Anyhoo, it's like they took away the extra attacks they tried, and instead give me extra [W]'s and a big flat bonus if I attack one critter, or a set of basic attacks if there's multiple targets and I spread them out.
Which is ... the same thing, only massively obfuscated, and not useful against an arbitrarily changing number of mid-sized targets. WHY? Two-weapons fighting is, instead a separate attack that's just [W] and not +Str. So that's not confusing at all.
And I get 1-4 daily powers at high level, which are all attack-only action points, which are basic attacks and so kinda rubbish by then. And 2-6 encounter powers, which are all +d6 to whatever else I was doing at the time (including shouting at people to not fail their saves). And three feats, which are all mediocre in that they're situational extra basic attacks or worse, but at least you get some early.
Oh gods, the feat prerequisite chains. Not just happy to tier them, it's feat chains and tiers too. Uck. And you can do shit like take an immediate action to gain advantage against a critter who missed you on the next attack you make before the end of your next turn. That's not unnecessarily complicated at all.
