Pathfinder
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Wisdom in the Flesh (religious trait) select a str, dex or con skill use wisdom instead, and it becomes a class skill.
virgil wrote:Lovecraft didn't later add a love triangle between Dagon, Chtulhu, & the Colour-Out-of-Space; only to have it broken up through cyber-bullying by the King in Yellow.
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- Archmage Joda
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I have a pathfinder question of my own: which is typically a better approach: to sacrifice 2 low level feat slots to reduce MAD, or to take the MAD, and keep those feat slots open? For example, I'm wondering which is the better approach for a magus, be it str-based for melee, or dex-based using the Dervish Dance feat.
In that specific case, it's really more of an early access thing. The magus eventually get the ability to wear and cast in medium and then heavy armor anyway, and Str gets you improved damage when you two hand your weapon (and allows access to Power Attack). Your AC will suck at low levels as a Str magus unless you heavily use shield and keep a stock of shield scrolls or a wand.
But going into Dervish Dance at low levels lets you be pretty solid starting at 3rd level, and you can more safely take archetypes that trade out the heavy armor proficiency like Kensai.
But going into Dervish Dance at low levels lets you be pretty solid starting at 3rd level, and you can more safely take archetypes that trade out the heavy armor proficiency like Kensai.
- rasmuswagner
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I have a guide up for that.Lago PARANOIA wrote:What are some generically good traits to have? The general idea seems that they're worth half of a feat, but, a lot of them seem as good as a feat or even better than a feat. Like that one trait that allows conjuration specialist wizards to cast summon monster spells as a standard action.
https://docs.google.com/document/d/1jAc ... p2lyWyOnI/
Every time you play in a "low magic world" with D&D rules (or derivates), a unicorn steps on a kitten and an orphan drops his ice cream cone.
- Archmage Joda
- Knight
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- Joined: Mon Nov 03, 2008 6:30 pm
Magus is pretty limited in its abilities and really falls off at higher levels. However, Spell Combat and Spellstrike are nice.Archmage Joda wrote:So, for a character who is an arcane mage who is also skilled with a sword, would I be better served with a Magus or an Eldritch Knight with some manner of early entry?
The Eldritch Knight can be entered at level three (two if outsider keep their proficiencies) if you want, but makes it harder to blend magic and swording. Magus 1/Wizard (scryer) 1/EK X will get you spell combat, but you can only use it on Magus-list spells still.
Half-Elf Synthesist summoner also works well here. They can pick up the proficiency through their race.
This PrC is also decent for the concept.
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Lago PARANOIA
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Once the EK capstone comes into play (which can be as low as level 12, thanks Pathfinder FAQ!
) the Magus becomes almost complete obsolete. You can just grab a Glove of Storing and dual-wield a 18-20x2 weapon with your choice of Improved Critical or Keen. By level 12, you'll have at least seven attacks of 15-20 crit range if you grab a haste item plus the TWF feat chain. There's your fucking full attack + spell action right there.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.
In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
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Silent Wayfarer
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Wat. How?TiaC wrote:The Eldritch Knight can be entered at level three (two if outsider keep their proficiencies) if you want, but makes it harder to blend magic and swording.
Last edited by Silent Wayfarer on Mon Aug 11, 2014 2:28 am, edited 1 time in total.
If your religion is worth killing for, please start with yourself.
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Lago PARANOIA
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http://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9r95
Spell-Like Abilities, Casting, and Prerequisites: Does a creature with a spell-like ability count as being able to cast that spell for the purpose of prerequisites or requirements?
Yes.
For example, the Dimensional Agility feat (Ultimate Combat) has "ability to use the abundant step class feature or cast dimension door" as a prerequisite; a barghest has dimension door as a spell-like ability, so the barghest meets the "able to cast dimension door prerequisite for that feat.
Edit 7/12/13: The design team is aware that the above answer means that certain races can gain access to some spellcaster prestige classes earlier than the default minimum (character level 6). Given that prestige classes are usually a sub-optimal character choice (especially for spellcasters), the design team is allowing this FAQ ruling for prestige classes. If there is in-play evidence that this ruling is creating characters that are too powerful, the design team may revisit whether or not to allow spell-like abilities to count for prestige class requirements.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.
