Magic: The Gathering - Yes, it's expensive. That's why you play with guys who own a Cube and draft from there
![Smile :)](./images/smilies/smileyellow.gif)
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Magic stopped being fun when they started introducing phasing and sh*t.
I used to bust out my pre-homelands decks and play against the new cool kids occasionally back in the day, and would freak them out by how effective my decks were. Then they added shit that you *have* to keep buying in order to stay competitive, and the magic cards went into closet and never came out again. They're probably worth something now. Mostly revised & unlimited cards (Unlimited had the white boarders I think, so mostly unlimited) with some fallen empires and a few expansions here and there up through Homelands.
Great non PnP games in no particular order:
Scotland Yard
Lunch Money
Pink Godzilla Dev Kit (silly but not especially challenging. It's kind of a themed rummy game)
Zombies!!!
Fluxx (In fact, I have yet to meet someone who doesn't love Fluxx after the second or third game)
Starfleet Battles (Forgive me, but it's one of my all time favorites)
Frag (stupid, silly fun, but you need a metric assload of dice, like 15+, and you have to use division.)
Car Wars
Close Action (Squadron & fleet action in the Napoleonic wars. Think a fast version of SFB)
Close Action is probably my favorite right now, but gets played the least. Finding four or more people to play for a few hours is difficult. Everyone wants to play a PnP game if I get that many folks together.