Common Infections
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Common Infections
Has anyone ever written up 3.X rules for diseases such as influenza, sepsis, malaria, ebola, etc?
- JonSetanta
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- JonSetanta
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http://www.d20pfsrd.com/gamemastering/a ... /influenza
http://www.d20pfsrd.com/gamemastering/a ... ngle-fever
http://www.d20pfsrd.com/gamemastering/a ... s/gangrene
http://www.d20pfsrd.com/gamemastering/a ... ngle-fever
http://www.d20pfsrd.com/gamemastering/a ... s/gangrene
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- JonSetanta
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- JonSetanta
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D&D is not a good, robust simulator of human illnesses. "CON damage daily until you get better or die" is adequate. Feel free to apply harsher penalties than the CON loss does.
Of note, "sepsis" isn't a specific type of infection, it's an umbrella term for a physiologic state characterized by apparent organ damage/cardiovascular and/or respiratory collapse due to inflammatory changes with a suspected infectious cause. You could write a detailed sepsis simulator and it could be its own whole damn game. (Don't.)
Of note, "sepsis" isn't a specific type of infection, it's an umbrella term for a physiologic state characterized by apparent organ damage/cardiovascular and/or respiratory collapse due to inflammatory changes with a suspected infectious cause. You could write a detailed sepsis simulator and it could be its own whole damn game. (Don't.)
P.C. Hodgell wrote:That which can be destroyed by the truth should be.
shadzar wrote:i think the apostrophe is an outdated idea such as is hyphenation.
Actually. Do that!Archmage wrote:You could write a detailed sepsis simulator and it could be its own whole damn game. (Don't.)
Would SS be a game where you are the body's immune system trying to put down an infection without trying to kill the body? Your strongest attacks also cause inflammatory responses. Or are you a sickness (have different classes for different infections) trying to spread, pandemic style but on a micro scale. For a team game it makes sense to be the immune system.
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Down that way lies Ozzy & Drix: The RPG.erik wrote:Actually. Do that!Archmage wrote:You could write a detailed sepsis simulator and it could be its own whole damn game. (Don't.)
Would SS be a game where you are the body's immune system trying to put down an infection without trying to kill the body? Your strongest attacks also cause inflammatory responses. Or are you a sickness (have different classes for different infections) trying to spread, pandemic style but on a micro scale. For a team game it makes sense to be the immune system.
Exactly! That's way better than something stupid like trying to simulate roleplaying real illnesses in a murder hobo fantasy game.RelentlessImp wrote:Down that way lies Ozzy & Drix: The RPG.erik wrote:Actually. Do that!Archmage wrote:You could write a detailed sepsis simulator and it could be its own whole damn game. (Don't.)
Would SS be a game where you are the body's immune system trying to put down an infection without trying to kill the body? Your strongest attacks also cause inflammatory responses. Or are you a sickness (have different classes for different infections) trying to spread, pandemic style but on a micro scale. For a team game it makes sense to be the immune system.
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Heh. Heheh.Archmage wrote: Of note, "sepsis" isn't a specific type of infection, it's an umbrella term for a physiologic state characterized by apparent organ damage/cardiovascular and/or respiratory collapse due to inflammatory changes with a suspected infectious cause. You could write a detailed sepsis simulator and it could be its own whole damn game. (Don't.)
http://pandemic3.com/
Last edited by JonSetanta on Fri Aug 26, 2016 5:38 am, edited 1 time in total.
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