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Avoraciopoctules
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Post by Avoraciopoctules »

I think if I could play the entirety of FTL inside Starbound, I would never need another video game.
Now you can be the crewman in the weapons room who suffocated because you forgot to close the air locks!
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Count Arioch the 28th
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Post by Count Arioch the 28th »

I just picked up Fallout 3 for cheap.

I have a question: does the Paralyzing Palm attack work when you have an unarmed-type weapon? Some guides I've read says it does, others say you have to be completely bare-handed (no brass knuckles or powerfists or anything). Which is correct?
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Post by Surgo »

It works with unarmed-typed weapons, like the Gauntlet.
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Post by Count Arioch the 28th »

Outstanding. Endurance is definitely my stat, if I can't punch it to death I can blow it to bits with heavy weapons. I just need to find some heavy weapons...
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Post by Guyr Adamantine »

Count Arioch the 28th wrote:Outstanding. Endurance is definitely my stat, if I can't punch it to death I can blow it to bits with heavy weapons. I just need to find some heavy weapons...
I wouldn't put too many skill points in heavy weapons too soon, since most are rare/appear at high levels.
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Post by Stahlseele »

No, you can get a Minigun pretty early on . .
If you are something enough to tangle with a Super Mutant.
There is a pretty lone outpost of one or two of them, and one of them has a Minigun.
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TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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Post by Guyr Adamantine »

Stahlseele wrote:No, you can get a Minigun pretty early on . .
If you are something enough to tangle with a Super Mutant.
There is a pretty lone outpost of one or two of them, and one of them has a Minigun.
In a shitty state. With few bullets.

I was wrong, sure, but it's still not worth it.
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Post by Stahlseele »

Usually it's not, no, but in the beginning, it's a really good meat grinder.
it may allow you to kill more higher level enemies and thus get better weapons still.
seeing how the enemies scale with character progress(not sure if it's level or equipment related) this may actually be a bit of a two edged sword . .
Last edited by Stahlseele on Fri Apr 19, 2013 9:15 pm, edited 1 time in total.
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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Post by Shrapnel »

There are some fixed locations for heavy weapons, mostly from Brotherhood of Steel types. If you don't give a piss about karma and don't mind getting into a somewhat tough fight, you could kill Brotherhood members and loot them for their miniguns.

And there's also a fairly long and semi-hard unmarked mini-quest that is nonetheless quite rewarding: You get a Fat Boy that launches eight mini-nukes at once. Mini-nukes are hard to come by, yes, but at rivet city there is a dude who has one in his shop that respawns.
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Post by PhoneLobster »

Anyway theres some sort of new masters of magic rip off out. I think I'll let you know what it's like shortly.

PS Stardrive is... hm...
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Post by Avoraciopoctules »

Cheers
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Last edited by Avoraciopoctules on Sat Apr 20, 2013 1:22 am, edited 1 time in total.
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Post by Meikle641 »

I still think having a Fallout game set in Ronto could be cool. Maybe have DLC for the arctic and Quebec.
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Post by Avoraciopoctules »

Making characters for Starbound is pretty fun. I hope the beta comes out this year.

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Last edited by Avoraciopoctules on Sat Apr 20, 2013 7:00 am, edited 1 time in total.
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Post by Stahlseele »

i don't really care about where a new fallout game is set, as long as it can keep up with the other games.
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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Post by name_here »

Knife of Dunwall is fun, but I can't find the fucking legal district key in the second mission, which is really infuriating.
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Post by Count Arioch the 28th »

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Post by icyshadowlord »

I haven't seen anything worth buying in a nice while.

The only things I look forward to are Blazblue and Disgaea...
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Post by Aryxbez »

Darth Rabbitt wrote:Bethesda is not making any more Skyrim DLC.

Which means that they're not adding anything meaningful regarding the Thalmor. Fuck.
Maaaaaaaaaan, I was looking forward to more Thalmor romping. I guess this is an example of Bethesda doing the Bad DM-thing again, and trying to protect a faction they like or something?

Latest game I played, was Halo 4 two player with a friend. I may've played story mode of ODST briefly or something, but aside from Halo 2 Multiplayer, this was basically my biggest intereaction with the Halo series. Which, seems fairly solid enough, much as it may've been overrated, I kinda wish it would go back to be the mainstay popular shooter, over Call of Duty.....
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Post by Shrapnel »

With luck, TESVI will include meaning Thalmor ass-kicking.
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Post by Aryxbez »

Which is quite sad to say, that it'd take another sequel for us to have done what probably should've been handled in Skyrim prior. Still riding Bethesda for how had FIVE years to make this, and we get this drivel, opposed to New Vegas 1-2yrs by Obsidian, and got more meaningful RPG.
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Post by Darth Rabbitt »

Eh, I actually enjoyed Skyrim more than New Vegas.

The game auto-ends in New Vegas after the main quest (so if you got DLC after playing the main quest, fuck you,) and that really cut my enjoyment of it; Fallout 3 had the same problem but they fixed it in Broken Steel, whereas New Vegas didn't because Obsidian can't release a sequel to an existing property without its ending being disappointing. But unlike KotOR II, New Vegas' development wasn't super fucked up.

Part of playing a sandbox game for me is not having to do things in any set order (that's why leveled items in Oblivion and to a lesser extent in Skyrim pissed me off, if you wanted the unique cool shit to be useful later on in the game you needed to get it at the highest possible level.)

Playing Independent was awesome, but unless you do that New Vegas's storyline literally revolves around being a gofer for guys who are really just slightly more intelligent Stormcloaks/Imperials (much more intelligent in the case of Mr. House, and I know New Vegas came first and all; no need to point that out, but it's frustrating for the exact same reasons. On the plus side, no one's as frustrating to try and interact with as the Thalmor, but on the down side, once you do that quest line the game is literally over.)

And I find it really funny that you can't continue afterwards the main quest in New Vegas "for story reasons," especially since the Hoover Dam and the Strip would either stay in the hands of the Securitrons (if Independent or Mr. House, so the map is basically the same as it had before, with slightly different dialogue, possibly) or one of two factions that will take a while to move enough of their people to the area to start reworking the infrastructure (so literally you have an excuse for it to start out like it did in Skyrim, with some NCR or Legion troops in place of the Securitrons but no big difference in how the game world is set up.)

Ironically, in Skyrim it made no sense for those major changes to not have occurred quickly, since they already have pretty much total control of the area once they have control of the crown and the enemy general is destroyed; their forces are all located in the region, whereas both NCR and the Legion have the bulk of their forces to the west and east of New Vegas, respectively.

Also, Skyrim isn't a post-apocalyptic wasteland, which would make setting an occupation force up after the big battle much more difficult.
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Post by Count Arioch the 28th »

Back in the day, I didn't realize the date scene in Final Fantasy 7 could be altered by what you did in the game. So I starting youtubing it. I saw the date scene with Yuffie, and I wanted to punch Cloud in the head. She's surprisingly sweet and Cloud's such a douche. Like, even more so than in the rest of the game...
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Post by Darth Rabbitt »

The one with Barrett is my personal favorite, because how many big burly gay black cyborg eco-terrorist freedom fighters are there in video games?

Cloud can even perform in drag for his new boyfriend, because he keeps that dress and wig and possibly other girly stuff (depending on how much you pimped out "Ms." Cloud for that fat pimp who looks like a human King DeDeDe) with him for the rest of the game.

Is there something you want to tell us, Cloud?
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Post by Maxus »

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