In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
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Silent Wayfarer
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Intredasting. So I just need to find a race with level 3 spells as SLAs...Lago PARANOIA wrote:http://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9r95Spell-Like Abilities, Casting, and Prerequisites: Does a creature with a spell-like ability count as being able to cast that spell for the purpose of prerequisites or requirements?
Yes.
For example, the Dimensional Agility feat (Ultimate Combat) has "ability to use the abundant step class feature or cast dimension door" as a prerequisite; a barghest has dimension door as a spell-like ability, so the barghest meets the "able to cast dimension door prerequisite for that feat.
Edit 7/12/13: The design team is aware that the above answer means that certain races can gain access to some spellcaster prestige classes earlier than the default minimum (character level 6). Given that prestige classes are usually a sub-optimal character choice (especially for spellcasters), the design team is allowing this FAQ ruling for prestige classes. If there is in-play evidence that this ruling is creating characters that are too powerful, the design team may revisit whether or not to allow spell-like abilities to count for prestige class requirements.
If your religion is worth killing for, please start with yourself.
Most campaigns end by the time the Magus falls off.TiaC wrote:Magus is pretty limited in its abilities and really falls off at higher levels. However, Spell Combat and Spellstrike are nice.Archmage Joda wrote:So, for a character who is an arcane mage who is also skilled with a sword, would I be better served with a Magus or an Eldritch Knight with some manner of early entry?
The Eldritch Knight can be entered at level three (two if outsider keep their proficiencies) if you want, but makes it harder to blend magic and swording. Magus 1/Wizard (scryer) 1/EK X will get you spell combat, but you can only use it on Magus-list spells still.
Half-Elf Synthesist summoner also works well here. They can pick up the proficiency through their race.
This PrC is also decent for the concept.
And your GM is naive if he lets anyone pick summoner.
Last edited by animea90 on Mon Aug 11, 2014 5:03 am, edited 1 time in total.
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Lago PARANOIA
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Or you could just be an elf and get that stupid racial trait that gives you Dream as a SLA.
Dammit, there has to be a way to get third-level SLAs at level one without having to be a elf or gnome or some other obscure race.
Dammit, there has to be a way to get third-level SLAs at level one without having to be a elf or gnome or some other obscure race.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.
In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
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Silent Wayfarer
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Svirfneblin get nondetection as a racial, I think. I think the problem is that it asks for 3rd level arcane spells (plural), so just one SLA prolly won't cut it.
EDIT: Drow Noble race is probably the best option, Suggestion and Dispel Magic are level 3 arcane spells. Then run it off I dunno, Eldritch Knight + Arcane Archer?
EDIT: Drow Noble race is probably the best option, Suggestion and Dispel Magic are level 3 arcane spells. Then run it off I dunno, Eldritch Knight + Arcane Archer?
Last edited by Silent Wayfarer on Mon Aug 11, 2014 6:20 am, edited 1 time in total.
If your religion is worth killing for, please start with yourself.
What's your problem with the only good thing the Pathfinder staff has ever made? Any person running Pathfinder should only have summoners cause it's the only interesting original content they've ever produced.animea90 wrote: And your GM is naive if he lets anyone pick summoner.
DSMatticus wrote:Fuck you, fuck you, fuck you, fuck you. I am filled with an unfathomable hatred.
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Lago PARANOIA
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That would just fuck 'honest' sorcerer builds in the ass even more.Silent Wayfarer wrote:I think the problem is that it asks for 3rd level arcane spells (plural), so just one SLA prolly won't cut it.
Can't say that that interpretation wouldn't be fully in sync with the Pathfinder Touch, though -- screw over 95% of groups affected by this tortured interpretation just to teach those 5% of tables with powergaming munchkins a lesson.
Last edited by Lago PARANOIA on Mon Aug 11, 2014 6:50 am, edited 1 time in total.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.
In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
People have been arguing this for years about 3e, and it was dumb then. A level 5 Wizard and a level 6 Sorcerer can both only cast one 3rd level spell before attribute bonuses with the Wizard, but they clearly qualify.Silent Wayfarer wrote:Svirfneblin get nondetection as a racial, I think. I think the problem is that it asks for 3rd level arcane spells (plural), so just one SLA prolly won't cut it.
