Athas, Dark Sun world. Thrikreen.OgreBattle wrote:is there any D&D world where bug-people are a PC race
playing PO:S&P (aka 2.5) with its CP system it allows the races from CPH Humanoids like thrikreen in ANY D&D game.
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Athas, Dark Sun world. Thrikreen.OgreBattle wrote:is there any D&D world where bug-people are a PC race
Swordslinger wrote:Or fuck it... I'm just going to get weapon specialization in my cock and whip people to death with it. Given all the enemies are total pussies, it seems like the appropriate thing to do.
Lewis Black wrote:If the people of New Zealand want to be part of our world, I believe they should hop off their islands, and push 'em closer.
Why not?Meikle641 wrote:Care to elaborate on these?Voss wrote: As for no part of the setting making you want to vomit, you have a stronger stomach than I do. Vol, the evil warforged god, the destroyed nation, the far realm stuff and the silver flame all have really strong elements that lean toward just this side of squick, with some wandering well over the line.
That is literally one of the most awesome aspects about Eberron. The tentacle rape part has it's parallels with any sex-themed demon/devil ever, with the added bonus of going mad.Ok. First up is evil god-robot Hitler creating magic robot Israel in the ruins of fantasy Hiroshima so he can plot the genocide of all fleshlings.
Srs.vagrant wrote:I'm starting to think your definition of offensive is 'Anything that isn't Ponies and Cake.'
No, not even vaguely. I honestly don't give a shit about someone having a tentacle rape fetish, because its pretty damn difficult to inflict that on other actual people. Unlike a standard rape fetish, people with a tentacle rape fetish mostly just wank to anime, so whatever. If they're just baddies and the details are handwaved in the background, its probably the least troubling thing out of the list I mentioned. The part that becomes uncomfortable, however, is when you inflict the details that shit on a group at the gaming table. Because nopony wants to see that.vagrant wrote:Like I said, the 3.5 mechanics are the failure point of Eberron.
That is literally one of the most awesome aspects about Eberron. The tentacle rape part has it's parallels with any sex-themed demon/devil ever, with the added bonus of going mad.Ok. First up is evil god-robot Hitler creating magic robot Israel in the ruins of fantasy Hiroshima so he can plot the genocide of all fleshlings.
I'm starting to think your definition of offensive is 'Anything that isn't Ponies and Cake.'
Gary Gygax wrote:The player’s path to role-playing mastery begins with a thorough understanding of the rules of the game
Bigode wrote:I wouldn't normally make that blanket of a suggestion, but you seem to deserve it: scroll through the entire forum, read anything that looks interesting in term of design experience, then come back.
Gonna have to explain why this is bad because, while it IS evil, evil things exist in these kinds of settings so... This complaint is odd. The story follows that there are some number of robot guys, who used to be slaves flocking to the lead of some mysterious robot leader who hates squishies for some reason. What reason? What is the robot's actual plan? Why does the robot guy wanna build a god? A bunch of stuff is intentionally left vague (as are a lot of things in eberron) so how complicated/simple this is is really up to whomever is at the reins. If you want things to be complicated or 'deep' you could simply DO that.Voss wrote: Ok. First up is evil god-robot Hitler creating magic robot Israel in the ruins of fantasy Hiroshima so he can plot the genocide of all fleshlings.
So.. you're offended that evil things are doing evil things?Second, is the Xoriat/Madness/Far Plane shit, which is relatively tame, as it only involves capturing, eating and breeding people via tentacle rape in the depths of the earth. What could be squicky about that?
As far as I can tell the Church is supposed to be a grab bag, catholic church insert for the setting so you can have all things 'Night Hunter" along with "Spanish Inquisition". It's a kitchen sink setting so that kinda of thing is gonna happen. You can make of it what you want. Don't really see a problem unless the fact that a little girl is the dalai lama for the church REALLY REALLY grinds your gears.Third up, is the Silver flame, the divine but tainted 'entity' the simultaneously possesses a physical location and a little girl, heading a church that is theoretically good but which explicitly doesn't matter, as any alignment can worship (and get spells from) anything in the setting, while the church itself wanders around on a Spanish Inquisition-turned genocidal campaign against incidental targets like shifters and changelings. Meanwhile an abstract divine entity and tainted far realm critter wage war in a little girl's head. With the tainted thing occasionally winning and subverting ideas or passing along ill-defined 'impulses.' For hints of what those could be, see the previous bit on tentacle rape.
