How much of the anti-4E sentiment is actually justified?

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Doctor Kenny Loggins
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Post by Doctor Kenny Loggins »

Psychic Robot wrote:
Plebian wrote:actually we've already been over that HP is not actually a measure of physical health because that'd be ever so damaging to verisimilitude. it's an abstraction of any number of things; plot armor, parries, dodges, scrambling to safety, et cetera. but most definitely not a measure of physical health, it'd just be silly to assume that the exact same hit from a ballista bolt impales one guy dead but makes the other guy just walk around with a five-foot shaft in his chest for a bit.
Translation: I am an autist who cannot see the forest through the trees.
Wouldn't an autistic person be more likely to see HP as a measure of actual health and be upset that it doesn't work that way?

Note that any time the anti-4E crowd gets out argued they fall back on vacuous insults as if in the absence of arguments, insults are just as good?
Doctor Kenny Loggins
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Post by Doctor Kenny Loggins »

Archmage wrote: This is not going to be a popular opinion around here. I actually think you're arguing in good faith, Doctor Loggins, so let me attempt to explain.

The Den consensus (if such a thing can be said to exist) is that mechanics must create the desired flavor of the game, not the reverse. The key is that by and large this is a forum about game design. The game's rules are the physical laws of your game universe. They may not and probably do not emulate real life perfectly.

Consider the 4e rules for starvation and thirst.

1) After three days without water, you must make an Endurance check (DC 20) that gets progressively harder if you make the check (+5 per day). It's not clear whether that resets to DC 20 when you fail a check. Let's assume it doesn't.

2) The penalty for failing a check is loss of a healing surge. You cannot regain this healing surge until you get water. If you have no surges, you take damage equal to your level.

Therefore:

3) A 1st level party with access to surgeless healing (a single cleric who knows the cure light wounds power works) can go indefinitely without water. They run out of surges and then take 1 HP damage per day. The cleric can use the daily power to restore a surge's worth of HP to an ally without a surge needing to be spent (or for the target to have any surges at all). By cycling through the party, the cleric's divine blessings sustain the party without food or water forever. Sure, they have no healing surges and may not survive combat, but that's not important--they don't need food or water to live, which is a sign that the rules are massively fucked up as written!

If you want to run a setting where food and water are scarce resources and the PCs are supposed to care about them (Dark Sun)...you really can't. Not unless you change the rules. Your PCs can realistically survive drinking fresh water once a month and still have surges on hand to do combat.

If these are the rules, stating that starvation and thirst pose a danger to PCs is flavor text, which is fine on its own, but the fact is that it's lying flavor text. And Denners cannot stand flavor text that lies. If the flavor text says black lotus poison is one of the deadliest poisons ever concocted but a dose deals 5 poison damage per round (save ends) we will be pissed.

Sometimes rules produce an "unrealistic" result. If you want a realistic result, you have to change the rules (and acknowledge that you are doing so). Or, you have to accept that the laws of physics in the D&D universe are clearly not the same as the real world. HPs are supposed to be an abstraction, but high-level characters in D&D can survive 200-foot falls! There's certainly acrobatic skill involved in reducing how much you're injured by a fall, but you can't chalk up the fact to survive 20d6 falling damage to "the ability to roll with the punches" or whatever. You either have to accept that there are people in D&D who really can fall 200 feet and walk away with minor bruises because they are just that tough or you have to write a house rule that makes falling more lethal. Those are your two options.

Writing flavor text that doesn't make sense if the rules are followed to their logical conclusion is bad design. If the flavor text describes one outcome to an action, and the rules describe another, the rules win--and the fact that you can change them does not negate this fact.

So, yes, if Grarg the Goblin Lord is an adversary the PCs have faced in combat and they know he's bigger and tougher than any one of them, it is going to be very confusing when an assassin's arrow miraculously kills him in a single shot--especially if the PCs fight the assassin later and his ranged attacks only deal 1d8+1 damage. You can handwave things, but handwaving things to produce a result that is entirely different from what would've happened if the game's rules were actually being followed is generally considered totally unacceptable around here.
Well, first of all, every hit point those first level characters lose is important to them. Secondly, I don't think it matters how long it would actually take for starvation/thirst to kill someone as a) that assumes no encounters and b) a game where you wander in the desert and die of thirst is the most boring game. Any DM who runs a game which consists of "we look for water" "you don't find any until you die" is a shit DM. It's meant to be a way to show that being thirsty hurts you, not to accurately model the length of time it would take for it to kill you.

As for the single arrow killing the king: there are several scenarios which make the goblin king unlikely to die, but these aren't the only ones which exist, and if you're running combat between two NPCs handwaving is a much more expedient way to handle it. It can be interesting, but not if it actually gets rolled out.
Doom
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Post by Doom »

Doctor Kenny Loggins wrote: Note that any time the anti-4E crowd gets out argued they fall back on vacuous insults as if in the absence of arguments, insults are just as good?
Link?

