(No one knows how or where Dirk von Facestabber III was conceived for sure. It is believed that his parents, if any, exploded when he was born from his sheer awesomeness.)
Ahead the alleyway is strewn with rubbish and discarded possessions. Suddenly you hear growling and you see movement amongst the rubbish. You draw your sword just in time as two WILD DOGS, each a meter and a half long, leap at you. Fight both dogs at the same time.
First WILD DOG SKILL 4 STAMINA 4
Second WILD DOG SKILL 4 STAMINA 3
Both Dogs will have a separate attack on you in each Attack Round, but you must choose which of the two you will fight. Attack your chosen Dog as in a normal battle. Against the other you must throw for your Attack Strength in the normal way, but even if your Attack Strength is greater you will not wound it. You must just count this as though you have defended yourself against its blow. However, if its Attack Strength is greater it will have wounded you in the normal way.
(That might be a big deal if they couldn't only hit us if they roll natural 12s and we roll a natural 1.)
Combat Log:
Dogs 11, 12; Dirk 20, 24. Dog A is at 2.
Dogs 11, 11; Dirk 21, 22. Dog A is dead.
Dog B 7, Dirk 19. Dog B is at 1.
Dog B 13, Dirk 16. Dog B is dead.
Do you have any of Mrs. Pipe's golden flowers? (No.)
There is nothing to be found in the alleyway so you return to Harbor Street and turn left.
(My theory is that any thieves here who see us shit themselves and run off after we murdered those ninjas with the Potion of Misfortune that tried to jump us on the street. Hence why we're only seeing beggars, merchants and wild animals now, who don't know better.)
Ahead you hear the noisy clatter of galloping hooves on the cobblestones. You hear the noise of wooden wheels and an urging voice followed by the crack of a whip. Someone is rapidly approaching in a horse-drawn carriage.
Do you wish to
see who it is or rather
hide out of sight behind a barrel and watch the carriage pass by?