K wrote:The goal should be to make
this guy go away for forever.
I dare you to get to the 10:00 mark without wanting to reach through the computer screen and strangle him.
8:42, most particularly wrong, on how wizards only have Magic Missile, and Lightning Bolt?! to take out the dragon (seriously?!). So pretty much what
Kaelik said, he assumes that PC's are to be built poorly, he's already failed as a DM there, if he lets people play trap characters.
As for Spoony,been waiting for him to be referenced on this forum. Far as I could recall from watching a 4th edition review of his, he seemed to not understand the ruleset as well as anyone here, and pretty much a 4rry. Though in this video, he seems to have moved on to 2nd edition?, but yeah, not sure on entertainment level of his DMing. Though he sounds like someone who "thinks" he knows what he's talking about, though I'm sure he'd eventually freak the eff out, if he faced an competent party, with good characters, especially folk here from the Gaming Den.
deanruel87, seemed moreso he was mentioning how dragons wouldn't have motivation to land against dumb Melee guys. Using Skyrim as example, as where had to have gameplay feature where they deliberately land at 1/2 HP, so melee characters wouldn't be at loss what to do. So in RPG sense, dragon making use of flight to not get punked by mango swords, how is that a bad thing?
ishy, I know it's been commented on, but come on, actually READ the video description before you make inane comments like that.
Yeah, Shadowrun melee blows, even with only crossbows/Bows firing once. As bow-users could still win out with those making 14P Power shots on enemies. Melee fundamentally lacks the ability to double tap enemies like the common pistol and attack multiple enemies efficiently. I'd imagine you'd want something like simple melee attacks, and ability to move rest of movement after a kill to next target(s) within reach (-2 attack per extra target, so 1st =0, 2nd=-2,3rd=-4,etc). You'd also lose the Hacker as a character option, using this for a fantasy game, among other tactics. Besides, you can't even really fight dragons in Shadowrun as I recall, so that part of Fantasy fails at launch there.
If you're just going for Sword & Sorcery Conan-ism, probably just be better off using the dozens of systems for those, like 4th edition (Houserules to cut down bloat,needed RNG increasers, etc), low level 3rd edition, Fantasycraft, and so on.