Also, are you still looking up the rules on that example? Granted, it took me 5 minutes to come up "player triggers a pair of opportunity attacks in order to nail the most important target", a fairly common occurrence, but it's been at least a day now to catch up.
Last edited by Doom on Sun Mar 20, 2011 4:14 pm, edited 1 time in total.
Quantumboost
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Post by Quantumboost »

Plebian wrote:how does "used for, belonging to, or concerned with mere style or effect" equate to "appeals to emotion rather than reason" exactly?
Arguments are appealing to some portion of the human brain, or are at least intended to. If it isn't appealing primarily to the neocortex (i.e. more informational than "mere style or effect"), it's appealing to the emotional cortices to a lesser or greater extent. I'm also assuming that "rhetorical arguments" isn't being used as synonymous with "arguments", as that would be useless.

It's also closer to the actual meaning than:
Plebian wrote:a rhetorical argument is commonly accepted to be one you do not expect a reply to
Which is really all I was going for. Especially since the thing you were saying wasn't a rhetorical technique was using the "Ethos method" - attacking your moral character/credentials.
Last edited by Quantumboost on Sun Mar 20, 2011 4:06 pm, edited 2 times in total.
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Maxus
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Post by Maxus »

Wait.

Waitwaitwait.

Did Plebe just try to equate a rhetorical argument with a rhetorical question?

Ye gods, that is ignorant.

Dude, a rhetorical question is a question asked for the effect on the listeners. It doesn't demand an answer--the asker would even be a little flummoxed, were it answered. (Imagine a parent asking his son "How many times do I have to tell you to close the door?" and getting the answer "Seven hundred and forty-three.")

A rhetorical question may indeed be a part of a rhetorical argument, but a rhetorical argument does, in fact, require dissection, due consideration on its merits, and a reply. Like any other argument does.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Josh_Kablack
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Post by Josh_Kablack »

Maxus wrote:Ye gods, that is ignorant.
I think you mean ignorebait.
"But transportation issues are social-justice issues. The toll of bad transit policies and worse infrastructure—trains and buses that don’t run well and badly serve low-income neighborhoods, vehicular traffic that pollutes the environment and endangers the lives of cyclists and pedestrians—is borne disproportionately by black and brown communities."
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Maxus
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Post by Maxus »

Josh_Kablack wrote:
Maxus wrote:Ye gods, that is ignorant.
I think you mean ignorebait.
I already have him on ignore. But, thanks to people quoting the fool all the time, I saw that bit.

That said, there's worse things than ignorance. Ignorance can be remedied if the ignorant wants to.

Of course, I sort of doubt Plebe wants to fix his misconceptions on debate and rhetoric.

Edit: Actually, the crossed-out comment was unfair of me. Instead, I'll offer this, in case Plebe or anyone else wants a quick look through debate and rhetoric.

Silva Rhetoricae. They're all about the words.
Last edited by Maxus on Sun Mar 20, 2011 4:44 pm, edited 1 time in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
Plebian
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Post by Plebian »

Maxus wrote:Wait.

Waitwaitwait.

Did Plebe just try to equate a rhetorical argument with a rhetorical question?

Ye gods, that is ignorant.

Dude, a rhetorical question is a question asked for the effect on the listeners. It doesn't demand an answer--the asker would even be a little flummoxed, were it answered. (Imagine a parent asking his son "How many times do I have to tell you to close the door?" and getting the answer "Seven hundred and forty-three.")

A rhetorical question may indeed be a part of a rhetorical argument, but a rhetorical argument does, in fact, require dissection, due consideration on its merits, and a reply. Like any other argument does.
the problem with this viewpoint is there is no commonly accepted definition of a rhetorical argument. the term itself shows up nowhere, so it's really just a personalized belief of what rhetoric applied to argument should be. now, this is entirely what rhetoric is about but you're not being very persuasive at all in your "this is the one true rhetoric" claims.

oh and making a personal attack and then claiming it was just part of a rhetorical anything is a piss-poor use of rhetoric; you're attempting to force a response shaped by your attack. so you're not relying on persuasiveness or oratory ability, just your ability to be offensive.
Shiritai
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Post by Shiritai »

Plebian wrote: the problem with this viewpoint is there is no commonly accepted definition of a rhetorical argument. the term itself shows up nowhere,
Hilariously enough, it also doesn't show up in the comment you responded to.
Psychic Robot wrote:If you can't understand the argument behind the exaggeration I was using as rhetorical technique,
(emphasis mine)
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Post by Plebian »

Shiritai wrote:
Plebian wrote: the problem with this viewpoint is there is no commonly accepted definition of a rhetorical argument. the term itself shows up nowhere,
Hilariously enough, it also doesn't show up in the comment you responded to.
Psychic Robot wrote:If you can't understand the argument behind the exaggeration I was using as rhetorical technique,
(emphasis mine)
which is still just PR being a douche and then trying to say it was all part of his master plan. being insulting as part of rhetoric is certainly possible if done well, but all he did was ham-hand in an autism reference and try to make it seem like it was clever.

oh and it's funny that you can't read so far back as to see that he says he's using rhetorical technique on the argument.

making it a rhetorical argument.

making you reeeaaally bad at reading comprehension.

oh and the funnier part being me and Quantum arguing it out and the term rhetorical argument is bandied back and forth a lot. do you even read the thread before trying to make an attack?
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Post by Doom »

Plebian wrote: do you even read the thread before trying to make an attack?
*snap*

Damn, there goes my irony detector.
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