Skyrim: thoughts?
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- NineInchNall
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*cough* invested magic *cough*
Also skyui. While it has its own redo of the favorites menu, I find Categorized Favorites Menu much better.
Also the Paarthurnax Fix.
Also 3d NPCs.
I'll copy paste my mods list when I get home.
Also skyui. While it has its own redo of the favorites menu, I find Categorized Favorites Menu much better.
Also the Paarthurnax Fix.
Also 3d NPCs.
I'll copy paste my mods list when I get home.
Last edited by NineInchNall on Sat Jun 21, 2014 2:31 am, edited 3 times in total.
Current pet peeves:
Misuse of "per se". It means "[in] itself", not "precisely". Learn English.
Malformed singular possessives. It's almost always supposed to be 's.
Misuse of "per se". It means "[in] itself", not "precisely". Learn English.
Malformed singular possessives. It's almost always supposed to be 's.
What does Paarthernax Fix do? I'm not paying to register at a mod community site and it's not on Steam anymore.
Ok, I just noticed that they do actually have a free option. I'm still dubious, given how many require old school mucking about with game files and my past experiences trying to mod Minecraft and Civ that way, but I'm making an account...
Also, Nall, I'm looking at your steam favourite mods now.
Ok, I just noticed that they do actually have a free option. I'm still dubious, given how many require old school mucking about with game files and my past experiences trying to mod Minecraft and Civ that way, but I'm making an account...
Also, Nall, I'm looking at your steam favourite mods now.
Last edited by Prak on Sat Jun 21, 2014 5:16 am, edited 1 time in total.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
- NineInchNall
- Duke
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- Joined: Fri Mar 07, 2008 7:54 pm
My steam favorites list is incomplete, since most of the things you really, really want are only available on the nexus.
You should also get Quality World Map, Ultimate Follower Overhaul, Unread Books Glow, any one of the ENBs, Achieve That, SkyTEST, Lanterns of Skyrim, Coverwomen, Warzones, and Live Another Life.
You should also get Quality World Map, Ultimate Follower Overhaul, Unread Books Glow, any one of the ENBs, Achieve That, SkyTEST, Lanterns of Skyrim, Coverwomen, Warzones, and Live Another Life.
Last edited by NineInchNall on Sat Jun 21, 2014 6:19 am, edited 2 times in total.
Current pet peeves:
Misuse of "per se". It means "[in] itself", not "precisely". Learn English.
Malformed singular possessives. It's almost always supposed to be 's.
Misuse of "per se". It means "[in] itself", not "precisely". Learn English.
Malformed singular possessives. It's almost always supposed to be 's.
Ugh... how many of them require mucking around with files? I much prefer being able to tell steam "add this and keep it updated" or just run an installer.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
- NineInchNall
- Duke
- Posts: 1222
- Joined: Fri Mar 07, 2008 7:54 pm
If you use the nexus mod manager, you don't have to muck with files...
Current pet peeves:
Misuse of "per se". It means "[in] itself", not "precisely". Learn English.
Malformed singular possessives. It's almost always supposed to be 's.
Misuse of "per se". It means "[in] itself", not "precisely". Learn English.
Malformed singular possessives. It's almost always supposed to be 's.
Oh, good to know. I'm going to test out Cloaks of Skyrim, if that doesn't work, I'll reset things and use that.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
-
- Master
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- NineInchNall
- Duke
- Posts: 1222
- Joined: Fri Mar 07, 2008 7:54 pm
Someone was even kind enough to do a conversion of my mod so that it's compatible with Skyrim Redone.
I don't particularly care for SkyRe, but whatevs.
I don't particularly care for SkyRe, but whatevs.
Current pet peeves:
Misuse of "per se". It means "[in] itself", not "precisely". Learn English.
Malformed singular possessives. It's almost always supposed to be 's.
Misuse of "per se". It means "[in] itself", not "precisely". Learn English.
Malformed singular possessives. It's almost always supposed to be 's.
- Desdan_Mervolam
- Knight-Baron
- Posts: 985
- Joined: Fri Mar 07, 2008 7:54 pm
- NineInchNall
- Duke
- Posts: 1222
- Joined: Fri Mar 07, 2008 7:54 pm
SkyUI is pretty much a necessity, though. So whatchagonnado.
