Ghostwheel wrote:You don't fight BBEGs every single fight, do you? And furthermore, even if you fought someone with psion or wizard levels it wouldn't mean that they autowin unless they took exactly the right spells.
No one cares if you fight BBEGs every fight if you still TPK every BBEG fight.
Ghostwheel wrote:(Note: As the DM, I decide what spells they have, and I know which ones are not suitable for the game.)
I assumed that playing the BBEGs like non retards would be important, but sure, if you want to play all BBEGs like retards, I suppose you won't get TPKs, but you know, you also won't have anyone feeling grimdark when they can just go find the main boss and count of him to energy missile himself to death for their convenience, since if he ever attacked them they would insta die.
Ghostwheel wrote:99.999% of the world consists of "shitty warriors", many of whom are not so shitty.
And people play fantasy games to not be those people, much less to be those people, but regularly die to people who get to not be those people.
Being a shitty warrior is not fun, that's why people don't do that.
Ghostwheel wrote:Oh, and as I showed above, the game doesn't actually break down to autodeaths regardless of how many times people say it. I thought people used math here?
You are stupid. Your example involves the fighter ignoring armor protection on the Ogre, but apparently the Ogre is too stupid to do the same damn thing to the fighter even though the fighter has better armor. Try again. The Ogre takes a -6 penalty to attack rolls to do 9 more damage on every attack. The Fighter dies.
Not to mention "I'll just assume that all attack rolls are 10s" is the stupidest example of non math I've ever seen.
Ghostwheel wrote:...Because having a set of basic rules that govern what happens in a game is better than doing everything by DM fiat?
You already said you are doing everything by DM fiat. You DM fiat them to victory every time the face a Psion at all.
Now answer the important question: Why the fuck are you posting your shitty grimdark shit here? Here are some possibilities:
a) You don't know, because you are retarded.
b) You want to know what we think of your shitty grimdark shit. Hint, it's shitty grimdark shit.
c) You want help with something, what do you want help with?
Ghostwheel wrote:Did you mean the flavor of the crapsack world where players have it tough, or the mechanics?
I mean that your game is shitty, and boring, and robs players of agency, and so what's the goddam point?
Ghostwheel wrote:If it's the first then you're making a straw man again.
Unless you know, you are wrong and it actually is really easy to kill them.
Seriously, you have no fucking encounter guidelines, so any system is meaningless. It could be true that 100% of all fights are against Paralzed bunnies, it doesn't say anything about what it actually is that you fight. All we are assured of is, "not very often Psions, and I'll always cripple them tremendously to give the PCs a chance in hell."
Ghostwheel wrote:If it's the second, then you might wanna momentarily let go of the preconception that casters always make everything better. I know, it's a big step, and I've gotten considerable flak for the idea, but it works well to my chagrin and surprise.
Oh, you can be passively aggressive assholish. Making progress, now stop implying your insults and just say them. Then we can work on getting you to actually back them up.
Ghostwheel wrote:I recommend at least running the math and seeing that the game doesn't completely and irrevocably break down if PCs don't have the ability to end encounters with a single action.
I'm not talking about the game breaking down, I'm talking about the game sucking ass. Nevermind your incredibly stupidity about ending encounters in one action, I'll just assume you are a shitty DM and can't challenge players with complex and effective characters, thus the arbitrary nerfing everyone to pointy stickers, the important part is that it's fucking boring.
Ghostwheel wrote:Not really, just make it so that magical changes to size don't change the HP of PCs, the same way that Polymorph doesn't. Poof, easy fix. Being large is still good enough that PCs will use it, via Expansion for example. That and I didn't allow Large characters from the start (not that anyone asked for one), so it wasn't much of a problem, and the PsyWar in the group and I discussed it before he went with the class. Also, straw man again--see the above example with actual stats. Neither side auto-died and it's a pretty close fight.
Me: PCs have access to large size too, even
non magically.
You: It's okay, I'll just nerf everything that makes PCs better until they only play the characters I've decided in advance, and also nerf magical size gain.