sigma999 wrote:I'm also in favor of capping Fighter at level 10.
I don't understand why Tome classes such as Fighter, Samurai, or Barbarian go up to 20.
Because when I wrote the Knight, it was an experiment. And a whole lot of people screamed like raped apes when the class didn't go to 20 because going to 20 was "what classes did" in D&D. But of course, compare to d20 Modern, where classes generally do that - no complaints.
If you want people to accept 5 level or 10 level Fighters, you have to make the Wizard and Druid classes the same number of levels. If you make some classes levels go to 20 and other classes go to 10, you'll have a lot of complaints that it "isn't fair" even though that is flipping retarded. So you can have mandatory prestige classes, and you can make some of those prestige classes be what is essentially a continuation of Sorcerer or Cleric, but you can't
literally have the Wu Jen class go 1 to 20 even though it obviously could.
Tussock wrote:So the solution is, basically, to give 1st level fighters a power source.
No. The solution is to force Fighters to prestige class out at level 6, and make sure that all of their prestige class options have a power source. At 1st level, you actually
can get by without a power source. burning Hands doesn't melt stone anyway, and most things are accomplished with ten foot poles and ropes and pitons no matter what. Madmartigan has no problem adventuring with
Willow, he just doesn't really contribute anything to Raziel's adventures.
One of the things that 4th edition showed us very clearly is that the "Martial Power Source" is bullshit. It doesn't work on a conceptual level. Martial Power Source characters may be able to compete (or even dominate) in the board game portion of the game, but as soon as things turn into an actual RPG it all goes to shit. Rogues are getting double jump at twenty somethingth level and people
still complained.
Definitely don't bother trying to define a power source for 1st level Fighters. They can get by at 1st level without a power source, and any power source you gave them would be anemic and mundane enough that it couldn't grow with them. Force them to take a real power source when player characters start having powers that are really superhuman enough that it matters. At 6th level a Fighter can get chosen by the gods or become a thunder lord or something.
A high level Rogue should just be making illusions whenever he wants. A high level Fighter should be flying and shooting lightning bolts. And no power source you hand out to mundane flavored characters at first level is going to provide that when the time comes.
-Username17