Current pet peeves:
Misuse of "per se". It means "[in] itself", not "precisely". Learn English.
Malformed singular possessives. It's almost always supposed to be 's.
Misuse of "per se". It means "[in] itself", not "precisely". Learn English.
Malformed singular possessives. It's almost always supposed to be 's.
- momothefiddler
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- Joined: Sat Feb 22, 2014 10:55 am
- Location: United States
I actually have the SKSE launch added to Steam as a non-Steam game that sits just above my standard Skyrim entry in my library. It's not perfect, but it's not that much of an issue.Desdan_Mervolam wrote:I have an interface overhaul called SkyUI, which requires SKSE. It's something of a pain because I can't start Skyrim directly inside Steam. Other than that I have only Lanterns of Skyrim and Unread Books Glow.
- Desdan_Mervolam
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So, I've owned Skyrim for a while but I'm just now getting around to giving it a serious go. At some point do the two mane factions give you the Hard Sell for joining their cause? I mean, from what I've seen the Imperials are kinda oppressive and the Stormcloaks are kinda xenophobic, and the only arguement I've ever gotten from either of them to join is "We could use someone like you!"
Don't bother trying to impress gamers. They're too busy trying to impress you to care.
- Stinktopus
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Desdan_Mervolam wrote:the two mane factions
To answer your question, no. Essentially, you can lore dive through various books to get a general idea of the two sides. In brief:
Imperials - Enforcing unpopular law that was basically forced on them at sword point by the Thalmor. Reading accounts by various Imperials, it seems like they mostly want the provinces to shut up and play nice while they re-arm for the next war against the Thalmor (who are maybe trying to end physical existence and collapse the Prime Material Plane).
Stormcloaks - Xenophobic isolationists who want all the *anyone not sufficiently Aryan* off their lawn. Ulfric's history indicates that he's a "if it's not working, kill more people" kind of guy who's basically a war criminal. Their best case scenario seems to be driving off all their potential allies and waiting for the Thalmor to come kill them.
The best argument on behalf of the Stormcloaks is that the Empire is letting the Thalmor do shady shit to Talos-worshippers, but the general impression I got was less "the Thalmor snuck into his house at night and heard him muttering a prayer to Talos" and more "this guy tattooed 'I Love Talos' on his balls and ran around tea-bagging people."
- AndreiChekov
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- Location: an AA meeting. Or Caemlyn.
Faster vanilla horsesPrak_Anima wrote:So, for the people who have Skyrim on PC, what do you consider necessary or good mods? I haven't mucked about with gameplay mods, just a few cosmetic-ish mods like "all enemies have lootable skulls" and "able to hang skulls in your home," so I'm just getting the "vanilla" Legendary experience at the moment.
Makes horses actually worthwhile. The rest are a matter of taste, but having horses be faster than walking, by a noticable amoutn, is awesome.
Peace favour your sword.
I only play 3.x
I only play 3.x
- AndreiChekov
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The thing that I have seen people really arguing about with which faction to pick is this.
Which do you value more? Religious freedom, or equality?
If you prefer religious freedom, pick the stormcloaks.
If you prefer equality, pick the empire.
The stormcloaks have the dark elf slums, and argonians only allowed to work at the docks.
The empire says no talos.
Which do you value more? Religious freedom, or equality?
If you prefer religious freedom, pick the stormcloaks.
If you prefer equality, pick the empire.
The stormcloaks have the dark elf slums, and argonians only allowed to work at the docks.
The empire says no talos.
Peace favour your sword.
I only play 3.x
I only play 3.x
- Stinktopus
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- Posts: 187
- Joined: Sat Jan 26, 2013 5:07 am
As someone who had played Morrowind and Oblivion (some Daggerfall), I was a bit put off by the "crapsack world" nature of Skyrim's Tamriel. In the previous games, it felt like the continent was enjoying an imperfect Pax Romana, with the Empire providing a decent degree of stability in spite of the usual injustices (slavery in Morrowind) and corruptions (fairly open Thieves' Guilds getting a nod and a wink from the authorities).
