Sheet Mechanics
Syndicate: The Makhzen
Cult: Order of Danziban
Disciplines:
Basic Necromancy:
Summon Spirit (Logic + Medicine or Logic + Operations) (15)
Compel Spirit (Willpower + Empathy or Logic + Bureaucracy) (13)
Advanced Necromancy: See Wraith Fetters and Mictlan
Reanimate (Logic + Medicine or Logic + Operations) (17)
Basic Discernment: +2 Perception
Aura Perception (Intution + Empathy or Logic + Research) (Limbo) (13)
Basic Play of Shadows:
Eyes of Night (Intuition + Empathy or Intuition + Perception) (11)
Advanced Play of Shadows: +2 Stealth and Intimidate
Solid Darkness (Intuition + Combat) (11)
Basic Lure of Destruction: +2 Death Threshold and Healing Tests
Bite of Serpent (None) (Paralytic)
Basic Path of Blood:
Thaumaturgical Forensics (Logic + Medicine or Logic + Research) (15/17)
Advanced Path of Blood: +2 Medicine and Survival
Theft of Vitae (Logic + Medicine or Agility + Larceny) (17)
Basic Fortitude: +2 Physical Resistance tests.
Revive Flesh
Basic Path of Fire:
Fire Walking
Advanced Path of Fire: +4 Sabotage
Fire Starter (Logic + Research) (15)
Attributes:
Edge 2/4
Potency 1
PP 13/13
Bid points: 9
Strength 4
Agility 2
Intuition 3
Logic 7
Charisma 1
Willpower 3
Skills:
14, 19, 24, 6
Combat 6 (Kidnapping)
Drive 6
Perception 6 (Spying) +2
Survival 6 +2
Bureaucracy 6 (Logistics)
Tactics 6 (Operating Sleeper Cell)
Empathy 1
Operations 6 (Power Equipment)
Medicine 6 (Circulatory System) +2
Research 6 (Figuring Out how specific thing occurs.)
Sabotage 6 (Power Supplies) +4
Resistances:
Physical 10
Mental 7
Social 7
Healing Test 13
Backgrounds:
EMT 5
Doctor 6
Running Nuclear Plant 6
Trapped in Dark Reflection 6
Undead 6
Small Business Owner 6
Resources:
Finances 3, Delivery company
Languages 1, English
Science 2, a well stocked medical facility in a morgue.
Destiny 2, Dark Library of Infernal Sorceries
Destiny 3, Power Compass
Secrets 1, Fun Dreams
Finances 1, Box of Coke
Destiny 1, Dream/Water/Plant Magic
Destiny 1, Symphony of Silence/Necromancy/Names of Blasphemies
Vials of Blood from Heinrich/Zach/Thomas/Two Mirror Goblins/Others?
Obligation:
Enemy/Stalker 3,
Advantages:
Eidetic Memory
Time Sense
Disadvantages:
Eerie Presence
Haunted
Deadly Allergy (All antibiotics)
Master Passion: Greed (Obtain Elder Power (Zombie Mastery))
Driving Passion: Murder the Ever Living Fuck Out of Quin
Ethical Taboos: Frugality Ethics, Waste Ethics (Doesn't like to see anything go to waste, hoards stuff he can't use, and tries to put anything to use, won't throw stuff away or choose not to use something if it won't be used.)
Ideology:
Honor: Strive to always be better
Despise: Waste things, Be content with what they have
Equipment:
Kevlar Vest, Heavy Pistol, special rounds, Knife of wood/iron/silver. Dowsing equipment, countering equipment, Umbrella, laptop, cell phone.
Truck filled with simple med equipment and 6 Shamblers on orders to stand in corners or empty spaces created by boxes, and surprise attack anyone who enters the truck besides me.
5 (Str 5, Ag 2) 1 (Str 5, Ag 3)
Different Truck filled with 0 caged soulless. Generally soundproofed.
Str 5, Ag 2