I like the Dawnflower Dervish bard, it gets double Inspire Courage bonuses but only to themselves. Also a free dervish dance feat (dex to attack and damage).Archmage Joda wrote:So, a while back (I mean so many pages I don't even begin to remember precisely where), someone mentioned something about being able to make the bard a good arcane gish-in-a-can. How in Pathfinder would one make a good fighting bard (the actual bard class, not a skald or anything like that), preferrably with a sword of some sort. I know everything eventually loses to full casters, but my group never plays anything past level 8-10, so high level crap isn't a concern.
So - play an azata-blooded aasimar (+dex, +cha). Try and swap your SLA for another +2 Dex. Pick up Master Performer and Grand Master Performer (they're on archives of nethys). As an aasimar bard, huck ALL your favored class bonus into making Inspire Courage count higher, you want to have an effective bard level of 17-18 for this, so you probably want that banner that increases your inspire courage effective level.
This gives you a base +6 from inspire courage, doubled to +12 by battle dance, on 2 attacks (3 with haste) a round with an 18-20 weapon, and you can personally cast all the good buffs on yourself. This is before weapon mods. Fighters don't get a third attack before level 11 anyway, so you don't really care that you're 2 BAB behind when you're +10 attack and damage ahead.
On the whole I think a charging Primal Companion Hunter on a velociraptor would be better since they do triple damage on a charge and have attack generation shenanigans via shared teamwork feats, but I really like the dervish dancer bard.