Again with this alignment thing. Alignment system is a legacy fuck up. You're going to blame the setting for that?The blood of vol stuff is probably least offensive, at least, if animated undead are just another variety of automaton, and becoming sentient undead isn't actually a big thing, but just a higher state of being. But in a world that actively tries to obfuscate alignment issues even more but still has detect evil and all the bullshit that implies, the whole things is maddening.
You are. Voss is saying he is easily disturbed by things and anything that could even be slightly mistaken as 'possible' tentacle rape squicks him out. If there is material that suggests that the head of the Church of the Flame gets raped at all, I ain't seen it and I suspect only exists in Voss's tortured imagination.ishy wrote:I hope I'm misunderstanding something here, but Voss was saying the setting is about a little girl sometimes getting raped.
And then people seriously start arguing whether child rape is sufficiently offensive?
Wait. Are you saying that the Lord of Blades puts people in concentration camps? Does that mean you could do a game that is basically Schindler's List with evil robots?Voss wrote:The Lord of Blades, on the other hand, puts mustache twirling and tophats on a tidy little bundle composed of literally every single evil aspect of WWII and strips it of all complexity and nuance. And that actually is rather fucking offensive.
Yes, if someone wants to rewrite the whole thing so there is some sort of context or meaning, I suppose you can do that. But whats the point of setting materials at that point? No, this shit isn't left 'vague' so you can make something more out of it. That is the whole of the material. The Lord of Blades is a burgeoning evil god-robot who wants to declare war on people. He has a black hat. Go fight. That is honestly the whole of the hook.MGuy wrote:Gonna have to explain why this is bad because, while it IS evil, evil things exist in these kinds of settings so... This complaint is odd. The story follows that there are some number of robot guys, who used to be slaves flocking to the lead of some mysterious robot leader who hates squishies for some reason. What reason? What is the robot's actual plan? Why does the robot guy wanna build a god? A bunch of stuff is intentionally left vague (as are a lot of things in eberron) so how complicated/simple this is is really up to whomever is at the reins. If you want things to be complicated or 'deep' you could simply DO that.Voss wrote: Ok. First up is evil god-robot Hitler creating magic robot Israel in the ruins of fantasy Hiroshima so he can plot the genocide of all fleshlings.
Nope. I'm going to blame the setting (and author) for making horrible alignment bullshit worse This is, at heart, an evil cult with neutral (and even good) followers, that buy into the cult without knowing it is evil.Again with this alignment thing. Alignment system is a legacy fuck up. You're going to blame the setting for that?The blood of vol stuff is probably least offensive, at least, if animated undead are just another variety of automaton, and becoming sentient undead isn't actually a big thing, but just a higher state of being. But in a world that actively tries to obfuscate alignment issues even more but still has detect evil and all the bullshit that implies, the whole things is maddening.
No.Honestly your complaints for the setting seem to be that there is evil shit that exists and it is weird for you.
It is shallow. It isn't presented as the bare bones of a greater campaign setting that you can make into something greater, or whatever. It is presented as the whole of a campaign setting.That the setting is too 'shallow' for you, even though the way the books lay it out, a number of things are left ambiguous so a given GM can make things more or less complicated at their leisure.
Of course I don't care about it. Why the fuck would I care about a shitty campaign setting that they squeezed out of a contest winner in less than a year?It may just be because this is in text form but I don't really think you even 'care' about the setting at all. Seems like you just didn't find it interesting then just grabbed a bunch of parts of the setting (at random) to complain about.
The Eberron races are almost an iconic example of how badly 3e prices certain things or has designed things. For example, lycanthopes are among the very worse templates with it's weird animal HD AND they charge you for having claws when everyone gets those for a handful of GP (called "daggers" for everyone else), so trying to make werewolves-lite that ONLY get charged for the claws doesn't fix them at all.codeGlaze wrote:. He had also mentioned that he really struggled with implementing his races (warforged) because of how low powered 3e tended to balance things.
