This thread is fucking excruciating. Apparently talking about racism instantly makes everyone stupid and illiterate, I don't fucking know. So instead of me trying to knock down an endless parade of non-sequiturs, strawmen, false dichotomies, and other bullshit, we're going to start over from square one.
Hi, my name is DSMatticus. I do not think orcs should be automagically blackhats who are justifiably kill on sight. There are a number of reasons I hold that to be the case, and literally all of them have come up in this thread, but here they are again:
1) WoW happened. Elder Scrolls happened. A bunch of other stories in which orcs are just green people and potential protagonists happened. And even without that, people have been wanting to play orcs since forever. People want to interact with orcs in a way that does not involve indiscriminate murder or attempting to delay indiscriminate murder. Orcs are just another funny human like elves and dwarves now. That's the direction the genre's gone. And that's fucking fine. This is not a clock that needs rolled back.
2) Related to above, orcs have been thoroughly and completely humanized. They live like humans. They breed like humans. They communicate like humans. They think like humans. And that means that when you declare that they are automagically blackhats, the correct "solution" to an orc tribe is to genocide a bunch of orc women and children. And if your response to that idea is "what kind of horrible DM drops a bunch of orc women and children in front of the PC's and forces them to tackle the moral quandary of whether or not to kill them, instead of just dropping armed and villainous orcs in front of them who clearly deserve a visit from some murderhobos," then
no shit sherlock that's the point. If you're only going to drop orcs in front of the players that the players are already justified in killing, why are you inventing in setting justifications for killing all those orcs you aren't going to make them kill because it would be the biggest buzz kill ever?
3) The Stormfront worldview is that certain racists are different-colored beastmen of inferior intellect and incapable of moral decency. Declaring that orcs are different-colored beastmen of inferior intellect and incapable of moral decency is telling them that this is a fictional setting in which their worldview is 100% correct. As a general rule, if a neo-nazi is pleased with your setting's approach to race, that should give you pause.
Note how absolutely zero of the above arguments involve convincing you that orcs are any specific race. Even point 3 only involves the rather obvious claim that the setting's description of orcs ("beastmen of inferior intellect and incapable of moral decency") is equivalent to the Stormfront narrative about non-white races in the real world (
all non-white races, usually), and not a comparison to any specific race. So if you find yourself saying, "but orcs obviously
aren't black people,"
punch yourself in the fucking mouth.
At its core, the argument is that you add a racist subtext to your game and it gives you absolutely nothing in exchange and also cockblocks a bunch of potential stories. And if you wanted to respond to that argument, you would need to demonstrate that the in-setting description of orcs looks nothing like the real world narratives of racists (hint: you can't, because it does) or describe the benefits of having all orcs (including orc
children) be justifiably stab on sight (very little success so far on this front, because
color coding the baddies is pretty easy).
So, are we all on the same page yet about what the argument actually is? Because there is no reason for this to be
this goddamn difficult.