As such, the main character ended up being a hero who defeated threats that would destabilize the nation and often worked towards improving the ongoing problems.
In Skyrim, you find out that Morrowind was obliterated by a giant volcano. The humans in Black Marsh were killed by a floating city and the Argonians proceded to murderfuck half the people in Morrowind who weren't burned to death. Cyrodil is a post-war shit-hole. Hammerfell fought off a Thalmor invasion and is pissed that nobody helped out. The Sumerset Isles were devastated by invading demons. Valenwood and Elsweyr are held by elf-Nazis that are "disappearing" dissidents. Skyrim is infested with Nazi-Nazis. You don't really hear anything about High Rock.
Beating the big bad guy doesn't really improve the world so much as it clears up a possible impediment to World War 2.
I half expected Nazeem to make some sort of comment about how "war never changes."
As such, the main character ended up being a hero who defeated threats that would destabilize the nation and often worked towards improving the ongoing problems.
In Skyrim, you find out that Morrowind was obliterated by a giant volcano. The humans in Black Marsh were killed by a floating city and the Argonians proceded to murderfuck half the people in Morrowind who weren't burned to death. Cyrodil is a post-war shit-hole. Hammerfell fought off a Thalmor invasion and is pissed that nobody helped out. The Sumerset Isles were devastated by invading demons. Valenwood and Elsweyr are held by elf-Nazis that are "disappearing" dissidents. Skyrim is infested with Nazi-Nazis. You don't really hear anything about High Rock.
Beating the big bad guy doesn't really improve the world so much as it clears up a possible impediment to World War 2.
I half expected Nazeem to make some sort of comment about how "war never changes."
What gets me is you don't get to kill the Thalmor. I forget which one it was, but one of the gods calls themselves the "nine divines" instead of the "eight divines".
Which means the gods themselves accept Talos as one of their number. Which means the Thalmor are in serious denial and refusing to admit their error because it hurts their ego and their authority. Which means I spend Skyrim doing my impression of Mahasamatman on the Thalmor.
Which means the gods themselves accept Talos as one of their number. Which means the Thalmor are in serious denial and refusing to admit their error because it hurts their ego and their authority. Which means I spend Skyrim doing my impression of Mahasamatman on the Thalmor.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
- Stinktopus
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- Joined: Sat Jan 26, 2013 5:07 am
- Stinktopus
- Master
- Posts: 187
- Joined: Sat Jan 26, 2013 5:07 am
You meet Talos in Morrowind and Oblivion (Knights of the Nine). Lore-nerds generally figure that Talos is an aspect of Lorkhan, the god who created the world. The Thalmor see ending Talos worship as a way of weakening the physical universe.Maxus wrote:What gets me is you don't get to kill the Thalmor. I forget which one it was, but one of the gods calls themselves the "nine divines" instead of the "eight divines".
Which means the gods themselves accept Talos as one of their number. Which means the Thalmor are in serious denial and refusing to admit their error because it hurts their ego and their authority. Which means I spend Skyrim doing my impression of Mahasamatman on the Thalmor.
I wanted to fight the Thalmor, too, but I suppose it would've been anti-climactic. You can't say you've beaten the Nazis until you've actually marched on Berlin. World War 2 is brewing, so I wouldn't be surprised to see that being the central conflict of a new game taking place in the Summerset Isles (especially since the lore indicates every hard to draw aspect of the district was smashed by demons).
The Thalmor know that Talos is a god. They specifically want to do something about that.Maxus wrote:What gets me is you don't get to kill the Thalmor. I forget which one it was, but one of the gods calls themselves the "nine divines" instead of the "eight divines".
Which means the gods themselves accept Talos as one of their number. Which means the Thalmor are in serious denial and refusing to admit their error because it hurts their ego and their authority. Which means I spend Skyrim doing my impression of Mahasamatman on the Thalmor.
Basically, Talos took Lorkhan's place in the Aedra pantheon, Lorkhan being the guy who created the mortal world.
