What the fuck?Slade wrote: Simple, requires a Good DM (alignment wise) for it to work though.
Get your fucking head examined. Seriously. Categorising real people according to ham-fisted game morality is not healthy.
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Get yours first:Winnah wrote:What the fuck?Slade wrote: Simple, requires a Good DM (alignment wise) for it to work though.
Get your fucking head examined. Seriously. Categorising real people according to ham-fisted game morality is not healthy.
100% Agreement.Red Rob wrote:Oh, I totally agree, I was just pointing out that arguing over the 'true meaning of Good' isn't going to get us anywhere. For the purposes of D&D its important to remember that morality and alignment are Objective not Subjective. Clerics of Hextor and Pit Fiends detect as Evil regardless of their feelings on the matter, and Paladins can fall even if they think their actions were justified. Alignment change happens because the actions you take match up to a differing moral framework than the one you used to follow, and that isn't coloured by your interpretation of what that framework allows.
I think this is due to some language association...some people like to use "good" to mean what they think is "right"...and that's not the same thing. Evil people can totally believe that slaughtering innocents is evil...they just also think it is perfectly okay and justifiable.Although that is something that has always bothered me. In the real world every group likes to claim it is the good guys and the other team are the bad guys, so how does that work in a world where you are literally told that your God is Evil, he radiates detectable Evil particles and all his followers are Evil? Seems like that would be a hard sell on new recruits.
Things would honestly be better for the game is you did call them "spoo" and "felddrop". Or "Celestial" and "Fiendish". Or anything except good and evil.hyzmarca wrote:It's a language issue clouded by translation convention.
In English, and presumably Common, the word for the objectively measurable magic radiation that matches the magic radiation found in Elysium is the same as the word for morally correct and as a word for desirable. The word for the objectively measurable radiation that most closely matches that found in Hades is the same as the word for morally incorrect.
However, there is no reason why they have to be. Good and Evil are nouns that refer to objective things while good and evil are subjective adjectives. You could just as easily call the Upper Plane radiation Spoo and call the Lower Plane Radiation Felddrop, after the wizards who first discovered them.
Why do you think that is a good idea? The whole point is to disassociate "good/evil" from "team A/team B".Chamomile wrote:Celestial and Fiendish probably are better words for it. Maybe Holy and Profane instead, since those are existing game terms that are nearly synonymous with the game meanings of Good and Evil already.
Fair enough. Probably should have added a YMMV...guess I was coming from a pretty christian-america biased view there.Chamomile wrote:"Holy" and "profane" are just damage types to me. Also aesthetic styles, I guess, in that I tend to think of white-washed cathedrals for "holy" and twisted black spires for "profane." Since you're going to have gods who are profane and then gods who are also holy, however, the religious connotations aren't supported mechanically and, at least in the groups I play with, don't really have any moral connotations at all.
This.PoliteNewb wrote:If you worship an evil god, it's because you believe the things that are defined as "evil" (both objectively and by most societies) are totally cool. Basically, you believe there's nothing wrong with being evil. Paladins and moralizers will say "you serve the forces of EVIL!" and you're just like "meh".
...I see nothing wrong with this set up...PoliteNewb wrote:If you make the latter "profane", then you have a profane good guy...which is a little weird. And contrariwise, you also have "holy" dickheads.


Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
sabs wrote:And Yes, being Finnish makes you Evil.
virgil wrote:And has been successfully proven with Pathfinder, you can just say you improved the system from 3E without doing so and many will believe you to the bitter end.