Pretty much this. Also, when we're talking about something that is a level appropriate ability, recall that most abilities that are level appropriate actually have a (possibly opposed) skill check, a save, or an attack roll. Meaning that they already have a failure chance. If you add another one, they would be worse, pretty much by definition.Hieronymous Rex wrote:You'll need post some examples. I just checked the fighter, and it has all of one ability that requires a roll at all. That being said,if you do find examples of what's being discussed, it might result in changes to the Tomes; the contributors to the Tomes don't consider it perfect.JustinA wrote:(looks at the Tome series, filled with abilities that require checks to use them)
Charm Monster is a very powerful spell. It's one of the best spells in the game, but if you made the player make an attack roll before the target made a save, players would switch to preparing flashburst or solid fog, or one of the numerous other spells that are level appropriate and don't have additional failure points grafted on for no reason.
So really what we have here is a system where the design intent of these combat maneuvers is that they will generate effects that are less impressive than level appropriate spells and work less often and have shorter range. And in exchange for that, they will be available an unlimited number of times to all characters. So this represents a minor boost to Wizards (who now have at-will access to substandard spell equivalents when none of their spells would apply), and a huge kick in the nuts to Warriors of all stripes (because they don't have access to worthwhile abilities to use instead of these at-will cantrips).
If you were introducing this system to a system where the primary protagonists were already War Blades and Wizards, I wouldn't really care. Giving out substandard at-wills to everyone for them to fall back on when their awesome and level appropriate maneuvers ran out or didn't apply would be reasonable. It wouldn't come up very often, but would be a neat piece of system mastery that people could have. But doing that when half the characters don't have something level appropriate to do on any round is insulting.
-Username17