You keep claiming this. I see no evidence for anything but a finished setting shoved out on the cheap. Really, all WotC did was clean up someone else's work; and that was intent the whole time: to pull a new campaign setting out for minimal cost. So... justification for your position?Again, most of the whys and hows in the setting are purposefully left ambiguous
You don't even know what my position is do you? I'm not bitching that you just don't like kitchen sink fantasy. You claimed that the setting was vomit inducing and when put to the task of backing that up with something your response was some ass pulled examples that amounted to either you filling in ambiguous spaces with the worse things you could think of and/or you pointing out that a kitchen sink 3rd edition based setting is exactly that. My position is just to call you out on the utter bullshit you've been laying down over it.Voss wrote:You keep claiming this. I see no evidence for anything but a finished setting shoved out on the cheap. Really, all WotC did was clean up someone else's work; and that was intent the whole time: to pull a new campaign setting out for minimal cost. So... justification for your position?Again, most of the whys and hows in the setting are purposefully left ambiguous
Yeah, Eberron so clearly lays bare all the rough patches of 3e that it often comes off as a parody setting. Of course, everything about it is "because 3e". It was designed to be to 3.5 what Forgotten Realms was to AD&D. Except, without the benefit of having been worked on obsessively for years by a man who unironically wears a cloak and carries a pipe and staff.K wrote: Warforged are a singular example showing that immunities are worth almost nothing. Changlings show that a story power is actually worth a lot. Kalshatar show that no one cares about psionics.
It's almost like Eberron was designed as a joke setting.
Swordslinger wrote:Or fuck it... I'm just going to get weapon specialization in my cock and whip people to death with it. Given all the enemies are total pussies, it seems like the appropriate thing to do.
Lewis Black wrote:If the people of New Zealand want to be part of our world, I believe they should hop off their islands, and push 'em closer.
Rather blatant avoidance of the question, don't you think?MGuy wrote:You don't even know what my position is do you?Voss wrote:You keep claiming this. I see no evidence for anything but a finished setting shoved out on the cheap. Really, all WotC did was clean up someone else's work; and that was intent the whole time: to pull a new campaign setting out for minimal cost. So... justification for your position?Again, most of the whys and hows in the setting are purposefully left ambiguous
Uh... they're explicitly breeding hybrid armies and attaching symbiote lifeforms to people down in the Underdark so they can take over the world. There is no 'imply' here.What I can't understand is how you can claim you don't see the setting as ambiguous when you bring up several ass pulled examples of 'squick' that only become 'squick' when you fill in the ambiguous spaces with 'squick'. The Flame? Nothing hints at tentacle rape. The Daelkyr/Quori/Illithid? That really only counts as implying tentacle rape if having tentacles at all amounts to implied tentacle rape.
So it's an ebil monstrosity made by ebil monstrosity monsters? That disturbs you?Voss wrote:Rather blatant avoidance of the question, don't you think?MGuy wrote:You don't even know what my position is do you?Voss wrote: You keep claiming this. I see no evidence for anything but a finished setting shoved out on the cheap. Really, all WotC did was clean up someone else's work; and that was intent the whole time: to pull a new campaign setting out for minimal cost. So... justification for your position?
Uh... they're explicitly breeding hybrid armies and attaching symbiote lifeforms to people down in the Underdark so they can take over the world. There is no 'imply' here.What I can't understand is how you can claim you don't see the setting as ambiguous when you bring up several ass pulled examples of 'squick' that only become 'squick' when you fill in the ambiguous spaces with 'squick'. The Flame? Nothing hints at tentacle rape. The Daelkyr/Quori/Illithid? That really only counts as implying tentacle rape if having tentacles at all amounts to implied tentacle rape.
http://eberronunlimited.wikidot.com/daelkyr-half-blood
This is actually a player race. Shut the fuck up.
Perhaps you should read what you link.Voss wrote:Rather blatant avoidance of the question, don't you think?MGuy wrote:You don't even know what my position is do you?Voss wrote: You keep claiming this. I see no evidence for anything but a finished setting shoved out on the cheap. Really, all WotC did was clean up someone else's work; and that was intent the whole time: to pull a new campaign setting out for minimal cost. So... justification for your position?
Uh... they're explicitly breeding hybrid armies and attaching symbiote lifeforms to people down in the Underdark so they can take over the world. There is no 'imply' here.What I can't understand is how you can claim you don't see the setting as ambiguous when you bring up several ass pulled examples of 'squick' that only become 'squick' when you fill in the ambiguous spaces with 'squick'. The Flame? Nothing hints at tentacle rape. The Daelkyr/Quori/Illithid? That really only counts as implying tentacle rape if having tentacles at all amounts to implied tentacle rape.
http://eberronunlimited.wikidot.com/daelkyr-half-blood
This is actually a player race. Shut the fuck up.
