Prak_Anima, we don't appear to be arguing the same test.
I was responding Frank's request/challenge which was:
FrankTrollman wrote:Seriously: name a bar it is possible to have in which some random NPC villager would not be able to punch the ghost and yet simultaneously a mundane PC can punch that ghost without having, knowing, using, being, or be aided by magic.
I am attempting to formulate one or more bars that meets this test. To that end I am free to add, change, or ignore bars.
Prak_Anima wrote:Roog wrote:1. The ghost can only be touched by a hero that knows no fear. The villagers are cowardly peasants and cannot touch it, as their quivering yellow hearts betray them when it appears.
It requires phlebotinum, thus fails on first principles. Even the hero must have "Immune to Fear" which is phlebotinous.
Unless controlling your fear is a learned skill, which and random villagers would not be sufficiently skilled.
Prak_Anima wrote:Prak_Anima wrote:
So the village beggar can go punch the ghost, great.
The village beggar is unfettered by earthly belongings, but is not unburdened by sin. If he was exceptional enough to be both, then he would not be just some random villager.
Who says the beggar is a sinner? Maybe he's a perfectly nice guy, who just happens to be poor. Exceptional means "can have pc class levels, and more than three at that."
As to whether a the beggar was a sinner, that would be a setting dependent religious cosmology question.
Prak_Anima wrote:Prak_Anima wrote:
I guarantee you at least one villager could pull off the reflex save sufficient, even if only be luck. Also, mechanically, this just means that you have to hit it with an AoO provoked when it attacks. Or prepare an action.
Not everything is D&D. If you wanted to put this in D&D terms then you would need to use another mechanic.
The point is, that there is little stopping a villager from doing it, other than luck.
If luck allows no more than a negligible chance of success, then luck is insufficient.
Prak_Anima wrote:Prak_Anima wrote: So the peasant puts the nail on a heavy pillar, pulls it up by pulley, and drops it on the ghost.
Maybe a peasant can do this, but any peasant crafty enough to set up a ghost trap is not a random villager.
Really? I bullshitted that ghost trap in about thirty seconds. While I'm certainly more than a peasant, at least one peasant would know how to do that, say, the guy who raises barns and uses pulleys literally every day. Or the blacksmith, who knows "I can't punch steel into shape, but I can use a hammer for weight and hardness, with my strength behind it to do so."
I'll give up on this one. There are probably plenty of ways to provide sufficient force on the nail, ranging from your mechanical device to simply attaching it to a staff.
Prak_Anima wrote:Prak_Anima wrote:
Point. But also blatantly magical.
No more magical Frank's listed escape clauses ("can be punched in the sunlight", "can be punched if their fetters have been moved", "can be punched if you have a silver ring on", or whatever)
Again, it has phlebotinum behind it, thus it fails the test on first principles.
The phlebotinum belongs to the ghost not to the knight. Being a knight does not need to be any more magical than a ring being made out of silver needs to be magical.
Prak_Anima wrote:Prak_Anima wrote:
Betcha the village strong guy would at least have a decent chance.
Any village strong guy who can perform a heroic act of endurance (wrestling all night with a tireless opponent) is not just some random villager.
Who said ghosts are strong? They're actually pretty weak, physically speaking. The village blacksmith could sit on it like an unruly kid until dawn. Also, who said you had to wrestle it? The rule is "can only be grasped at sunset, and only die at sunrise." Wrap a chain around it and build a fire. It can't escape the chain, and at sunrise it'll burn.
I reformulate the bar as ghosts are somewhat strong, and can only be grasped at the instant of sunset.
The village blacksmith does not have sufficient strength+endurance to grapple the ghost until dawn, and the chain cannot be used after the instant of sunset.
Prak_Anima wrote:So rewrite the condition as "7. The ghost can only be touched by someone who coats himself in deadly contact poison. The peasant would drop dead if he tried."
Goalpost moving.
I altered the bar.
Prak_Anima wrote:Prak_Anima wrote:
The epic of Gilgamesh originates from a time when history was oral. Saying that no one in the village can accomplish this feat is fucking retarded.
If no one in the knows the poem, then no one can recite it. But this bar basically requires a "magical" skill to bypass.
What magical skill? It requires "Know obscure poem" and "rote memory-obscure poem" and a language skill. Or just "rote memory-obscure poem in dead language."
If you see the skill as being non-magical, that's fine. In that case the peasants are unlikely to have "Know obscure poem" and "rote memory-obscure poem" and a language skill, so it meets my goal of a situation " in which some random NPC villager would not be able to punch the ghost and yet simultaneously a mundane PC can punch that ghost without having, knowing, using, being, or be aided by
magic"
9:
Prak_Anima wrote:So make the requirement that the ghost can only be harmed by some other type of weapon that no random peasant in the village is strong enough to wield.
Again, goalpost moving.
I altered the bar.
10:
Prak_Anima wrote:I notice you said nothing about #10.
I think that bar number 10 is poorly set up, and feel no need to defend it.