This part I agree with. The next part, I don't.Cyberzombie wrote: What K was advocating is dumping useless rolling, and that I can get behind. The fly skill in pathfinder is a great example of a bunch of extra rolls that nobody wants to make. Everyone would be happy if that part is just stripped from the system.
Cyberzombie wrote: I don't see why you couldn't do the same thing for Jumping. Do we really need a resolution mechanic where sometimes you jump 5 feet and another time you jump 15?
Yes, sometimes you need to know if you jump 5 feet or 15 feet. Now, if you don't want a chance of failure, you don't need a skill for it. Heck, you don't need a skill for it at all if you'd like to roll it into a straight attribute check (saying it's a physical ability and not something that can be trained). Even if you assume it can be trained, it doesn't necessarily follow that you can train to +23 (skill) while the maximum human contribution from Athletic ability is +4.
But whatever you do with skills, you need a resolution mechanic that determines if a human can jump over a 10' chasm, and whether a Bullywug can or cannot do the same. Because even if it is low-level adventures, people like overcoming those kinds of challenges. Since you can envision them in an Indiana Jones style adventure, and that type of fantasy is popular, you sometimes need to know how well you jump.