No tentacle rape. Worse things they have are symbiotic little creatures that they can attach to you. No worse than anything anyone would see in any ALIEN movie.link says wrote:Despite being sealed away under the earth, a daelkyr can reproduce, after a fashion. A daelkyr’s corporeal incarceration constantly leaks the virulence of its corrupting spirit. The unborn are especially vulnerable to this influence, and those innocents growing in the wombs of their mothers within the sphere of this beastly influence are born as daelkyr half-bloods.
vagrant wrote:So it's an ebil monstrosity made by ebil monstrosity monsters? That disturbs you?
So, they have no gender, don't care about a gender, different people think they are different genders, often are defined by searching for an identity and gender, but they are forced to have a gender and can't change their gender based on their character development.[url=http://eberronunlimited.wikidot.com/warforged wrote:Warforged wiki[/url]]Warforged have no physical distinction of gender; all of them have a basically muscular, sexless body shape. In personality, some warforged seem more masculine or feminine, but different people might judge the same warforged in different ways. The warforged themselves seem unconcerned with matters of gender.
...
even though warforged technically have no gender, each warforged character must have either a male personality or a female personality. Make this decision during character creation, at the same time that you would decide the gender of another kind of character.
I've actually never before this had anyone express any kind of problem with half Daelkyr. People either don't care/know they exist or think that the whole symbiont/demonic thing is cool and want to be one.Parthenon wrote:What the fuck Baker? Surely that is way more offensive to a lot of people than the Daelkyr?
You are a stupid fucker. This is WotC under Hasbro product. They aren't going to fucking say 'tentacle rape.'MGuy wrote: No tentacle rape. Worse things they have are symbiotic little creatures that they can attach to you. No worse than anything anyone would see in any ALIEN movie.
That's ridiculous. Clearly the Orcs don't just nicely leave. They ask everyone in the village to leave, kill the combatants, and burn the village. Sometimes in that order. But this is a bit different than the Succubus thing or the squicky bits of Eberron, imho.vagrant wrote:Seriously, Voss, are you honestly trying to take moral offense at a fucking fictional published setting?
What the fuck do you think succubi do in Core DnD? Politely ask if you'd be willing to sleep with them, or mindfuck you into a willing sex slave whose soul is then traded for in Baator?
Do you have issues with orc raiding parties who sack unprepared villages? What the fuck do you think happens? They nicely leave the women and children alive?
Ok let's read about breeding leeches:Voss wrote:You are a stupid fucker. This is WotC under Hasbro product. They aren't going to fucking say 'tentacle rape.'MGuy wrote: No tentacle rape. Worse things they have are symbiotic little creatures that they can attach to you. No worse than anything anyone would see in any ALIEN movie.
But in addition to the containment cells that magically twist infants into aberrations (and spawn afterbirth tentacle twins that form a symbiotic relationship with the first child), there are breed leeches that have unfortunate contact with mothers. You have to read between the lines, but these lines are not hard to read between, especially from the people who brought you unfortunate circumstances as a reason why half-orcs were not a great idea for a player race in the run up to 4e.
But whatever. Keep defending your shitty setting, and keep pretending that no one could possibly have issues with things you don't have issues with. I'm tired of being polite to you.
So They attach to the torso or arm via their mouths (no tentacle rape). Inject genetic material by those same mouths (no tentacle rape) in order to create mostly human demon children that are born with a symbiont. None of this is tentacle rape and this shit seriously isn't even as bad as an ALIEN movie. I've read about bugs that do squickier things. I'm sure if I REALLY wanted it to be tentacle rape I could imagine it being so.Breed Leech
Breed leeches are eyeless black slugs with tri-mawed mouths. These symbionts are designed to help convert a population to the worship of daelkyr. When attached to a pregnant humanoid, the breed leech will inject genetic material into the host, transforming the unborn child into a daelkyr half-blood. The breed leech can only bond with a willing or helpless host, and usually attached via its mouth to the torso or arm of the host, making sure to be unseen beneath its host's clothing. Like most symbionts, the breed leech understands Undercommon, but can then speak telepathically with its host once bonded.