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Koumei
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Post by Koumei »

I'm just "looking forward" to it outpacing everything and landing a series of Earthquakes or Outrages to sweep a team on its own. Granted, not playing in the stupid cage matches helps, as you can just walk up with a level 100 (anything) and stomp it flatter than Miley Cyrus' ass.
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Post by Prak »

Serebii has the new type chart (though in Japanese), assuming everything is in the same order, it looks like Fairy is weak to Fire, Ground, and Steel, and strong against Fighting and Dark, in addition to the previously known Dragon:
Image

They've also released images of the starters' stage two evos:
ImageImageImage
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Post by Koumei »

Actually, a bit of page navigation reveals that Fairy takes half damage from Fighting, Bug and Dark, takes ZERO damage from Dragon (remember what I said about Outrage? Forget that, there's an awesome swap-in), and double from Poison and Steel.

It deals double to Fighting, Dragon and Dark, and deals half to Fire, Poison and Steel.

Note that Jigglypuff now has to watch out for the three* damaging Steel attacks, but loses the weakness to Fighting - net win. The resistance to Bug and Dark and immunity to Dragon more than make up for the gained weakness to Poison.

*I know, there are more than that, but it's still fairly uncommon.
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Post by Prak »

Shit, I hadn't even noticed. Well, hey, poison is slightly more useful.
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Post by Koumei »

I wonder if Celebi is going to stay Psychic/Grass, or change to Fairy/Grass or Psychic/Fairy. I'd guess Grass Fairy, but who fucking knows?

Mawile still gets to rock out with Poison Immunity, but picks up Dragon Immunity, Fighting Neutral... yeah, Steel resistance is lowered to normal, but overall, one of my favourites (in Never-Used Tier) gets a bit of a buff. And if Mega-Evolution is only "improve defences, change Ability from something not-that-good into something awesome that doubles your attack" and grants o other moves, that might not be enough to boost it to Under-Used, but it should make it a decent enough addition to the team for single-player. No x4 weaknesses, as many immunities as x2 weaknesses, a bunch of x1/2 and x1/4 and all.
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Post by Prak »

The info's been out a bit, but it's a good compilation.

New fossil pokemon shown
New male/female pokemon form differences
The second stages and names again

That's all fairly expected. What it also shows is that you can groom the fur of a poodle like pokemon into different forms, which is kind of cool, and that you can actually change outfits.
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Post by OgreBattle »

The fairy weakness/resistance chart plays out exactly as it should be.

Though I always thought that poison should've been strong vs water (pollutants, like how it beats grass), and neutral vs steel (Corrosive ACID!) As you can see, I really like poison type pokemon.
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Post by Darth Rabbitt »

Poison being strong against Water would make Poison a better offensive type (even with Fairy it's only strong against two types, one of which is a terrible defensive type anyways, and does nothing against Steel and poorly against a number of types) and also make Water a slightly weaker defensive type, which is probably a good thing.

I also agree that Steel shouldn't have flat-out immunity to Poison but I'm not sure that I think it should be neutral vs it (perhaps not very effective).
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Post by Koumei »

Given that possibly every move with the word "acid" in it is a Poison move, they accept that acid == poison (just like everyone else - "it's a cleargreen/purple liquid that probably bubbles and causes lingering effects, of course it's a poison and/or acid"). So it's odd that acid does not affect metal, even though everybody knows that acid dissolves all metals insanely well.

It occurs to me that I'm going to have to update the Pokemon d20 project on DnDWiki. I'll surely get around to that (eventually).
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Post by Koumei »

Okay, for those who still ever use the Pokemond20 stuff, I updated the Types thing to include Fairy, updated the PokeContest thing to include Fairy type, and adjusted the entry on Mawile.

Over time I may or may not adjust others to include Mega-Evolving, and a Druid spell that triggers it.

Honestly, I wouldn't have had any interest in Mega-Evolving had it only applied to new ones. By giving some love to some of my existing favourites, they resparked my interest.
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Post by Chamomile »

Hey, is Pokemon d20 a complete thing? I thought it was one of those half-finished abandoned projects.
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Post by Koumei »

Well, a hundred years ago, Frank made the Pokemaster class, and started on a bunch of the pokemon. Fifty years ago I made a few pokemon as D&D monsters (starting with fossils, as part of "magic items from video games"). It sort of expanded from there.

There was never a unified "Make a self-encompassed Pokemon d20" thing (although there was an effort at giving it its own game system, as team-based skirmish stuff, but that idea died). But in the sense of "you can go and catch pokemon (and D&D monsters), and even enter them in Contests, and the Typing thing is worked in to be a bit more Pokemon-ish", that can totally be done. But not every pokemon ever has been covered - seriously, fuck that, there are literally hundreds of them.

Every time a new pokemon generation comes out, more interest is briefly stirred.
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Post by OgreBattle »

Pokemon is perfect for Franktrollman's SAME system.

Their stats are already split between physical/special attack/defense
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Post by Koumei »

So there is an awesome-looking new Rock/Dragon with a big face. It looks like a T-Rex was carved out of granite so as to be harder, then painted up to not just look like rock. It has Rock Head, so can probably hit for $TEXAS against, for instance, Ice types (a bane of Dragons).

There is also a weird one with the move Freeze Dry. It's an Ice move that nonetheless is Super-Effective against Water. That's pretty cool.

Megarchomp is slower (this is good if you're facing it) and stronger (this is irrelevant as you're already dead - unless you're resisting its attacks, in which case it will do a fair chunk of damage still), and replaces Sand Veil/Rough Skin with Sand Force (increasing the strength of its Earthquake even more). Man, if only there were a way to avoid Earthquakes!

