No glue whats the point of your post.
Who cares?
Yeh, I get that a lot. When Monte Cook is talking about fixing linear warriors by cutting them down to one attack that scales smoothly with level:
![Bash :bash:](./images/smilies/bash.gif)
! Every gods damned third or fourth comment on the official 5e floaters is "linear fighters, quadratic wizards". The game designers seem to want to fix a well known problem that doesn't fucking well exist, it's just an empty meme!
The problem for Fighters is the basic structure of the game. It's not about killing things, it's about taking their actions away, and Fighters can't do that at all, especially not melee Fighters who normally grant extra actions to the monsters in 3e, and have to trade movement for attacks as self-denial. Irrelevant.
The problem of Wizards is not how their power grows, it's that they are very good at dealing out action denial but can never normally suffer from it. Unstoppable.
AD&D had Fighters giving out really good mass action denial, and Wizards suffering
hard from that same thing. Sticky melee that disabled spellcasters. Both of those were removed for 3e. That's the problem, not the power growth.
The next spell in the theme is way more powerful or versatile than the one previous.
The same thing happens for Fighters.
ride a horse -> pegasus -> dragon
One attack -> two -> everyone in reach -> 60' reach.
En Passent -> trip 'em all -> lockdown -> charge + mass push + trip + lockdown.
All of which deal out better attacks at higher damage. Of course, they only have one trick each, and none of those tricks are very good, because Fighters can't have nice things.
More importantly, though, is that there's a much bigger power jump between a Wiz 5 and a Wiz 15 than between a Fighter 5 and a Fighter 15. I mean that's the core of the entire talked-to-death-argument.
No there isn't. Seriously. If that's all you've concluded you've been doing it wrong.
20 (flying invisible) 5th level Wizards attack a Wiz 15, the big guy dies in 1 round, pretty much every time, depending on paranoia assumptions.
20 (archer) 5th level Fighters attack a Ftr 15, he just kills them until they run, every time, because it's trivial to be immune to everything a Ftr 5 can do.
The jump
is bigger for Fighters, AC and attack mods grow much quicker than DCs and save mods, it's just that being a Fighter at high level is irrelevant, because he can't even kill a single cowardly 5th level Wizard. Ever.
Also: the den's continued use of 5th, 10th, and 15th level characters for comparisons is maddeningly stupid for such a smart place. One level above all those, the melee characters all get noticeably better. 6, 11, 16, eh.
PC, SJW, anti-fascist, not being a dick, or working on it, he/him.