With so many encounters, I would assume that a traditional wizard character would run out of spells fast. And thereby, become a weakness to the group. Am I right here?
Not really. The encounters are individually hard and long, but actually fairly temporally spread out. You pretty much have to camp between any of the major encounters because they are like a day's walk between them.
You begin the game at level 5, which is high enough level that you'll never run out of spells in any single encounter because your entire side would get overrun and killed before that could possibly be an issue. You'll be a 5th level specialist with an Int of 16+, so you have three 3rd level spells, four 2nd level spells, and five 1st level spells, and all of those can be significant in battle. Even the harshest combats aren't going to last 12 rounds, so the deal here is really picking the
right spells - the same dilemma that the sorcerer enjoys.
The problem for a Wizard here is that the adventure itself is time dependent. So while you have a day to kill between the assault on Verath Keep and the assault on the Skull Gorge bridge, you don't have enough time to actually scribe any spells. You get two free spells every time you level, which is of course enough to keep up with a Sorcerer at every even level and surpass him at every odd level from 5th to 12th (which is coincidentally the projected level range of the module, so you'll never get to the point where you are crushingly superior at levels 13+, nor did you have to wade through 1st level where you were essentially inferior in a battle situation and only superior during downtime). Your big wizard power of being able to trade downtime for power is worth precisely nothing because
you don't get any. So a wizard is roughly equivalent to a Sorcerer assuming that spells are chosen equally well on both sides.
Neek wrote:Hey Frank, mind add what level you were to those encounter synopses? Or was it the same for all of them?
River: 5th level
Verath Keep: 5th level
Skull Gorge: 5th and 6th level
Ruined Stedding: 6th level
Forest @ Owl Corpse: 6th level
Lake @ Rhest City: 6th level
-Username17