Apparently Mega-Mawile's Huge Power ability actually pushes its Attack higher than Attack-Forme Deoxys, which is amazing. Paired with the really good defensive typing of Fairy-Steel, we're probably actually talking about a move to the OU-tier of gameplay. Never mind the fact that it enters play as normal Mawile, Intimidates the enemy to lower ATT, then Megavolves (gaining +DEF, +SPDEF). If it gets a decent damaging Fairy move, this will be perfect.

I also like some of the new abilities: Mega Launcher (currently possessed by Mega-Blastoise and nothing else) boosts the power of all Pulse moves (so at the moment, that's Water Pulse, Dragon Pulse and Dark Pulse, I think. Possibly they are adding others), which seems about right for a triple-cannon themed thing.

Then there's one that I long felt Mawile should have had, but I'm happy with Huge Power. There's an ability that boosts the power of the various bite attacks. Hopefully some existing big-mouth Pokemon can get it.
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Post by Shrapnel »

Golbat? Gyarados? The Totodile line? Carvanah? Sharpedo? The Gible line? Carnivine? The Deino line? The mind boggles...
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Post by Koumei »

So we have a new thing that looks like a Megavolution of Raichu but is apparently a totally new pokemon for realz. I'll be surprised if there isn't a Megavolution of Raichu (or indeed of Pikachu, as the only Megavolution of something that isn't at the top of its evolution path).

And the sword one can evolve into Doublade, which is... TWO SWORDS! Still with No Guard ability (if it gets Guillotine, watch as it is instantly banned/relegated to Uber tier), and it has the Sacred Sword move.

I'll admit "floating swords" is cool. Not original, but cool, so nice to see it done for a pokeyman. And the game hasn't yet shown anything which greatly offends me as a potential player.
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Post by Shrapnel »

If: a) Team Flare is nothing like Team Plasma and more like Team Rocket, or at least Team Magma/Aqua; and b) it doesn't do any of the fucktastic things that Black/White did: in your face preachy moralizing speeches, not being able to walk two steps out of a route or a gym without being forced into a long dialogue with NPC's, no Bianca or Cheren or Ghestis or so-gay-it-hurts-and-I-think-everyone-should-have-an-equal-say-even-when-they're-clearly-evil-and-I'm-an-annoying-surfer-dude-who-needs-to-be-castrated gym leaders, or in fact no NPC that is in any way even remotely similar to any character from B/W/B2/W2, and no fucking Dream World or similar mechanics that require an internet and have draconian fuck-you rules, and no more exclusive Pokémon for people who participated in tournaments (it's seriously a hearty fuck-you to people who either cannot participate in tournaments, or just don't want to), and no more palette-swap legendaries, amongst a long list of other things... then I will have no problem whatsoever with X/Y.
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Post by Koumei »

Shrapnel wrote:no Bianca or Cheren
I'm all for NPCs handing me Full Restores, actually.

As for annoying Gym leaders, I'm more concerned with them being a pain in the ass to actually fight: Lady Gaga, and the 2Gen Dragon lady.
no more exclusive Pokémon for people who participated in tournaments
Were these just "It's Giratina... WITH CLOSE COMBAT" or whatever, or was that the only way to get Meloetta and such? If the latter, I agree. If the former, I can't actually tell you how many fucks I lack over this matter. That said, the Megavolving is non-negotiable here: it must be an actual possibility allowed in the game without using the internet.

And it's not like 5Gen invented the idea of shitty event-only magical download pokemon: first generation did that. And I'll also happily add roaming legendaries (the three dogs, the three pixies, the two genies) to the "never again" list.
and no more palette-swap legendaries
Yeah, agreed. 4Gen really started that one with the three pixies, but 5Gen then took it to all new levels.
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Post by Chamomile »

Koumei wrote:
Yeah, agreed. 4Gen really started that one with the three pixies, but 5Gen then took it to all new levels.
Image

Image

Third generation was weird because it didn't have a bunch of nearly identical legendaries.
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Post by Koumei »

Actually yeah, there are the three birds. Then the three dogs, but I feel those two flying legendaries are different enough.
3Gen actually gives us Lati@s, and if "Reshizekyureminomnomaram" are close enough, then the ground and water big legendaries of 3Gen are also close enough.
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Post by Darth Rabbitt »

The birds from Gen I and II didn't look that similar to me.
Chamomile wrote:Third generation was weird because it didn't have a bunch of nearly identical legendaries.
Image

(About as similar looking as the birds. EDIT: As the birds are to each other.)

And of course, the original palette swap Pokemon:

Image
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Post by Shrapnel »

Okay, aside from the possible exception of Latino and Latina, no other legendary duo or trio has been an exact palette swap.

Seriously, the legendary what-ever-the-fuck-they-are from Gen 5 have some serious José Delbo shit shenanigans going on. There artwork and sprite poses are exactly the same. Every other duo or trio, even Latino and Latina, had some difference and variation between each other to tell them apart. Not so with the f"Forces of Nature" (god, even the trio name is dumb).

Image

Image

Image

All palette swaps and recycled poses.

Image

Image

Different poses, different palettes, Geoff Senior or Andrew Wildman compared to José Delbo.
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Post by OgreBattle »

Shrapnel wrote: Seriously, the legendary what-ever-the-fuck-they-are
They're based mainly on deities of wind and lightning in East Asian mythology.
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Post by Shrapnel »

That's still no excuse for copied art and design.
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Prak
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Post by Prak »

There's going to be version exclusive mega-evolutions, this is Mega-Charizard X
Image

It's a fire/dragon with the ability Tough Claws, which improves physical attacks, and its attack is upped.

Supposedly these are the started final forms:
Image

but I'll wait till Serebii says that before I absolutely believe it.
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FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.

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