A level 1 Elf can cast Dream, and then cast Dream the next day, and that is two spells that are both level 3.
Unrestricted Diplomat 5314 wrote:Accept this truth, as the wisdom of the Crafted: when the oppressors and abusers have won, when the boot of the callous has already trampled you flat, you should always, always take your swing."
So if I ask you how many hamburgers you want, you can't reply 1 (since hamburgers is plural)?Silent Wayfarer wrote:I think the problem is that it asks for 3rd level arcane spells (plural), so just one SLA prolly won't cut it.
Even Paizo disagrees with you though.
Gary Gygax wrote:The player’s path to role-playing mastery begins with a thorough understanding of the rules of the game
Bigode wrote:I wouldn't normally make that blanket of a suggestion, but you seem to deserve it: scroll through the entire forum, read anything that looks interesting in term of design experience, then come back.
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Lago PARANOIA
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Fuck everything then. Scryer Wizards for everyone. Yaay.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.
In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
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Silent Wayfarer
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Oh, good then. I'll remember this for future use.ishy wrote:So if I ask you how many hamburgers you want, you can't reply 1 (since hamburgers is plural)?
Even Paizo disagrees with you though.
If your religion is worth killing for, please start with yourself.
"3rd level spells" is a term of art. They're things in your spell list, under the heading "3rd level $class spells".
Being able to cast Fireball as an 8th level Sorcerer, as a spell-like ability, that's what you call a grey area. For monsters it's fine because they're only cut-down PCs anyway, the only reasons they're not an actual Sorcerer is ancient tradition and usability.
For a PC who grabs a cheap spell-like entry to a nice class with a feat at 1st level, that's stupid. It's stupid because there's a feat giving you a 3rd level spell at 1st level, and then it's stupid all over again by getting you a bunch of early access. But it's Pathfinder, so that's just gunna keep happening.
Being able to cast Fireball as an 8th level Sorcerer, as a spell-like ability, that's what you call a grey area. For monsters it's fine because they're only cut-down PCs anyway, the only reasons they're not an actual Sorcerer is ancient tradition and usability.
For a PC who grabs a cheap spell-like entry to a nice class with a feat at 1st level, that's stupid. It's stupid because there's a feat giving you a 3rd level spell at 1st level, and then it's stupid all over again by getting you a bunch of early access. But it's Pathfinder, so that's just gunna keep happening.
PC, SJW, anti-fascist, not being a dick, or working on it, he/him.
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Lago PARANOIA
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The FAQ is right, though. While this ruling does prioritize certain classes and races over each other for PrC access, it's not actually all that overpowering. I mean, taking Eldritch Knight as your 2nd or 3rd level PrC is much better than any scheme in 3.5E but you still end up sucking dog ass.
And Pathfinder doesn't really do frontloading for its PrCs. I mean it. Not least because of the favored class fuckery. Go to www.d20pfsrd.com and go through that huge list of PrCs. Even if you are able to mix and match, is Fighter/Samurai/Inquisitor/Paladin/etc. really that worse off compared to a Fighter/PrC A/PrC B/PrC C? Hell, after level 5 you can pretty much do any mixing and matching you want anyway.
And Pathfinder doesn't really do frontloading for its PrCs. I mean it. Not least because of the favored class fuckery. Go to www.d20pfsrd.com and go through that huge list of PrCs. Even if you are able to mix and match, is Fighter/Samurai/Inquisitor/Paladin/etc. really that worse off compared to a Fighter/PrC A/PrC B/PrC C? Hell, after level 5 you can pretty much do any mixing and matching you want anyway.
Last edited by Lago PARANOIA on Mon Aug 11, 2014 3:12 pm, edited 1 time in total.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.
In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
It really highlights how terrible PrC requirements actually are.
Hopefully (naive I know) it'll lead to better PrC write-ups in the future.
Hopefully (naive I know) it'll lead to better PrC write-ups in the future.
Gary Gygax wrote:The player’s path to role-playing mastery begins with a thorough understanding of the rules of the game
Bigode wrote:I wouldn't normally make that blanket of a suggestion, but you seem to deserve it: scroll through the entire forum, read anything that looks interesting in term of design experience, then come back.