A Matter of Priorities
Mike Mearls
seems like a good foundation....Classes > races > spells > backgrounds > feats
a rogue who takes stealth options within the class shouldn’t be overshadowed by the invisibility spell. A class trumps a spell.
seriously? still playing off the immature players that try to build wizards to outclass the rogue?
and really? magic can bring into being things that never before existed, and a human can hide better than pure magical invisibility? no. he may not have to worry about sound, because stealth is not the same as invisibility. only one sense is covered by invisibility and that is sight. STEALTH shouldn't even be mentioned in comparison because it involves 5 senses. an invisible pile of camel crap will still smell like camel crap.
you still really don't understand the concepts you are discussing or you would fucking know that these cannot be compared by anyone with common sense, or the 5 common senses...
what you are saying is that you think the invisibility spell should give less chance of going unseen, than a rogues stealth ability or feature. no! stealth just has ways built into it that also prevent detection via the other 4 senses as well. the smell, the taste on the air (smell basically), and sounds.
both hit a wall with the sense of touch, because then stealth and invisibility are pretty much broken. blind people can tell things are there even though everything to them is invisible, so no longer being able to see the statue, doesnt mean people wont run into it and from then on know it is there. the rogue gains the ability that if unseen and unheard, that someone touching them, they can move to not be in the same location.
don't fuck up anymore. just quit. also invisibility doesnt remove other qualities of things like say heat. an invisible creature could be seen via heat with infravision, or whatever it is called now. stealth would be something learned that a character using it would know more about.
stop comparing apples to oranges and think yourself prophetic!
i didnt even get into your lust for Legolas and the ranger shit because this trumps it in the article for the point your priority design is most likely to be fucked up!
while i am thinking about it, you even fucked up the priorities. i am sure that everyone even here on the Den would agree that feats should have a higher priority than backgrounds, and i don't even like the fucking concept of feats. but a background is where you came form and should STAY in the background. it has nothing to do with where you are going in mechanics terms. it is and should be ideas. the concept of backgrounds to give mechanics is a failure to begin with. stop misunderstanding the Secondary Skills from 2nd edition as they relate to the NWPs, and realize what their purpose was/is.
and a side side note.. spells are a part of and function of classes, so having them on the list at all, sort of fucks up the concept entirely. but this goes with your lust for rangers and is part of your problem.
still Mearls has never explained, other than player want it, why THE GAME needs a thief class in what everyone calls "murder hobos" since everyone is just a thief. but this touches on that non-combat thread already here and that a thief is nothing but a fighter with less fighting ability and nobody else gets to do his special wanking because some people want a special snowflake class that doesnt even make since to have in the game. EVERYONE IS A GODDAMN THIEF IN D&D! even the paladins share in treasure taken as do the poor folk he gives his wealth to as tithe or whatever.