Here, this might help:Stahlseele wrote:I have by now aquired the SR5 Books in english and started reading them . .
I kind of want to scrape out my brain through my eye-sockets by now x.x

Moderator: Moderators
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
In one of my ancient SR2 books it described it working like this. An example it gave was using movement on someone so they couldn't make a turn and crashed.phlapjackage wrote:Most of the problems with Movement seem like they could've been solved by the KISS rule - have the power actually increase speed, with all accompanying consequences. There's already a (barely functional?) mini-game for vehicles and speed, so the Movement power would just piggyback off of those rules.
I am sorry for your loss, but as our gain, tells us the woes of SR 5th edition in the Shadowun Situation Thread!Stahlseele wrote:I have by now aquired the SR5 Books in english and started reading them . .
I kind of want to scrape out my brain through my eye-sockets by now x.x
Whoa, its a rule I haven't noticed, or remembered because the combat spells are so shoddy. So would removing this penalty, Remove the Dodge roll, make stuff like Stun bolt soak on 2 stats (Like Body/Str +Will), whereas Combat spells one stat (like Will only) make Combat spells actual viable choices for a Shadowrunner? Otherwise what would you suggest to make those spells more viable, as I've heard the suggestion of making spells easier to soak, but then make Combat spells (lightning bolt, fireball etc) the absolute hardest to soak/Dodge would go a long way to make em dangerous again.FrankTrollman wrote:It's best compared to SR4A's attempt to nerf direct damage spells by making you pay drain for damage from net hits - a nerf whose only effect is to invalidate all combat spells EXCEPT the overcasted stun bolts people actually complained about
Technically it's an optional rule, although as optional rules go, it's complete and utter garbage.Aryxbez wrote:Whoa, its a rule I haven't noticed, or remembered because the combat spells are so shoddy.
I'm not sure I understand what you're talking about with the whole "soak on 2 stats" thing. If you're talking about soaking Drain, the mage already gets to use two stats. If you're talking about soaking the Damage, then having the target use two stats to resist makes Combat spells less viable, not more viable. One of the major advantages of direct combat spells is that the mage gets a two vs. one advantage on the attack roll: they roll MAG + Spellcasting and the targets only gets to roll BOD (if P) or WIL (if M).Aryxbez wrote:So would removing this penalty, Remove the Dodge roll, make stuff like Stun bolt soak on 2 stats (Like Body/Str +Will), whereas Combat spells one stat (like Will only) make Combat spells actual viable choices for a Shadowrunner?
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
So it gave a way for some astral activity without overshadowing the full mage version.State of the Art pg 62 wrote:Limited Astral Projection
Only magician’s way adepts who already know the Astral
Perception power may learn this metamagic technique.
Limited Astral Projection allows a magician’s way adept to
astrally project in the same manner as full magicians (p. 172,
SR3). Since the adept’s magical abilities are firmly rooted in his
physical body, however, the adept’s physical body loses
Essence at the rate of 1 point every minute rather than every
hour (see While You Were Out … , p. 173, SR3). Adept powers
function normally while the adept is projecting.
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
Yeah. But don't be surprised if you taking Damian Knight's semen as an allergy results in armies of Damian knight clones trying to bukake you all the time.OgreBattle wrote:Is there a list of all possible conditions you can inflict?
Is there a list of all the martial arts maneuvers you can be granted from different styles?