The Thalmor believe that Lorkhan doomed their immortal spirits to realtively short immortal lives by tricking their ancestors and trapping then on Mundus. The Thalmor want all elves to become immortal spirits again. This requires destroying the world.
The first step to destroying the world is to kill all humans because of their connection to the dead god Lorkhan. Talos is especailly hated because he's a human (or three) who ascended and has a very strong connection to Lorkhan.
Basically, the Thalmor's long term goals are to kill all humans and destroy mundus. Talos worship is an obstacle to both.
I use the same solution. It works fine for me. Steam even applies the hours I play SKSE to the normal Skyrim app (if you care about that kind of thing).momothefiddler wrote:I actually have the SKSE launch added to Steam as a non-Steam game that sits just above my standard Skyrim entry in my library. It's not perfect, but it's not that much of an issue.Desdan_Mervolam wrote:I have an interface overhaul called SkyUI, which requires SKSE. It's something of a pain because I can't start Skyrim directly inside Steam. Other than that I have only Lanterns of Skyrim and Unread Books Glow.
- Darth Rabbitt
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This, so much this.Stinktopus wrote:As someone who had played Morrowind and Oblivion (some Daggerfall), I was a bit put off by the "crapsack world" nature of Skyrim's Tamriel. In the previous games, it felt like the continent was enjoying an imperfect Pax Romana, with the Empire providing a decent degree of stability in spite of the usual injustices (slavery in Morrowind) and corruptions (fairly open Thieves' Guilds getting a nod and a wink from the authorities).
As such, the main character ended up being a hero who defeated threats that would destabilize the nation and often worked towards improving the ongoing problems.
In Skyrim, you find out that Morrowind was obliterated by a giant volcano. The humans in Black Marsh were killed by a floating city and the Argonians proceded to murderfuck half the people in Morrowind who weren't burned to death. Cyrodil is a post-war shit-hole. Hammerfell fought off a Thalmor invasion and is pissed that nobody helped out. The Sumerset Isles were devastated by invading demons. Valenwood and Elsweyr are held by elf-Nazis that are "disappearing" dissidents. Skyrim is infested with Nazi-Nazis. You don't really hear anything about High Rock.
Beating the big bad guy doesn't really improve the world so much as it clears up a possible impediment to World War 2.
I half expected Nazeem to make some sort of comment about how "war never changes."
I've got to disagree with you here. Think of the Rebels blowing up the Death Star instead of the Allies marching on Berlin. I think Skyrim needed something like that with the Thalmor. Their short-term world domination scheme is destroyed, but they're still the most powerful force in the setting--just one whose plans can be stopped by sufficiently badass people.Stinktopus wrote:I wanted to fight the Thalmor, too, but I suppose it would've been anti-climactic. You can't say you've beaten the Nazis until you've actually marched on Berlin. World War 2 is brewing, so I wouldn't be surprised to see that being the central conflict of a new game taking place in the Summerset Isles (especially since the lore indicates every hard to draw aspect of the district was smashed by demons).
Then The Elder Scrolls VI could be (and hopefully still will be, albeit with some adjustments) about a recovered (it's been a while, and while other provinces/nations/empires have built themselves up a bit, the Thalmor are still the biggest and baddest force in the region. So you become a bad enough dude to rescue the President Empire from ninjas Thalmor, and stop the Thalmor's plans of engineering armageddon because they want to be in Heaven Aetherius with Jesus Auriel. And it's in the conclusion of that game's main quest that you cripple their government and march on Berlin Summerset Isles.
Pseudo Stupidity wrote:This Applebees fucking sucks, much like all Applebees. I wanted to go to Femboy Hooters (communism).
- AndreiChekov
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Let me see...Stinktopus wrote:Of course, I rather doubt Daedra worshippers would feel particularly welcome once the Stormcloaks consolidated power.AndreiChekov wrote: If you prefer religious freedom, pick the stormcloaks.
8 divines and no daedra (excepting the obvious asura and meridia)
vs
9 divines and no daedra (excepting the obvious asura and meridia)
I think the second choice contains more religious freedom than the first.
Peace favour your sword.
I only play 3.x
I only play 3.x
- Desdan_Mervolam
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