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Koumei wrote:After all, in Firefox you keep tabs in your browser, but in SovietPutin's Russia, browser keeps tabs on you.
Mord wrote:Chromatic Wolves are massively under-CRed. Its "Dood to stone" spell-like is a TPK waiting to happen if you run into it before anyone in the party has Dance of Sack or Shield of Farts.
Gary Gygax wrote:The player’s path to role-playing mastery begins with a thorough understanding of the rules of the game
Bigode wrote:I wouldn't normally make that blanket of a suggestion, but you seem to deserve it: scroll through the entire forum, read anything that looks interesting in term of design experience, then come back.
I personally despise the shit out of it. Your race mattering at all levels and tiers of the game is one of the major players in enforcing shitty low-level mentalities on the higher level. When I get to level 4, the difference between an orc and an elf berserker should be minimal. When I get to level 10, the difference between a fairy berserker and a hill giant berserker should be minimal. But then, it's bounded accuracy time motherfuckers so who cares?ishy wrote:Race features that scale with level?
I like that.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.
In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
virgil wrote:Lovecraft didn't later add a love triangle between Dagon, Chtulhu, & the Colour-Out-of-Space; only to have it broken up through cyber-bullying by the King in Yellow.
FrankTrollman wrote:If your enemy is fucking Gravity, are you helping or hindering it by putting things on high shelves? I don't fucking know! That's not even a thing. Your enemy can't be Gravity, because that's stupid.
Koumei wrote:After all, in Firefox you keep tabs in your browser, but in SovietPutin's Russia, browser keeps tabs on you.
Mord wrote:Chromatic Wolves are massively under-CRed. Its "Dood to stone" spell-like is a TPK waiting to happen if you run into it before anyone in the party has Dance of Sack or Shield of Farts.
Check http://media.wizards.com/downloads/dnd/ ... cRules.pdfParthenon wrote:They have a racial intelligence bonus of 1. An odd number. Have I forgotten something obvious or is that really weird?
Also, resistance to fire means what exactly? Does it halve fire damage or is there a lookup table based on level or something?
Yeah, no matter what the aesthetic they chose for the Tiefling, that art is terrible. Art sells books. You seriously cannot skimp on the art when you're giving away much of your core product for free, and the book is your flagship product to the entire IP.Lago PARANOIA wrote:Seriously, though, that tiefling looks like utter garbage. She looks like my grandma posing for a soon-to-be-digitized Classic Mortal Kombat character. Who the fuck was in charge of art design?
Then again, 3.Xe art had things like this:Previn wrote:Yeah, no matter what the aesthetic they chose for the Tiefling, that art is terrible. Art sells books. You seriously cannot skimp on the art when you're giving away much of your core product for free, and the book is your flagship product to the entire IP.Lago PARANOIA wrote:Seriously, though, that tiefling looks like utter garbage. She looks like my grandma posing for a soon-to-be-digitized Classic Mortal Kombat character. Who the fuck was in charge of art design?
Koumei wrote:After all, in Firefox you keep tabs in your browser, but in SovietPutin's Russia, browser keeps tabs on you.
Mord wrote:Chromatic Wolves are massively under-CRed. Its "Dood to stone" spell-like is a TPK waiting to happen if you run into it before anyone in the party has Dance of Sack or Shield of Farts.
virgil wrote:Lovecraft didn't later add a love triangle between Dagon, Chtulhu, & the Colour-Out-of-Space; only to have it broken up through cyber-bullying by the King in Yellow.
FrankTrollman wrote:If your enemy is fucking Gravity, are you helping or hindering it by putting things on high shelves? I don't fucking know! That's not even a thing. Your enemy can't be Gravity, because that's stupid.
Maybe it cancels out the Balance penalty for the cloven hooves?tussock wrote:They have a gigantic coiling heavily-muscled tail that must be their strongest limb and it does nothing. Not a free skill, not a combat option, ... oh, wait, there'll be tiefling feats, never mind, and the DM can fix it anyway.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.
In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
Is that necessarily the case, though? "Trickster fairy" and "massive giant" are concepts that would seem to be able to scale well to high levels and mesh well with multiple classes, and giving high-level abilities to elves, dwarves, halflings, etc. shouldn't be any harder than giving them to rangers, fighters, rogues, etc. (which is to say, not very, once you get past the initial Noncasters Don't Get Nice Things hurdle).Lago PARANOIA wrote:I personally despise the shit out of it. Your race mattering at all levels and tiers of the game is one of the major players in enforcing shitty low-level mentalities on the higher level. When I get to level 4, the difference between an orc and an elf berserker should be minimal. When I get to level 10, the difference between a fairy berserker and a hill giant berserker should be minimal.ishy wrote:Race features that scale with level?
I like that.
He didn't say "Trickster Fairy", he said "Fairy Berserker".Emerald wrote:Is that necessarily the case, though? "Trickster fairy" and "massive giant" are concepts that would seem to be able to scale well to high levels and mesh well with multiple classes,
Well ok then basically you seem to want Racial Classes, that's totally alrigh... wait... no it isn't! Fuck off!and giving high-level abilities to elves, dwarves, halflings, etc. shouldn't be any harder than giving them to rangers, fighters, rogues, etc.
I'd assumed it would be a pixie or something and have "trickster fairy" racial powers in addition to berserker class powers, as opposed to having different racial powers to go with different classes.PhoneLobster wrote:He didn't say "Trickster Fairy", he said "Fairy Berserker".
The example tiefling doesn't have to invest in or opt into anything, it just gets stuff automatically as it levels. Obviously if you have to sink berserker-ing resources into fairy-ing better as you level it's a bad tradeoff, and any version that 5e implements will most likely be shit, but you were talking as though any sort of high-level racial stuff is bad.That has no bearing on whether you can or should offer high level opt in "Trickster Fairy" archetype options they COULD have invested in. Because the given example is one where they did not do that.
Well ok then basically you seem to want Racial Classes, that's totally alrigh... wait... no it isn't! Fuck off!
That methodology, where SOME races just get free shit late in career for whatever reason, leads to getting "stuff" that is either broken, insignificant at the level it is obtained, or that you DO actually pay for with the resource of LA or some similar broken as fuck failed methodology.Emerald wrote:The example tiefling doesn't have to invest in or opt into anything, it just gets stuff automatically as it levels.
Your methodology leads to really shitty characters where "Trickster Fairy" IS the only viable fairy option because all your late level preselected options are "Fuck you, trickster archetypes/builds or GTFO".If everyone just gets level appropriate abilities from your race at, say, 3rd/8th/13th/18th level without setting any character resources on fire, how does that enforce low-level mentalities on high-level characters?